https://en.wikipedia.org/w/index.php?action=history&feed=atom&title=Object-oriented_designObject-oriented design - Revision history2025-06-10T21:11:58ZRevision history for this page on the wikiMediaWiki 1.45.0-wmf.4https://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1230588440&oldid=prevKlbrain: Merged content to Object-oriented analysis and design#Object-oriented design, redirecting; unopposed 2023 proposal (easy-merge)2024-06-23T15:53:23Z<p>Merged content to <a href="/wiki/Object-oriented_analysis_and_design#Object-oriented_design" title="Object-oriented analysis and design">Object-oriented analysis and design#Object-oriented design</a>, redirecting; unopposed 2023 proposal (<a href="/wiki/User:SD0001/easy-merge" title="User:SD0001/easy-merge">easy-merge</a>)</p>
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<td class="diff-marker"><a class="mw-diff-movedpara-right" title="Paragraph was moved. Click to jump to old location." href="#movedpara_8_60_lhs">⚫</a></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><a name="movedpara_0_0_rhs"></a><ins style="font-weight: bold; text-decoration: none;">#REDIRECT</ins> [[Object-oriented analysis and design<ins style="font-weight: bold; text-decoration: none;">#</ins>Object-oriented <ins style="font-weight: bold; text-decoration: none;">design</ins>]]</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Merge to|Object-oriented analysis and design|discuss=Talk:Object-oriented analysis and design#Proposed merge of Object-oriented design into Object-oriented analysis and design|date=September 2023}}</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{Tone|date=October 2021}}</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>'''Object-oriented design (OOD)''' is the process of planning a [[Object-oriented programming|system of interacting objects]] to solve a software problem. It is a method for [[software design]]. By defining classes and their functionality for their children (instantiated objects), each object can run the same implementation of the class with its state.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>An [[Object (computer science)|object]] contains [[Encapsulation (computer programming)|encapsulated]] data and procedures grouped to represent an entity. The 'object interface' defines how the [[Object (computer science)|object]] can be interacted with. An object-oriented program is described by the interaction of these objects. Object-oriented design is the discipline of defining the [[Object (computer science)|objects]] and their interactions to solve a problem that was identified and documented during [[object-oriented analysis and design|object-oriented analysis]].</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>What follows is a description of the [[Class-based programming|class-based]] subset of object-oriented design, which does not include [[Prototype-based programming|object prototype-based]] approaches where objects are not typically obtained by instantiating classes but by cloning other (prototype) objects. Object-oriented design is a method of design encompassing the process of object-oriented decomposition and a notation for depicting both logical and physical as well as state and dynamic models of the system under design.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The input for object-oriented design is provided by the output of [[object-oriented analysis and design|object-oriented analysis]]. Realize that an output artifact does not need to be completely developed to serve as input of object-oriented design; analysis and design may occur in parallel, and in practice, the results of one activity can feed the other in a short feedback cycle through an iterative process. Both analysis and design can be performed incrementally, and the artifacts can be continuously grown instead of completely developed in one shot.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Conceptual model (computer science)|Conceptual model]]: The result of object-oriented analysis, captures concepts in the [[domain (software engineering)|problem domain]]. The conceptual model is explicitly chosen to be independent of implementation details, such as [[Concurrency (computer science)|concurrency]] or data storage.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Acyclic dependencies principle]]: The dependency graph of packages or components (the granularity depends on the scope of work for one developer) should have no cycles. This is also referred to as having a [[directed acyclic graph]].<ref name="objectMentor">{{cite web |title=What Is Object-Oriented Design? |publisher=Object Mentor |url=http://www.objectmentor.com/omSolutions/oops_what.html |access-date=2007-07-03 |archive-url=https://web.archive.org/web/20070630045531/http://www.objectmentor.com/omSolutions/oops_what.html |archive-date=2007-06-30 |url-status=dead }}</ref> For example, package C depends on package B, which depends on package A. If package A depended on package C, you would have a cycle.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Use [[design pattern]]s (if applicable): A design pattern is not a finished design, it is a description of a solution to a common problem, in a context.<ref name=<del style="font-weight: bold; text-decoration: none;">"</del>gof<del style="font-weight: bold; text-decoration: none;">"</del>>{{cite book<del style="font-weight: bold; text-decoration: none;"> |title=Design Patterns: Elements of Reusable Object-Oriented Software |year=1995 |publisher=Addison-Wesley |isbn=0-201-63361-2 |url-access=registration |url=https://archive.org/details/designpatternsel00gamm }}</ref> The main advantage of using a design pattern is that it can be reused in multiple applications. It can also be thought of as a template for how to solve a problem that can be used in many different situations and/or applications. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects involved.</del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* Use [[design pattern]]s (if applicable): A design pattern is not a finished design, it is a description of a solution to a common problem, in a context.<ref name=gof>{{cite book</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div></ref></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The main advantage of using a design pattern is that it can be reused in multiple applications. It can also be thought of as a template for how to solve a problem that can be used in many different situations and/or applications. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects involved.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Define [[application framework]] (if applicable): An application framework is usually a set of libraries or classes that are used to implement the standard structure of an application for a specific operating system. By bundling a large amount of reusable code into a framework, much time is saved for the developer since he/she is saved the task of rewriting large amounts of standard code for each new application that is developed.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Define [[application framework]] (if applicable): An application framework is usually a set of libraries or classes that are used to implement the standard structure of an application for a specific operating system. By bundling a large amount of reusable code into a framework, much time is saved for the developer since he/she is saved the task of rewriting large amounts of standard code for each new application that is developed.</div></td>
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</table>Laiwoonsiuhttps://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1224268312&oldid=prevShivacruz at 09:02, 17 May 20242024-05-17T09:02:12Z<p></p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Object-oriented concepts ===</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Object (computer science)|Object/Class]]: A tight coupling or association of data structures with the methods or functions that act on the data. This is called a ''class'', or ''object'' (an object is created based on a class). Each object serves a separate function.<del style="font-weight: bold; text-decoration: none;"> </del> It is defined by its properties, what it is and what it can do. An object can be part of a class, which is a set of similar objects.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Object (computer science)|Object/Class]]: A tight coupling or association of data structures with the methods or functions that act on the data. This is called a ''class'', or ''object'' (an object is created based on a class). Each object serves a separate function. It is defined by its properties, what it is and what it can do. An object can be part of a class, which is a set of similar objects.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Information hiding]]: The ability to protect some object components from external entities. This is realized by language keywords to enable a variable to be declared as ''private'' or ''protected'' to the owning ''class''.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Inheritance (object-oriented programming)|Inheritance]]: The ability for a ''class'' to extend or override the functionality of another ''class''. The so-called ''subclass'' has a whole section derived (inherited) from the ''superclass'' and has its own set of functions and data.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Sequence diagram]] - Extend the [[system sequence diagram]] to add specific objects that handle the system events.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: A sequence diagram shows, as parallel vertical lines, different processes or objects that live simultaneously, and, as horizontal arrows, the messages exchanged between them, in the order in which they occur.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>: A sequence diagram shows, as parallel vertical lines, different processes or objects that live simultaneously, and, as horizontal arrows, the messages exchanged between them, in the order in which they occur.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [[Class diagram]] - A class diagram is a type of static structure [[Unified Modeling Language|UML]] diagram that describes the structure of a system by showing the system's classes, its attributes, and the relationships between the classes. The messages and classes identified through the development of the sequence diagrams can serve as input to the automatic generation of the global class diagram of the system.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Dependency injection]]: The basic idea is that if an object depends upon having an instance of some other object then the needed object is "injected" into the dependent object; for example, being passed a database connection as an argument to the [[Constructor (object-oriented programming)|constructor]] instead of creating one internally.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Dependency injection]]: The basic idea is that if an object depends upon having an instance of some other object then the needed object is "injected" into the dependent object; for example, being passed a database connection as an argument to the [[Constructor (object-oriented programming)|constructor]] instead of creating one internally.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Acyclic dependencies principle]]:<del style="font-weight: bold; text-decoration: none;"> </del> The dependency graph of packages or components (the granularity depends on the scope of work for one developer) should have no cycles. This is also referred to as having a [[directed acyclic graph]].<ref name="objectMentor">{{cite web |title=What Is Object-Oriented Design? |publisher=Object Mentor |url=http://www.objectmentor.com/omSolutions/oops_what.html |access-date=2007-07-03 |archive-url=https://web.archive.org/web/20070630045531/http://www.objectmentor.com/omSolutions/oops_what.html |archive-date=2007-06-30 |url-status=dead }}</ref><del style="font-weight: bold; text-decoration: none;"> </del> For example, package C depends on package B, which depends on package A. If package A depended on package C, you would have a cycle.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [[Acyclic dependencies principle]]: The dependency graph of packages or components (the granularity depends on the scope of work for one developer) should have no cycles. This is also referred to as having a [[directed acyclic graph]].<ref name="objectMentor">{{cite web |title=What Is Object-Oriented Design? |publisher=Object Mentor |url=http://www.objectmentor.com/omSolutions/oops_what.html |access-date=2007-07-03 |archive-url=https://web.archive.org/web/20070630045531/http://www.objectmentor.com/omSolutions/oops_what.html |archive-date=2007-06-30 |url-status=dead }}</ref> For example, package C depends on package B, which depends on package A. If package A depended on package C, you would have a cycle.</div></td>
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</table>Shivacruzhttps://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1218225211&oldid=prevUla993: /* Object-oriented concepts */ article2024-04-10T13:53:39Z<p><span class="autocomment">Object-oriented concepts: </span> article</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Object (computer science)|Object/Class]]: A tight coupling or association of data structures with the methods or functions that act on the data. This is called a ''class'', or ''object'' (an object is created based on a class). Each object serves a separate function. It is defined by its properties, what it is and what it can do. An object can be part of a class, which is a set of similar objects.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Object (computer science)|Object/Class]]: A tight coupling or association of data structures with the methods or functions that act on the data. This is called a ''class'', or ''object'' (an object is created based on a class). Each object serves a separate function. It is defined by its properties, what it is and what it can do. An object can be part of a class, which is a set of similar objects.</div></td>
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<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Information hiding]]: The ability to protect some object components from external entities. This is realized by language keywords to enable a variable to be declared as ''private'' or ''protected'' to the owning ''class''.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Information hiding]]: The ability to protect some object components from external entities. This is realized by language keywords to enable a variable to be declared as ''private'' or ''protected'' to the owning ''class''.</div></td>
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<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Inheritance (object-oriented programming)|Inheritance]]: The ability for a ''class'' to extend or override functionality of another ''class''. The so-called ''subclass'' has a whole section derived (inherited) from the ''superclass'' and has its own set of functions and data.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Inheritance (object-oriented programming)|Inheritance]]: The ability for a ''class'' to extend or override<ins style="font-weight: bold; text-decoration: none;"> the</ins> functionality of another ''class''. The so-called ''subclass'' has a whole section derived (inherited) from the ''superclass'' and has its own set of functions and data.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Interface (object-oriented programming)]]: The ability to defer the implementation of a ''method''. The ability to define the ''functions'' or ''methods'' signatures without implementing them.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Interface (object-oriented programming)]]: The ability to defer the implementation of a ''method''. The ability to define the ''functions'' or ''methods'' signatures without implementing them.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Polymorphism (computer science)|Polymorphism]] (specifically, [[Subtyping]]): The ability to replace an ''object'' with its ''sub-objects''. The ability of an ''object-variable'' to contain not only that ''object'' but also all of its ''sub-objects''.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Polymorphism (computer science)|Polymorphism]] (specifically, [[Subtyping]]): The ability to replace an ''object'' with its ''sub-objects''. The ability of an ''object-variable'' to contain not only that ''object'' but also all of its ''sub-objects''.</div></td>
</tr>
</table>Ula993https://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1218225120&oldid=prevUla993: /* Object-oriented concepts */ remove comma2024-04-10T13:52:57Z<p><span class="autocomment">Object-oriented concepts: </span> remove comma</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:52, 10 April 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Inheritance (object-oriented programming)|Inheritance]]: The ability for a ''class'' to extend or override functionality of another ''class''. The so-called ''subclass'' has a whole section derived (inherited) from the ''superclass'' and has its own set of functions and data.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Inheritance (object-oriented programming)|Inheritance]]: The ability for a ''class'' to extend or override functionality of another ''class''. The so-called ''subclass'' has a whole section derived (inherited) from the ''superclass'' and has its own set of functions and data.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Interface (object-oriented programming)]]: The ability to defer the implementation of a ''method''. The ability to define the ''functions'' or ''methods'' signatures without implementing them.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>*[[Interface (object-oriented programming)]]: The ability to defer the implementation of a ''method''. The ability to define the ''functions'' or ''methods'' signatures without implementing them.</div></td>
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<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>*[[Polymorphism (computer science)|Polymorphism]] (specifically, [[Subtyping]]): The ability to replace an ''object'' with its ''sub-objects''. The ability of an ''object-variable'' to contain not only that ''object''<del style="font-weight: bold; text-decoration: none;">,</del> but also all of its ''sub-objects''.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>*[[Polymorphism (computer science)|Polymorphism]] (specifically, [[Subtyping]]): The ability to replace an ''object'' with its ''sub-objects''. The ability of an ''object-variable'' to contain not only that ''object'' but also all of its ''sub-objects''.</div></td>
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<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Designing concepts===</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Designing concepts===</div></td>
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</table>Ula993https://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1218225053&oldid=prevUla993: /* Object-oriented design topics */ improve2024-04-10T13:52:28Z<p><span class="autocomment">Object-oriented design topics: </span> improve</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:52, 10 April 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Use case]]: A description of sequences of events that, taken together, lead to a system doing something useful. Each use case provides one or more [[Scenario (computing)|scenarios]] that convey how the system should interact with the users called actors to achieve a specific business goal or function. Use case actors may be end users or other systems. In many circumstances use cases are further elaborated into [[Use case diagram|use case diagrams]]. Use case diagrams are used to identify the actor (users or other systems) and the processes they perform.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Use case]]: A description of sequences of events that, taken together, lead to a system doing something useful. Each use case provides one or more [[Scenario (computing)|scenarios]] that convey how the system should interact with the users called actors to achieve a specific business goal or function. Use case actors may be end users or other systems. In many circumstances use cases are further elaborated into [[Use case diagram|use case diagrams]]. Use case diagrams are used to identify the actor (users or other systems) and the processes they perform.</div></td>
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<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[System sequence diagram]]: A system sequence diagram (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[System sequence diagram]]: A system sequence diagram (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[User interface]] <del style="font-weight: bold; text-decoration: none;">documentations</del> (if applicable): Document that shows and describes the [[look and feel]] of the end product's user interface. It is not mandatory to have this, but it helps to visualize the end product and therefore helps the designer.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [[User interface]] <ins style="font-weight: bold; text-decoration: none;">documentation</ins> (if applicable): Document that shows and describes the [[look and feel]] of the end product's user interface. It is not mandatory to have this, but it helps to visualize the end product and therefore helps the designer.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Relational data model]] (if applicable): A data model is an abstract model that describes how data is represented and used. If an [[object database]] is not used, the relational data model should usually be created before the design since the strategy chosen for [[object-relational mapping]] is an output of the OO design process. However, it is possible to develop the relational data model and the object-oriented design artifacts in parallel, and the growth of an artifact can stimulate the refinement of other artifacts.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Relational data model]] (if applicable): A data model is an abstract model that describes how data is represented and used. If an [[object database]] is not used, the relational data model should usually be created before the design since the strategy chosen for [[object-relational mapping]] is an output of the OO design process. However, it is possible to develop the relational data model and the object-oriented design artifacts in parallel, and the growth of an artifact can stimulate the refinement of other artifacts.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
</tr>
</table>Ula993https://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1218225012&oldid=prevUla993: /* Input (sources) for object-oriented design */ improve2024-04-10T13:52:12Z<p><span class="autocomment">Input (sources) for object-oriented design: </span> improve</p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
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<col class="diff-content" />
<col class="diff-marker" />
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<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:52, 10 April 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Conceptual model (computer science)|Conceptual model]]: The result of object-oriented analysis, captures concepts in the [[domain (software engineering)|problem domain]]. The conceptual model is explicitly chosen to be independent of implementation details, such as [[Concurrency (computer science)|concurrency]] or data storage.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Conceptual model (computer science)|Conceptual model]]: The result of object-oriented analysis, captures concepts in the [[domain (software engineering)|problem domain]]. The conceptual model is explicitly chosen to be independent of implementation details, such as [[Concurrency (computer science)|concurrency]] or data storage.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Use case]]: A description of sequences of events that, taken together, lead to a system doing something useful. Each use case provides one or more [[Scenario (computing)|scenarios]] that convey how the system should interact with the users called actors to achieve a specific business goal or function. Use case actors may be end users or other systems. In many circumstances use cases are further elaborated into [[Use case diagram|use case diagrams]]. Use case diagrams are used to identify the actor (users or other systems) and the processes they perform.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Use case]]: A description of sequences of events that, taken together, lead to a system doing something useful. Each use case provides one or more [[Scenario (computing)|scenarios]] that convey how the system should interact with the users called actors to achieve a specific business goal or function. Use case actors may be end users or other systems. In many circumstances use cases are further elaborated into [[Use case diagram|use case diagrams]]. Use case diagrams are used to identify the actor (users or other systems) and the processes they perform.</div></td>
</tr>
<tr>
<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[System sequence diagram]]: A system sequence <del style="font-weight: bold; text-decoration: none;">diagrams</del> (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.</div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [[System sequence diagram]]: A system sequence <ins style="font-weight: bold; text-decoration: none;">diagram</ins> (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[User interface]] documentations (if applicable): Document that shows and describes the [[look and feel]] of the end product's user interface. It is not mandatory to have this, but it helps to visualize the end product and therefore helps the designer.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[User interface]] documentations (if applicable): Document that shows and describes the [[look and feel]] of the end product's user interface. It is not mandatory to have this, but it helps to visualize the end product and therefore helps the designer.</div></td>
</tr>
<tr>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Relational data model]] (if applicable): A data model is an abstract model that describes how data is represented and used. If an [[object database]] is not used, the relational data model should usually be created before the design since the strategy chosen for [[object-relational mapping]] is an output of the OO design process. However, it is possible to develop the relational data model and the object-oriented design artifacts in parallel, and the growth of an artifact can stimulate the refinement of other artifacts.</div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Relational data model]] (if applicable): A data model is an abstract model that describes how data is represented and used. If an [[object database]] is not used, the relational data model should usually be created before the design since the strategy chosen for [[object-relational mapping]] is an output of the OO design process. However, it is possible to develop the relational data model and the object-oriented design artifacts in parallel, and the growth of an artifact can stimulate the refinement of other artifacts.</div></td>
</tr>
</table>Ula993https://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1218224928&oldid=prevUla993: /* Input (sources) for object-oriented design */2024-04-10T13:51:35Z<p><span class="autocomment">Input (sources) for object-oriented design</span></p>
<table style="background-color: #fff; color: #202122;" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr class="diff-title" lang="en">
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Previous revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:51, 10 April 2024</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some typical input artifacts for object-oriented design are:</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some typical input artifacts for object-oriented design are:</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [[Conceptual model (computer science)|Conceptual model]]: The result of object-oriented analysis,<del style="font-weight: bold; text-decoration: none;"> it</del> captures concepts in the [[domain (software engineering)|problem domain]]. The conceptual model is explicitly chosen to be independent of implementation details, such as [[Concurrency (computer science)|concurrency]] or data storage.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [[Conceptual model (computer science)|Conceptual model]]: The result of object-oriented analysis, captures concepts in the [[domain (software engineering)|problem domain]]. The conceptual model is explicitly chosen to be independent of implementation details, such as [[Concurrency (computer science)|concurrency]] or data storage.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Use case]]: A description of sequences of events that, taken together, lead to a system doing something useful. Each use case provides one or more [[Scenario (computing)|scenarios]] that convey how the system should interact with the users called actors to achieve a specific business goal or function. Use case actors may be end users or other systems. In many circumstances use cases are further elaborated into [[Use case diagram|use case diagrams]]. Use case diagrams are used to identify the actor (users or other systems) and the processes they perform.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[Use case]]: A description of sequences of events that, taken together, lead to a system doing something useful. Each use case provides one or more [[Scenario (computing)|scenarios]] that convey how the system should interact with the users called actors to achieve a specific business goal or function. Use case actors may be end users or other systems. In many circumstances use cases are further elaborated into [[Use case diagram|use case diagrams]]. Use case diagrams are used to identify the actor (users or other systems) and the processes they perform.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[System sequence diagram]]: A system sequence diagrams (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [[System sequence diagram]]: A system sequence diagrams (SSD) is a picture that shows, for a particular scenario of a use case, the events that external actors generate, their order, and possible inter-system events.</div></td>
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</table>Ula993https://en.wikipedia.org/w/index.php?title=Object-oriented_design&diff=1218224871&oldid=prevUla993: /* Input (sources) for object-oriented design */ add comma2024-04-10T13:51:06Z<p><span class="autocomment">Input (sources) for object-oriented design: </span> add comma</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>===Input (sources) for object-oriented design===</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The input for object-oriented design is provided by the output of [[object-oriented analysis and design|object-oriented analysis]]. Realize that an output artifact does not need to be completely developed to serve as input of object-oriented design; analysis and design may occur in parallel, and in practice the results of one activity can feed the other in a short feedback cycle through an iterative process. Both analysis and design can be performed incrementally, and the artifacts can be continuously grown instead of completely developed in one shot.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The input for object-oriented design is provided by the output of [[object-oriented analysis and design|object-oriented analysis]]. Realize that an output artifact does not need to be completely developed to serve as input of object-oriented design; analysis and design may occur in parallel, and in practice<ins style="font-weight: bold; text-decoration: none;">,</ins> the results of one activity can feed the other in a short feedback cycle through an iterative process. Both analysis and design can be performed incrementally, and the artifacts can be continuously grown instead of completely developed in one shot.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some typical input artifacts for object-oriented design are:</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Some typical input artifacts for object-oriented design are:</div></td>
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