https://en.wikipedia.org/w/index.php?action=history&feed=atom&title=Audio_coding_format
Audio coding format - Revision history
2025-06-27T22:49:36Z
Revision history for this page on the wiki
MediaWiki 1.45.0-wmf.7
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1297273033&oldid=prev
JauntKing at 04:56, 25 June 2025
2025-06-25T04:56:57Z
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is a encoded format of [[digital audio]] <del style="font-weight: bold; text-decoration: none;">(</del>such as in [[digital television]], [[digital radio]] and in audio and video files<del style="font-weight: bold; text-decoration: none;">) used for storage or transmission</del>. Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is a encoded format of [[digital audio]]<ins style="font-weight: bold; text-decoration: none;">,</ins> such as in [[digital television]], [[digital radio]] and in audio and video files. Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
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JauntKing
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1297272674&oldid=prev
JauntKing at 04:53, 25 June 2025
2025-06-25T04:53:34Z
<p></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is a <del style="font-weight: bold; text-decoration: none;">[[file</del> format<del style="font-weight: bold; text-decoration: none;">]] for storage or transmission</del> of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is a <ins style="font-weight: bold; text-decoration: none;">encoded</ins> format of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files)<ins style="font-weight: bold; text-decoration: none;"> used for storage or transmission</ins>. Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
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JauntKing
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1297095206&oldid=prev
JauntKing at 03:43, 24 June 2025
2025-06-24T03:43:32Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 03:43, 24 June 2025</td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is <del style="font-weight: bold; text-decoration: none;">an</del> [[<del style="font-weight: bold; text-decoration: none;">Code|encoded]]</del> <del style="font-weight: bold; text-decoration: none;">[[data</del>]] for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is <ins style="font-weight: bold; text-decoration: none;">a</ins> [[<ins style="font-weight: bold; text-decoration: none;">file</ins> <ins style="font-weight: bold; text-decoration: none;">format</ins>]] for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
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JauntKing
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1297089157&oldid=prev
JauntKing at 02:51, 24 June 2025
2025-06-24T02:51:07Z
<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 02:51, 24 June 2025</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is an [[Code|encoded]] <del style="font-weight: bold; text-decoration: none;">format</del> for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is an [[Code|encoded]] <ins style="font-weight: bold; text-decoration: none;">[[data]]</ins> for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
</tr>
</table>
JauntKing
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1297080030&oldid=prev
JauntKing at 01:51, 24 June 2025
2025-06-24T01:51:45Z
<p></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is an encoded format for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is an <ins style="font-weight: bold; text-decoration: none;">[[Code|</ins>encoded<ins style="font-weight: bold; text-decoration: none;">]]</ins> format for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
</tr>
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JauntKing
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1297077168&oldid=prev
JauntKing at 01:29, 24 June 2025
2025-06-24T01:29:03Z
<p></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is <del style="font-weight: bold; text-decoration: none;">a</del> <del style="font-weight: bold; text-decoration: none;">[[file</del> format<del style="font-weight: bold; text-decoration: none;">]]</del> for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is <ins style="font-weight: bold; text-decoration: none;">an</ins> <ins style="font-weight: bold; text-decoration: none;">encoded</ins> format for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
</tr>
</table>
JauntKing
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1297070152&oldid=prev
JauntKing: The term "content compression format" or "content format" is never used in the context of audio coding. The bases for this term is also uncited.
2025-06-24T00:31:37Z
<p>The term "content compression format" or "content format" is never used in the context of audio coding. The bases for this term is also uncited.</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 00:31, 24 June 2025</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is a [[<del style="font-weight: bold; text-decoration: none;">Content format|content representation</del> format]] for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref> (or sometimes '''audio compression format''') is a [[<ins style="font-weight: bold; text-decoration: none;">file</ins> format]] for storage or transmission of [[digital audio]] (such as in [[digital television]], [[digital radio]] and in audio and video files). Examples of audio coding formats include [[MP3]], [[Advanced Audio Coding|AAC]], [[Vorbis]], [[FLAC]], and [[Opus (audio format)|Opus]]. A specific software or hardware implementation capable of [[Data_compression#Audio|audio compression]] and decompression to/from a specific audio coding format is called an ''[[audio codec]]''; an example of an audio codec is [[LAME]], which is one of several different codecs which implements encoding and decoding audio in the [[MP3]] audio coding format in software. </div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed [[technical specification]] document known as an '''audio coding specification'''. Some such specifications are written and approved by [[standardization organization]]s as [[technical standard]]s, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for [[de facto standard|''de facto'' standards]] as well as formal standards.</div></td>
</tr>
</table>
JauntKing
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1291945920&oldid=prev
OAbot: Open access bot: url-access updated in citation with #oabot.
2025-05-24T09:52:36Z
<p><a href="/wiki/Wikipedia:OABOT" class="mw-redirect" title="Wikipedia:OABOT">Open access bot</a>: url-access updated in citation with #oabot.</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 09:52, 24 May 2025</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Placa-audioPC-925.jpg|right|thumb|Solidyne 922: The world's first commercial audio bit compression [[sound card]] for PC, 1990]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Placa-audioPC-925.jpg|right|thumb|Solidyne 922: The world's first commercial audio bit compression [[sound card]] for PC, 1990]]</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In 1950, [[Bell Labs]] filed the patent on [[differential pulse-code modulation]] (DPCM).<ref name="DPCM">{{US patent reference|inventor=C. Chapin Cutler|title=Differential Quantization of Communication Signals|number=2605361|A-Datum=1950-06-29|issue-date=1952-07-29}}</ref> [[Adaptive DPCM]] (ADPCM) was introduced by P. Cummiskey, [[Nikil Jayant|Nikil S. Jayant]] and [[James L. Flanagan]] at [[Bell Labs]] in 1973.<ref>{{cite journal|doi=10.1002/j.1538-7305.1973.tb02007.x|url=https://ieeexplore.ieee.org/document/6770730|title=Adaptive Quantization in Differential PCM Coding of Speech|year=1973|last1=Cummiskey|first1=P.|last2=Jayant|first2=N. S.|last3=Flanagan|first3=J. L.|journal=Bell System Technical Journal|volume=52|issue=7|pages=1105–1118}}</ref><ref>{{cite journal |last1=Cummiskey |first1=P. |last2=Jayant |first2=Nikil S. |last3=Flanagan |first3=J. L. |title=Adaptive quantization in differential PCM coding of speech |journal=The Bell System Technical Journal |date=1973 |volume=52 |issue=7 |pages=1105–1118 |doi=10.1002/j.1538-7305.1973.tb02007.x |issn=0005-8580}}</ref></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In 1950, [[Bell Labs]] filed the patent on [[differential pulse-code modulation]] (DPCM).<ref name="DPCM">{{US patent reference|inventor=C. Chapin Cutler|title=Differential Quantization of Communication Signals|number=2605361|A-Datum=1950-06-29|issue-date=1952-07-29}}</ref> [[Adaptive DPCM]] (ADPCM) was introduced by P. Cummiskey, [[Nikil Jayant|Nikil S. Jayant]] and [[James L. Flanagan]] at [[Bell Labs]] in 1973.<ref>{{cite journal|doi=10.1002/j.1538-7305.1973.tb02007.x|url=https://ieeexplore.ieee.org/document/6770730|title=Adaptive Quantization in Differential PCM Coding of Speech|year=1973|last1=Cummiskey|first1=P.|last2=Jayant|first2=N. S.|last3=Flanagan|first3=J. L.|journal=Bell System Technical Journal|volume=52|issue=7|pages=1105–1118<ins style="font-weight: bold; text-decoration: none;">|url-access=subscription</ins>}}</ref><ref>{{cite journal |last1=Cummiskey |first1=P. |last2=Jayant |first2=Nikil S. |last3=Flanagan |first3=J. L. |title=Adaptive quantization in differential PCM coding of speech |journal=The Bell System Technical Journal |date=1973 |volume=52 |issue=7 |pages=1105–1118 |doi=10.1002/j.1538-7305.1973.tb02007.x |issn=0005-8580}}</ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Perceptual coding]] was first used for [[speech coding]] compression, with [[linear predictive coding]] (LPC).<ref name="Schroeder2014">{{cite book |last1=Schroeder |first1=Manfred R. |title=Acoustics, Information, and Communication: Memorial Volume in Honor of Manfred R. Schroeder |date=2014 |publisher=Springer |isbn=9783319056609 |chapter=Bell Laboratories |page=388 |chapter-url=https://books.google.com/books?id=d9IkBAAAQBAJ&pg=PA388}}</ref> Initial concepts for LPC date back to the work of [[Fumitada Itakura]] ([[Nagoya University]]) and Shuzo Saito ([[Nippon Telegraph and Telephone]]) in 1966.<ref>{{cite journal |last1=Gray |first1=Robert M. |title=A History of Realtime Digital Speech on Packet Networks: Part II of Linear Predictive Coding and the Internet Protocol |journal=Found. Trends Signal Process. |date=2010 |volume=3 |issue=4 |pages=203–303 |doi=10.1561/2000000036 |url=https://ee.stanford.edu/~gray/lpcip.pdf |issn=1932-8346|doi-access=free }}</ref> During the 1970s, [[Bishnu S. Atal]] and [[Manfred R. Schroeder]] at [[Bell Labs]] developed a form of LPC called [[adaptive predictive coding]] (APC), a perceptual coding algorithm that exploited the masking properties of the human ear, followed in the early 1980s with the [[code-excited linear prediction]] (CELP) algorithm which achieved a significant compression ratio for its time.<ref name="Schroeder2014"/> Perceptual coding is used by modern audio compression formats such as [[MP3]]<ref name="Schroeder2014"/> and [[Advanced Audio Codec|AAC]].</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Perceptual coding]] was first used for [[speech coding]] compression, with [[linear predictive coding]] (LPC).<ref name="Schroeder2014">{{cite book |last1=Schroeder |first1=Manfred R. |title=Acoustics, Information, and Communication: Memorial Volume in Honor of Manfred R. Schroeder |date=2014 |publisher=Springer |isbn=9783319056609 |chapter=Bell Laboratories |page=388 |chapter-url=https://books.google.com/books?id=d9IkBAAAQBAJ&pg=PA388}}</ref> Initial concepts for LPC date back to the work of [[Fumitada Itakura]] ([[Nagoya University]]) and Shuzo Saito ([[Nippon Telegraph and Telephone]]) in 1966.<ref>{{cite journal |last1=Gray |first1=Robert M. |title=A History of Realtime Digital Speech on Packet Networks: Part II of Linear Predictive Coding and the Internet Protocol |journal=Found. Trends Signal Process. |date=2010 |volume=3 |issue=4 |pages=203–303 |doi=10.1561/2000000036 |url=https://ee.stanford.edu/~gray/lpcip.pdf |issn=1932-8346|doi-access=free }}</ref> During the 1970s, [[Bishnu S. Atal]] and [[Manfred R. Schroeder]] at [[Bell Labs]] developed a form of LPC called [[adaptive predictive coding]] (APC), a perceptual coding algorithm that exploited the masking properties of the human ear, followed in the early 1980s with the [[code-excited linear prediction]] (CELP) algorithm which achieved a significant compression ratio for its time.<ref name="Schroeder2014"/> Perceptual coding is used by modern audio compression formats such as [[MP3]]<ref name="Schroeder2014"/> and [[Advanced Audio Codec|AAC]].</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>[[Discrete cosine transform]] (DCT), developed by [[Nasir Ahmed (engineer)|Nasir Ahmed]], T. Natarajan and [[K. R. Rao]] in 1974,<ref name="DCT">{{cite journal |author1=Nasir Ahmed |author1-link=N. Ahmed |author2=T. Natarajan |author3=Kamisetty Ramamohan Rao |journal=IEEE Transactions on Computers |title=Discrete Cosine Transform |volume=C-23 |issue=1 |pages=90–93 |date=January 1974 |doi=10.1109/T-C.1974.223784 |s2cid=149806273 |url=https://www.ic.tu-berlin.de/fileadmin/fg121/Source-Coding_WS12/selected-readings/Ahmed_et_al.__1974.pdf |access-date=2019-10-20 |archive-date=2016-12-08 |archive-url=https://web.archive.org/web/20161208075733/https://www.ic.tu-berlin.de/fileadmin/fg121/Source-Coding_WS12/selected-readings/Ahmed_et_al.__1974.pdf |url-status=dead }}</ref> provided the basis for the [[modified discrete cosine transform]] (MDCT) used by modern audio compression formats such as MP3<ref name="Guckert">{{cite web |last1=Guckert |first1=John |title=The Use of FFT and MDCT in MP3 Audio Compression |url=http://www.math.utah.edu/~gustafso/s2012/2270/web-projects/Guckert-audio-compression-svd-mdct-MP3.pdf |website=[[University of Utah]] |date=Spring 2012 |access-date=14 July 2019}}</ref> and AAC. MDCT was proposed by J. P. Princen, A. W. Johnson and A. B. Bradley in 1987,<ref>{{cite book|doi=10.1109/ICASSP.1987.1169405|chapter-url=https://ieeexplore.ieee.org/document/1169405|chapter=Subband/Transform coding using filter bank designs based on time domain aliasing cancellation|title=ICASSP '87. IEEE International Conference on Acoustics, Speech, and Signal Processing|year=1987|last1=Princen|first1=J.|last2=Johnson|first2=A.|last3=Bradley|first3=A.|volume=12|pages=2161–2164|s2cid=58446992}}</ref> following earlier work by Princen and Bradley in 1986.<ref>{{cite journal|doi=10.1109/TASSP.1986.1164954|url=https://ieeexplore.ieee.org/document/1164954|title=Analysis/Synthesis filter bank design based on time domain aliasing cancellation|year=1986|last1=Princen|first1=J.|last2=Bradley|first2=A.|journal=IEEE Transactions on Acoustics, Speech, and Signal Processing|volume=34|issue=5|pages=1153–1161}}</ref> The MDCT is used by modern audio compression formats such as [[Dolby Digital]],<ref name="Luo">{{cite book |last1=Luo |first1=Fa-Long |title=Mobile Multimedia Broadcasting Standards: Technology and Practice |date=2008 |publisher=[[Springer Science & Business Media]] |isbn=9780387782638 |page=590 |url=https://books.google.com/books?id=l6PovWat8SMC&pg=PA590}}</ref><ref>{{cite journal |last1=Britanak |first1=V. |title=On Properties, Relations, and Simplified Implementation of Filter Banks in the Dolby Digital (Plus) AC-3 Audio Coding Standards |journal=IEEE Transactions on Audio, Speech, and Language Processing |date=2011 |volume=19 |issue=5 |pages=1231–1241 |doi=10.1109/TASL.2010.2087755|s2cid=897622 }}</ref> [[MP3]],<ref name="Guckert"/> and [[Advanced Audio Coding]] (AAC).<ref name=brandenburg>{{cite web|url=http://graphics.ethz.ch/teaching/mmcom12/slides/mp3_and_aac_brandenburg.pdf|title=MP3 and AAC Explained|last=Brandenburg|first=Karlheinz|year=1999|url-status=live|archive-url=https://web.archive.org/web/20170213191747/https://graphics.ethz.ch/teaching/mmcom12/slides/mp3_and_aac_brandenburg.pdf|archive-date=2017-02-13}}</ref></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>[[Discrete cosine transform]] (DCT), developed by [[Nasir Ahmed (engineer)|Nasir Ahmed]], T. Natarajan and [[K. R. Rao]] in 1974,<ref name="DCT">{{cite journal |author1=Nasir Ahmed |author1-link=N. Ahmed |author2=T. Natarajan |author3=Kamisetty Ramamohan Rao |journal=IEEE Transactions on Computers |title=Discrete Cosine Transform |volume=C-23 |issue=1 |pages=90–93 |date=January 1974 |doi=10.1109/T-C.1974.223784 |s2cid=149806273 |url=https://www.ic.tu-berlin.de/fileadmin/fg121/Source-Coding_WS12/selected-readings/Ahmed_et_al.__1974.pdf |access-date=2019-10-20 |archive-date=2016-12-08 |archive-url=https://web.archive.org/web/20161208075733/https://www.ic.tu-berlin.de/fileadmin/fg121/Source-Coding_WS12/selected-readings/Ahmed_et_al.__1974.pdf |url-status=dead }}</ref> provided the basis for the [[modified discrete cosine transform]] (MDCT) used by modern audio compression formats such as MP3<ref name="Guckert">{{cite web |last1=Guckert |first1=John |title=The Use of FFT and MDCT in MP3 Audio Compression |url=http://www.math.utah.edu/~gustafso/s2012/2270/web-projects/Guckert-audio-compression-svd-mdct-MP3.pdf |website=[[University of Utah]] |date=Spring 2012 |access-date=14 July 2019}}</ref> and AAC. MDCT was proposed by J. P. Princen, A. W. Johnson and A. B. Bradley in 1987,<ref>{{cite book|doi=10.1109/ICASSP.1987.1169405|chapter-url=https://ieeexplore.ieee.org/document/1169405|chapter=Subband/Transform coding using filter bank designs based on time domain aliasing cancellation|title=ICASSP '87. IEEE International Conference on Acoustics, Speech, and Signal Processing|year=1987|last1=Princen|first1=J.|last2=Johnson|first2=A.|last3=Bradley|first3=A.|volume=12|pages=2161–2164|s2cid=58446992}}</ref> following earlier work by Princen and Bradley in 1986.<ref>{{cite journal|doi=10.1109/TASSP.1986.1164954|url=https://ieeexplore.ieee.org/document/1164954|title=Analysis/Synthesis filter bank design based on time domain aliasing cancellation|year=1986|last1=Princen|first1=J.|last2=Bradley|first2=A.|journal=IEEE Transactions on Acoustics, Speech, and Signal Processing|volume=34|issue=5|pages=1153–1161<ins style="font-weight: bold; text-decoration: none;">|url-access=subscription</ins>}}</ref> The MDCT is used by modern audio compression formats such as [[Dolby Digital]],<ref name="Luo">{{cite book |last1=Luo |first1=Fa-Long |title=Mobile Multimedia Broadcasting Standards: Technology and Practice |date=2008 |publisher=[[Springer Science & Business Media]] |isbn=9780387782638 |page=590 |url=https://books.google.com/books?id=l6PovWat8SMC&pg=PA590}}</ref><ref>{{cite journal |last1=Britanak |first1=V. |title=On Properties, Relations, and Simplified Implementation of Filter Banks in the Dolby Digital (Plus) AC-3 Audio Coding Standards |journal=IEEE Transactions on Audio, Speech, and Language Processing |date=2011 |volume=19 |issue=5 |pages=1231–1241 |doi=10.1109/TASL.2010.2087755|s2cid=897622 }}</ref> [[MP3]],<ref name="Guckert"/> and [[Advanced Audio Coding]] (AAC).<ref name=brandenburg>{{cite web|url=http://graphics.ethz.ch/teaching/mmcom12/slides/mp3_and_aac_brandenburg.pdf|title=MP3 and AAC Explained|last=Brandenburg|first=Karlheinz|year=1999|url-status=live|archive-url=https://web.archive.org/web/20170213191747/https://graphics.ethz.ch/teaching/mmcom12/slides/mp3_and_aac_brandenburg.pdf|archive-date=2017-02-13}}</ref></div></td>
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OAbot
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1265518431&oldid=prev
Materialscientist: Reverted edits by 2001:D08:2850:4422:9D0C:B5FB:237D:6F57 (talk): unexplained content removal (HG) (3.4.13)
2024-12-27T09:03:08Z
<p>Reverted edits by <a href="/wiki/Special:Contributions/2001:D08:2850:4422:9D0C:B5FB:237D:6F57" title="Special:Contributions/2001:D08:2850:4422:9D0C:B5FB:237D:6F57">2001:D08:2850:4422:9D0C:B5FB:237D:6F57</a> (<a href="/wiki/User_talk:2001:D08:2850:4422:9D0C:B5FB:237D:6F57" title="User talk:2001:D08:2850:4422:9D0C:B5FB:237D:6F57">talk</a>): unexplained content removal (<a href="/wiki/Wikipedia:HG" class="mw-redirect" title="Wikipedia:HG">HG</a>) (3.4.13)</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 09:03, 27 December 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format''' (or sometimes '''audio compression format''') is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus. A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an ''audio codec''; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<ins style="font-weight: bold; text-decoration: none;"><ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref></ins> (or sometimes '''audio compression format''') is a <ins style="font-weight: bold; text-decoration: none;">[[Content format|</ins>content representation format<ins style="font-weight: bold; text-decoration: none;">]]</ins> for storage or transmission of <ins style="font-weight: bold; text-decoration: none;">[[</ins>digital audio<ins style="font-weight: bold; text-decoration: none;">]]</ins> (such as in <ins style="font-weight: bold; text-decoration: none;">[[</ins>digital television<ins style="font-weight: bold; text-decoration: none;">]]</ins>, <ins style="font-weight: bold; text-decoration: none;">[[</ins>digital radio<ins style="font-weight: bold; text-decoration: none;">]]</ins> and in audio and video files). Examples of audio coding formats include <ins style="font-weight: bold; text-decoration: none;">[[</ins>MP3<ins style="font-weight: bold; text-decoration: none;">]]</ins>, <ins style="font-weight: bold; text-decoration: none;">[[Advanced Audio Coding|</ins>AAC<ins style="font-weight: bold; text-decoration: none;">]]</ins>, <ins style="font-weight: bold; text-decoration: none;">[[</ins>Vorbis<ins style="font-weight: bold; text-decoration: none;">]]</ins>, <ins style="font-weight: bold; text-decoration: none;">[[</ins>FLAC<ins style="font-weight: bold; text-decoration: none;">]]</ins>, and <ins style="font-weight: bold; text-decoration: none;">[[Opus (audio format)|</ins>Opus<ins style="font-weight: bold; text-decoration: none;">]]</ins>. A specific software or hardware implementation capable of <ins style="font-weight: bold; text-decoration: none;">[[Data_compression#Audio|</ins>audio compression<ins style="font-weight: bold; text-decoration: none;">]]</ins> and decompression to/from a specific audio coding format is called an ''<ins style="font-weight: bold; text-decoration: none;">[[</ins>audio codec<ins style="font-weight: bold; text-decoration: none;">]]</ins>''; an example of an audio codec is <ins style="font-weight: bold; text-decoration: none;">[[</ins>LAME<ins style="font-weight: bold; text-decoration: none;">]]</ins>, which is one of several different codecs which implements encoding and decoding audio in the <ins style="font-weight: bold; text-decoration: none;">[[</ins>MP3<ins style="font-weight: bold; text-decoration: none;">]]</ins> audio coding format in software. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed technical specification document known as an '''audio coding specification'''. Some such specifications are written and approved by standardization <del style="font-weight: bold; text-decoration: none;">organizations</del> as technical <del style="font-weight: bold; text-decoration: none;">standards</del>, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for ''de facto'' standards as well as formal standards.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed <ins style="font-weight: bold; text-decoration: none;">[[</ins>technical specification<ins style="font-weight: bold; text-decoration: none;">]]</ins> document known as an '''audio coding specification'''. Some such specifications are written and approved by <ins style="font-weight: bold; text-decoration: none;">[[</ins>standardization <ins style="font-weight: bold; text-decoration: none;">organization]]s</ins> as <ins style="font-weight: bold; text-decoration: none;">[[</ins>technical <ins style="font-weight: bold; text-decoration: none;">standard]]s</ins>, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for <ins style="font-weight: bold; text-decoration: none;">[[de facto standard|</ins>''de facto'' standards<ins style="font-weight: bold; text-decoration: none;">]]</ins> as well as formal standards.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Audio content encoded in a particular audio coding format is normally encapsulated within a container format. As such, the user normally doesn't have a raw AAC file, but instead has a .m4a audio file, which is a MPEG-4 Part 14 container containing AAC-encoded audio. The container also contains <del style="font-weight: bold; text-decoration: none;">Matadata</del> such as title and other tags, and perhaps an index for fast seeking. A notable exception is MP3 files, which are raw audio coding without a container format. De facto standards for adding metadata tags such as title and artist to MP3s, such as ID3, are <del style="font-weight: bold; text-decoration: none;">hacks</del> which work by appending the tags to the MP3, and then relying on the MP3 player to recognize the chunk as malformed audio coding and therefore skip it. In video files with audio, the encoded audio content is bundled with video (in a video coding format) inside a multimedia container format.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Audio content encoded in a particular audio coding format is normally encapsulated within a <ins style="font-weight: bold; text-decoration: none;">[[</ins>container format<ins style="font-weight: bold; text-decoration: none;">]]</ins>. As such, the user normally doesn't have a raw <ins style="font-weight: bold; text-decoration: none;">[[Advanced Audio Coding|</ins>AAC<ins style="font-weight: bold; text-decoration: none;">]]</ins> file, but instead has a .m4a <ins style="font-weight: bold; text-decoration: none;">[[</ins>audio file<ins style="font-weight: bold; text-decoration: none;"> format|audio file]]</ins>, which is a <ins style="font-weight: bold; text-decoration: none;">[[</ins>MPEG-4 Part 14<ins style="font-weight: bold; text-decoration: none;">]]</ins> container containing AAC-encoded audio. The container also contains <ins style="font-weight: bold; text-decoration: none;">[[metadata]]</ins> such as title and other tags, and perhaps an index for fast seeking.<ins style="font-weight: bold; text-decoration: none;"><ref>{{Cite web | url=http://superuser.com/questions/357686/where-is-synchronization-information-stored-in-container-formats | title=Video – Where is synchronization information stored in container formats?}}</ref></ins> A notable exception is <ins style="font-weight: bold; text-decoration: none;">[[</ins>MP3<ins style="font-weight: bold; text-decoration: none;">]]</ins> files, which are raw audio coding without a container format. De facto standards for adding metadata tags such as title and artist to MP3s, such as <ins style="font-weight: bold; text-decoration: none;">[[</ins>ID3<ins style="font-weight: bold; text-decoration: none;">]]</ins>, are <ins style="font-weight: bold; text-decoration: none;">[[Hack (computer science)#In computer science|hack]]s</ins> which work by appending the tags to the MP3, and then relying on the MP3 player to recognize the chunk as malformed audio coding and therefore skip it. In video files with audio, the encoded audio content is bundled with video (in a <ins style="font-weight: bold; text-decoration: none;">[[</ins>video coding format<ins style="font-weight: bold; text-decoration: none;">]]</ins>) inside a <ins style="font-weight: bold; text-decoration: none;">[[</ins>multimedia container format<ins style="font-weight: bold; text-decoration: none;">]]</ins>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An audio coding format does not dictate all <del style="font-weight: bold; text-decoration: none;">algorithms</del> used by a codec implementing the format. An important part of how lossy audio compression works is by removing data in ways humans can't hear, according to a psychoacoustic model; the implementer of an encoder has some freedom of choice in which data to remove (according to their psychoacoustic model).</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An audio coding format does not dictate all <ins style="font-weight: bold; text-decoration: none;">[[algorithm]]s</ins> used by a <ins style="font-weight: bold; text-decoration: none;">[[</ins>codec<ins style="font-weight: bold; text-decoration: none;">]]</ins> implementing the format. An important part of how lossy audio compression works is by removing data in ways humans can't hear, according to a <ins style="font-weight: bold; text-decoration: none;">[[</ins>psychoacoustic model<ins style="font-weight: bold; text-decoration: none;">]]</ins>; the implementer of an encoder has some freedom of choice in which data to remove (according to their psychoacoustic model).</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Lossless, lossy, and uncompressed audio coding formats==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Lossless, lossy, and uncompressed audio coding formats==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Speech===</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Speech===</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">* Linear predictive</del> coding<del style="font-weight: bold; text-decoration: none;"> (LPC)</del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{further|Speech</ins> coding<ins style="font-weight: bold; text-decoration: none;">}}</ins></div></td>
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<td colspan="2" class="diff-empty diff-side-deleted"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_12_1_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_11_0_lhs"></a>** Adaptive predictive coding (APC)</div></td>
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<td colspan="2" class="diff-empty diff-side-deleted"></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [[Linear predictive coding]] (LPC)</div></td>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_11_0_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_12_1_rhs"></a>** <ins style="font-weight: bold; text-decoration: none;">[[</ins>Adaptive predictive coding<ins style="font-weight: bold; text-decoration: none;">]]</ins> (APC)</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Code-excited linear prediction]] (CELP)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Code-excited linear prediction]] (CELP)</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** Algebraic code-excited linear prediction (ACELP)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">[[</ins>Algebraic code-excited linear prediction<ins style="font-weight: bold; text-decoration: none;">]]</ins> (ACELP)</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Relaxed code-excited linear prediction]] (RCELP)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Relaxed code-excited linear prediction]] (RCELP)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Low-delay CELP]] (LD-CELP)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Low-delay CELP]] (LD-CELP)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** [[Adaptive Multi-Rate audio codec|Adaptive Multi-Rate]] (used in GSM and [[3GPP]])</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** [[Adaptive Multi-Rate audio codec|Adaptive Multi-Rate]] (used in <ins style="font-weight: bold; text-decoration: none;">[[</ins>GSM<ins style="font-weight: bold; text-decoration: none;">]]</ins> and [[3GPP]])</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Codec 2]] (noted for its lack of patent restrictions)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Codec 2]] (noted for its lack of patent restrictions)</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** Speex (noted for its lack of patent restrictions)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">[[</ins>Speex<ins style="font-weight: bold; text-decoration: none;">]]</ins> (noted for its lack of patent restrictions)</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Modified discrete cosine transform]] (MDCT)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Modified discrete cosine transform]] (MDCT)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** AAC-LD</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">[[</ins>AAC-LD<ins style="font-weight: bold; text-decoration: none;">]]</ins></div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[CELT|Constrained Energy Lapped Transform]] (CELT)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[CELT|Constrained Energy Lapped Transform]] (CELT)</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** Opus (mostly for real-time applications)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">[[</ins>Opus<ins style="font-weight: bold; text-decoration: none;"> (audio format)|Opus]]</ins> (mostly for real-time applications)</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== List of lossless formats ==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== List of lossless formats ==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* TTA (True Audio Lossless)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* TTA (True Audio Lossless)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[WavPack]] (WavPack lossless)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[WavPack]] (WavPack lossless)</div></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* WMA Lossless (Windows Media Lossless)</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">[[Windows Media Audio 9 Lossless|</ins>WMA Lossless<ins style="font-weight: bold; text-decoration: none;">]]</ins> (Windows Media Lossless)</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See also==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See also==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Comparison of audio coding formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Comparison of audio coding formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Data compression#Audio</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">[[</ins>Data compression#Audio<ins style="font-weight: bold; text-decoration: none;">]]</ins></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Audio file format</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">[[</ins>Audio file format<ins style="font-weight: bold; text-decoration: none;">]]</ins></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[List of audio compression formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[List of audio compression formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Audio file formats| ]]</div></td>
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Materialscientist
https://en.wikipedia.org/w/index.php?title=Audio_coding_format&diff=1265518386&oldid=prev
2001:D08:2850:4422:9D0C:B5FB:237D:6F57: Change
2024-12-27T09:02:39Z
<p>Change</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 09:02, 27 December 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{short description|Digitally coded format for audio signals}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[File:Opus quality comparison colorblind compatible.svg|thumb|Comparison of coding efficiency between popular audio formats]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format'''<del style="font-weight: bold; text-decoration: none;"><ref>The term "audio coding" can be seen in e.g. the name [[Advanced Audio Coding]], and is analogous to the term [[video coding format|video coding]]</ref></del> (or sometimes '''audio compression format''') is a <del style="font-weight: bold; text-decoration: none;">[[Content format|</del>content representation format<del style="font-weight: bold; text-decoration: none;">]]</del> for storage or transmission of <del style="font-weight: bold; text-decoration: none;">[[</del>digital audio<del style="font-weight: bold; text-decoration: none;">]]</del> (such as in <del style="font-weight: bold; text-decoration: none;">[[</del>digital television<del style="font-weight: bold; text-decoration: none;">]]</del>, <del style="font-weight: bold; text-decoration: none;">[[</del>digital radio<del style="font-weight: bold; text-decoration: none;">]]</del> and in audio and video files). Examples of audio coding formats include <del style="font-weight: bold; text-decoration: none;">[[</del>MP3<del style="font-weight: bold; text-decoration: none;">]]</del>, <del style="font-weight: bold; text-decoration: none;">[[Advanced Audio Coding|</del>AAC<del style="font-weight: bold; text-decoration: none;">]]</del>, <del style="font-weight: bold; text-decoration: none;">[[</del>Vorbis<del style="font-weight: bold; text-decoration: none;">]]</del>, <del style="font-weight: bold; text-decoration: none;">[[</del>FLAC<del style="font-weight: bold; text-decoration: none;">]]</del>, and <del style="font-weight: bold; text-decoration: none;">[[Opus (audio format)|</del>Opus<del style="font-weight: bold; text-decoration: none;">]]</del>. A specific software or hardware implementation capable of <del style="font-weight: bold; text-decoration: none;">[[Data_compression#Audio|</del>audio compression<del style="font-weight: bold; text-decoration: none;">]]</del> and decompression to/from a specific audio coding format is called an ''<del style="font-weight: bold; text-decoration: none;">[[</del>audio codec<del style="font-weight: bold; text-decoration: none;">]]</del>''; an example of an audio codec is <del style="font-weight: bold; text-decoration: none;">[[</del>LAME<del style="font-weight: bold; text-decoration: none;">]]</del>, which is one of several different codecs which implements encoding and decoding audio in the <del style="font-weight: bold; text-decoration: none;">[[</del>MP3<del style="font-weight: bold; text-decoration: none;">]]</del> audio coding format in software. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An '''audio coding format''' (or sometimes '''audio compression format''') is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus. A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an ''audio codec''; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed <del style="font-weight: bold; text-decoration: none;">[[</del>technical specification<del style="font-weight: bold; text-decoration: none;">]]</del> document known as an '''audio coding specification'''. Some such specifications are written and approved by <del style="font-weight: bold; text-decoration: none;">[[</del>standardization <del style="font-weight: bold; text-decoration: none;">organization]]s</del> as <del style="font-weight: bold; text-decoration: none;">[[</del>technical <del style="font-weight: bold; text-decoration: none;">standard]]s</del>, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for <del style="font-weight: bold; text-decoration: none;">[[de facto standard|</del>''de facto'' standards<del style="font-weight: bold; text-decoration: none;">]]</del> as well as formal standards.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Some audio coding formats are documented by a detailed technical specification document known as an '''audio coding specification'''. Some such specifications are written and approved by standardization <ins style="font-weight: bold; text-decoration: none;">organizations</ins> as technical <ins style="font-weight: bold; text-decoration: none;">standards</ins>, and are thus known as an '''audio coding standard'''. The term "standard" is also sometimes used for ''de facto'' standards as well as formal standards.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Audio content encoded in a particular audio coding format is normally encapsulated within a <del style="font-weight: bold; text-decoration: none;">[[</del>container format<del style="font-weight: bold; text-decoration: none;">]]</del>. As such, the user normally doesn't have a raw <del style="font-weight: bold; text-decoration: none;">[[Advanced Audio Coding|</del>AAC<del style="font-weight: bold; text-decoration: none;">]]</del> file, but instead has a .m4a <del style="font-weight: bold; text-decoration: none;">[[</del>audio file<del style="font-weight: bold; text-decoration: none;"> format|audio file]]</del>, which is a <del style="font-weight: bold; text-decoration: none;">[[</del>MPEG-4 Part 14<del style="font-weight: bold; text-decoration: none;">]]</del> container containing AAC-encoded audio. The container also contains <del style="font-weight: bold; text-decoration: none;">[[metadata]]</del> such as title and other tags, and perhaps an index for fast seeking.<del style="font-weight: bold; text-decoration: none;"><ref>{{Cite web | url=http://superuser.com/questions/357686/where-is-synchronization-information-stored-in-container-formats | title=Video – Where is synchronization information stored in container formats?}}</ref></del> A notable exception is <del style="font-weight: bold; text-decoration: none;">[[</del>MP3<del style="font-weight: bold; text-decoration: none;">]]</del> files, which are raw audio coding without a container format. De facto standards for adding metadata tags such as title and artist to MP3s, such as <del style="font-weight: bold; text-decoration: none;">[[</del>ID3<del style="font-weight: bold; text-decoration: none;">]]</del>, are <del style="font-weight: bold; text-decoration: none;">[[Hack (computer science)#In computer science|hack]]s</del> which work by appending the tags to the MP3, and then relying on the MP3 player to recognize the chunk as malformed audio coding and therefore skip it. In video files with audio, the encoded audio content is bundled with video (in a <del style="font-weight: bold; text-decoration: none;">[[</del>video coding format<del style="font-weight: bold; text-decoration: none;">]]</del>) inside a <del style="font-weight: bold; text-decoration: none;">[[</del>multimedia container format<del style="font-weight: bold; text-decoration: none;">]]</del>.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Audio content encoded in a particular audio coding format is normally encapsulated within a container format. As such, the user normally doesn't have a raw AAC file, but instead has a .m4a audio file, which is a MPEG-4 Part 14 container containing AAC-encoded audio. The container also contains <ins style="font-weight: bold; text-decoration: none;">Matadata</ins> such as title and other tags, and perhaps an index for fast seeking. A notable exception is MP3 files, which are raw audio coding without a container format. De facto standards for adding metadata tags such as title and artist to MP3s, such as ID3, are <ins style="font-weight: bold; text-decoration: none;">hacks</ins> which work by appending the tags to the MP3, and then relying on the MP3 player to recognize the chunk as malformed audio coding and therefore skip it. In video files with audio, the encoded audio content is bundled with video (in a video coding format) inside a multimedia container format.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An audio coding format does not dictate all <del style="font-weight: bold; text-decoration: none;">[[algorithm]]s</del> used by a <del style="font-weight: bold; text-decoration: none;">[[</del>codec<del style="font-weight: bold; text-decoration: none;">]]</del> implementing the format. An important part of how lossy audio compression works is by removing data in ways humans can't hear, according to a <del style="font-weight: bold; text-decoration: none;">[[</del>psychoacoustic model<del style="font-weight: bold; text-decoration: none;">]]</del>; the implementer of an encoder has some freedom of choice in which data to remove (according to their psychoacoustic model).</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>An audio coding format does not dictate all <ins style="font-weight: bold; text-decoration: none;">algorithms</ins> used by a codec implementing the format. An important part of how lossy audio compression works is by removing data in ways humans can't hear, according to a psychoacoustic model; the implementer of an encoder has some freedom of choice in which data to remove (according to their psychoacoustic model).</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Lossless, lossy, and uncompressed audio coding formats==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Speech===</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Speech===</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">{{further|Speech</del> coding<del style="font-weight: bold; text-decoration: none;">}}</del></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* Linear predictive</ins> coding<ins style="font-weight: bold; text-decoration: none;"> (LPC)</ins></div></td>
</tr>
<tr>
<td colspan="2" class="diff-empty diff-side-deleted"></td>
<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_12_1_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_10_0_rhs"></a>** Adaptive predictive coding (APC)</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Linear predictive coding]] (LPC)</div></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
</tr>
<tr>
<td class="diff-marker"><a class="mw-diff-movedpara-left" title="Paragraph was moved. Click to jump to new location." href="#movedpara_10_0_rhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_12_1_lhs"></a>** <del style="font-weight: bold; text-decoration: none;">[[</del>Adaptive predictive coding<del style="font-weight: bold; text-decoration: none;">]]</del> (APC)</div></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Code-excited linear prediction]] (CELP)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Code-excited linear prediction]] (CELP)</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** <del style="font-weight: bold; text-decoration: none;">[[</del>Algebraic code-excited linear prediction<del style="font-weight: bold; text-decoration: none;">]]</del> (ACELP)</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Algebraic code-excited linear prediction (ACELP)</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Relaxed code-excited linear prediction]] (RCELP)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Relaxed code-excited linear prediction]] (RCELP)</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Low-delay CELP]] (LD-CELP)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Low-delay CELP]] (LD-CELP)</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** [[Adaptive Multi-Rate audio codec|Adaptive Multi-Rate]] (used in <del style="font-weight: bold; text-decoration: none;">[[</del>GSM<del style="font-weight: bold; text-decoration: none;">]]</del> and [[3GPP]])</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** [[Adaptive Multi-Rate audio codec|Adaptive Multi-Rate]] (used in GSM and [[3GPP]])</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Codec 2]] (noted for its lack of patent restrictions)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[Codec 2]] (noted for its lack of patent restrictions)</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** <del style="font-weight: bold; text-decoration: none;">[[</del>Speex<del style="font-weight: bold; text-decoration: none;">]]</del> (noted for its lack of patent restrictions)</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Speex (noted for its lack of patent restrictions)</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Modified discrete cosine transform]] (MDCT)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Modified discrete cosine transform]] (MDCT)</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** <del style="font-weight: bold; text-decoration: none;">[[</del>AAC-LD<del style="font-weight: bold; text-decoration: none;">]]</del></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** AAC-LD</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[CELT|Constrained Energy Lapped Transform]] (CELT)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** [[CELT|Constrained Energy Lapped Transform]] (CELT)</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** <del style="font-weight: bold; text-decoration: none;">[[</del>Opus<del style="font-weight: bold; text-decoration: none;"> (audio format)|Opus]]</del> (mostly for real-time applications)</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** Opus (mostly for real-time applications)</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== List of lossless formats ==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== List of lossless formats ==</div></td>
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<td colspan="2" class="diff-lineno">Line 196:</td>
<td colspan="2" class="diff-lineno">Line 194:</td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* TTA (True Audio Lossless)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* TTA (True Audio Lossless)</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[WavPack]] (WavPack lossless)</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[WavPack]] (WavPack lossless)</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">[[Windows Media Audio 9 Lossless|</del>WMA Lossless<del style="font-weight: bold; text-decoration: none;">]]</del> (Windows Media Lossless)</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* WMA Lossless (Windows Media Lossless)</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See also==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==See also==</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Comparison of audio coding formats]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Comparison of audio coding formats]]</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">[[</del>Data compression#Audio<del style="font-weight: bold; text-decoration: none;">]]</del></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Data compression#Audio</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* <del style="font-weight: bold; text-decoration: none;">[[</del>Audio file format<del style="font-weight: bold; text-decoration: none;">]]</del></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Audio file format</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[List of audio compression formats]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[List of audio compression formats]]</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Notes ==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>== Notes ==</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><references group="n" /></div></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==References==</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><references/></div></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Compression formats}}</div></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td colspan="2" class="diff-empty diff-side-added"></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Audio file formats| ]]</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[[Category:Audio file formats| ]]</div></td>
</tr>
</table>
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