https://en.wikipedia.org/w/index.php?action=history&feed=atom&title=Recursive_largest_first_algorithm
Recursive largest first algorithm - Revision history
2025-05-25T13:12:22Z
Revision history for this page on the wiki
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Rhyd Lewis: /* External links */ Added link
2025-01-30T11:49:14Z
<p><span class="autocomment">External links: </span> Added link</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://rhydlewis.eu/gcol/ ''High-Performance Graph Colouring Algorithms''] Suite of graph coloring algorithms (implemented in C++) used in the book ''[https://link.springer.com/book/10.1007/978-3-030-81054-2 A Guide to Graph Colouring: Algorithms and Applications]'' (Springer International Publishers, 2021).</div></td>
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Rhyd Lewis
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JJMC89 bot III: Moving :Category:Algorithms in graph theory to :Category:Graph algorithms per Wikipedia:Categories for discussion/Log/2024 October 4
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<p>Moving <a href="/w/index.php?title=Category:Algorithms_in_graph_theory&action=edit&redlink=1" class="new" title="Category:Algorithms in graph theory (page does not exist)">Category:Algorithms in graph theory</a> to <a href="/wiki/Category:Graph_algorithms" title="Category:Graph algorithms">Category:Graph algorithms</a> per <a href="/wiki/Wikipedia:Categories_for_discussion/Log/2024_October_4" title="Wikipedia:Categories for discussion/Log/2024 October 4">Wikipedia:Categories for discussion/Log/2024 October 4</a></p>
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JJMC89 bot III
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JJMC89 bot III: Moving :Category:Graph algorithms to :Category:Algorithms in graph theory per Wikipedia:Categories for discussion/Log/2024 October 4#Category:Graph algorithms
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<p>Moving <a href="/wiki/Category:Graph_algorithms" title="Category:Graph algorithms">Category:Graph algorithms</a> to <a href="/w/index.php?title=Category:Algorithms_in_graph_theory&action=edit&redlink=1" class="new" title="Category:Algorithms in graph theory (page does not exist)">Category:Algorithms in graph theory</a> per <a href="/wiki/Wikipedia:Categories_for_discussion/Log/2024_October_4#Category:Graph_algorithms" title="Wikipedia:Categories for discussion/Log/2024 October 4">Wikipedia:Categories for discussion/Log/2024 October 4#Category:Graph algorithms</a></p>
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JJMC89 bot III
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The '''Recursive Largest First''' ('''RLF''') algorithm is a [[heuristic]] for the [[NP-hard]] [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84|pages=489–503}}</ref></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The '''Recursive Largest First''' ('''RLF''') algorithm is a [[heuristic]] for the [[NP-hard]] [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84<ins style="font-weight: bold; text-decoration: none;">|issue=6 </ins>|pages=489–503<ins style="font-weight: bold; text-decoration: none;">|doi=10.6028/jres.084.024 |pmid=34880531 |pmc=6756213 </ins>}}</ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time. It does this by identifying a [[maximal independent set]] of vertices in the graph, assigning these to the same color, and then removing these vertices from the graph. These actions are repeated on the remaining subgraph until no vertices remain. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time. It does this by identifying a [[maximal independent set]] of vertices in the graph, assigning these to the same color, and then removing these vertices from the graph. These actions are repeated on the remaining subgraph until no vertices remain. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>To form high-quality solutions (solutions using few colors), the RLF algorithm uses specialized heuristic rules to try to identify "good quality" independent sets. These heuristics make the RLF algorithm exact for [[bipartite graph|bipartite]], [[cycle graph|cycle]], and [[wheel graph|wheel graphs]].<ref name=":1">{{Cite book|last=Lewis|first=R.|date=2021|title=A Guide to Graph Colouring: Algorithms and Applications|publisher=Springer|doi=</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>To form high-quality solutions (solutions using few colors), the RLF algorithm uses specialized heuristic rules to try to identify "good quality" independent sets. These heuristics make the RLF algorithm exact for [[bipartite graph|bipartite]], [[cycle graph|cycle]], and [[wheel graph|wheel graphs]].<ref name=":1">{{Cite book|last=Lewis|first=R.|date=2021|title=A Guide to Graph Colouring: Algorithms and Applications<ins style="font-weight: bold; text-decoration: none;">|series=Texts in Computer Science </ins>|publisher=Springer|doi=<ins style="font-weight: bold; text-decoration: none;">10.1007/978-3-030-81054-2|isbn=978-3-030-81053-5|s2cid=57188465 }}</ref> In general, however, the algorithm is approximate and may well return solutions that use more colors than the graph’s [[chromatic number]]. </ins></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>10.1007/978-3-030-81054-2|isbn=978-3-030-81053-5}}</ref> In general, however, the algorithm is approximate and may well return solutions that use more colors than the graph’s [[chromatic number]]. </div></td>
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Citation bot
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Felix QW: /* External links */ Removed ref name causing issues
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<p><span class="autocomment">External links: </span> Removed ref name causing issues</p>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External links==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [http://rhydlewis.eu/gcol/ ''High-Performance Graph Colouring Algorithms''] Suite of graph coloring algorithms (implemented in C++) used in the book ''[https://link.springer.com/book/10.1007/978-3-030-81054-2 A Guide to Graph Colouring: Algorithms and Applications]'' (Springer International Publishers, 2021).<del style="font-weight: bold; text-decoration: none;"><ref name=":1"/></del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [http://rhydlewis.eu/gcol/ ''High-Performance Graph Colouring Algorithms''] Suite of graph coloring algorithms (implemented in C++) used in the book ''[https://link.springer.com/book/10.1007/978-3-030-81054-2 A Guide to Graph Colouring: Algorithms and Applications]'' (Springer International Publishers, 2021).</div></td>
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Felix QW
https://en.wikipedia.org/w/index.php?title=Recursive_largest_first_algorithm&diff=1065427343&oldid=prev
AnomieBOT: Fixing reference errors
2022-01-13T13:49:27Z
<p>Fixing reference errors</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:49, 13 January 2022</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Performance==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Performance==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Let <math>n</math> be the number of vertices in the graph and let <math>m</math> be the number of edges. Using [[big O notation]], in his original publication Leighton states the complexity of RLF to be <math>\mathcal{O}(n^3)</math>; however, this can be improved upon. Much of the expense of this algorithm is due to Step 2, where vertex selection is made according to the heuristic rules stated above. Indeed, each time a vertex is selected for addition to the independent set <math>S</math>, information regarding the neighbors needs to be recalculated for each uncolored vertex. These calculations can be performed in <math>\mathcal{O}(m)</math> time, meaning that the overall complexity of RLF is <math>\mathcal{O}(mn)</math>.<ref name=":1"<del style="font-weight: bold; text-decoration: none;">><</del>/<del style="font-weight: bold; text-decoration: none;">ref</del>></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Let <math>n</math> be the number of vertices in the graph and let <math>m</math> be the number of edges. Using [[big O notation]], in his original publication Leighton states the complexity of RLF to be <math>\mathcal{O}(n^3)</math>; however, this can be improved upon. Much of the expense of this algorithm is due to Step 2, where vertex selection is made according to the heuristic rules stated above. Indeed, each time a vertex is selected for addition to the independent set <math>S</math>, information regarding the neighbors needs to be recalculated for each uncolored vertex. These calculations can be performed in <math>\mathcal{O}(m)</math> time, meaning that the overall complexity of RLF is <math>\mathcal{O}(mn)</math>.<ref name=":1"/></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If the heuristics of Step 2 are replaced with random selection, then the complexity of this algorithm reduces to <math>\mathcal{O}(n+m)</math>; however, the resultant algorithm will usually return lower quality solutions compared to those of RLF.<ref name=":1"<del style="font-weight: bold; text-decoration: none;">><</del>/<del style="font-weight: bold; text-decoration: none;">ref</del>> It will also now be inexact for [[bipartite graph|bipartite]], [[cycle graph|cycle]], and [[wheel graph|wheel graphs]].</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If the heuristics of Step 2 are replaced with random selection, then the complexity of this algorithm reduces to <math>\mathcal{O}(n+m)</math>; however, the resultant algorithm will usually return lower quality solutions compared to those of RLF.<ref name=":1"/> It will also now be inexact for [[bipartite graph|bipartite]], [[cycle graph|cycle]], and [[wheel graph|wheel graphs]].</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher than these alternatives due to its higher overall complexity.<ref name=":1"<del style="font-weight: bold; text-decoration: none;">><</del>/<del style="font-weight: bold; text-decoration: none;">ref</del>></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher than these alternatives due to its higher overall complexity.<ref name=":1"/></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External links==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* [http://rhydlewis.eu/gcol/ ''High-Performance Graph Colouring Algorithms''] Suite of graph coloring algorithms (implemented in C++) used in the book ''[https://link.springer.com/book/10.1007/978-3-030-81054-2 A Guide to Graph Colouring: Algorithms and Applications]'' (Springer International Publishers, 2021).<ref name=":1"<del style="font-weight: bold; text-decoration: none;">><</del>/<del style="font-weight: bold; text-decoration: none;">ref</del>></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* [http://rhydlewis.eu/gcol/ ''High-Performance Graph Colouring Algorithms''] Suite of graph coloring algorithms (implemented in C++) used in the book ''[https://link.springer.com/book/10.1007/978-3-030-81054-2 A Guide to Graph Colouring: Algorithms and Applications]'' (Springer International Publishers, 2021).<ref name=":1"/></div></td>
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AnomieBOT
https://en.wikipedia.org/w/index.php?title=Recursive_largest_first_algorithm&diff=1065425761&oldid=prev
Frap: Bold
2022-01-13T13:37:18Z
<p>Bold</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:37, 13 January 2022</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Recursive Largest First (RLF) algorithm is a [[heuristic]] for the [[NP-hard]] [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84|pages=489–503}}</ref></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The <ins style="font-weight: bold; text-decoration: none;">'''</ins>Recursive Largest First<ins style="font-weight: bold; text-decoration: none;">'''</ins> (<ins style="font-weight: bold; text-decoration: none;">'''</ins>RLF<ins style="font-weight: bold; text-decoration: none;">'''</ins>) algorithm is a [[heuristic]] for the [[NP-hard]] [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84|pages=489–503}}</ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time. It does this by identifying a [[maximal independent set]] of vertices in the graph, assigning these to the same color, and then removing these vertices from the graph. These actions are repeated on the remaining subgraph until no vertices remain. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time. It does this by identifying a [[maximal independent set]] of vertices in the graph, assigning these to the same color, and then removing these vertices from the graph. These actions are repeated on the remaining subgraph until no vertices remain. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher than these alternatives due to its higher overall complexity.<ref name=":1"></ref></div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher than these alternatives due to its higher overall complexity.<ref name=":1"></ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External links==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://rhydlewis.eu/gcol/ ''High-Performance Graph Colouring Algorithms''] Suite of graph coloring algorithms (implemented in C++) used in the book ''[https://link.springer.com/book/10.1007/978-3-030-81054-2 A Guide to Graph Colouring: Algorithms and Applications]'' (Springer International Publishers, 2021).<ref name=":1"></ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* [http://rhydlewis.eu/gcol/ ''High-Performance Graph Colouring Algorithms''] Suite of graph coloring algorithms (implemented in C++) used in the book ''[https://link.springer.com/book/10.1007/978-3-030-81054-2 A Guide to Graph Colouring: Algorithms and Applications]'' (Springer International Publishers, 2021).<ref name=":1"></ref></div></td>
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https://en.wikipedia.org/w/index.php?title=Recursive_largest_first_algorithm&diff=1064082201&oldid=prev
Rhyd Lewis: Small amount of tidying, and correction of one typo.
2022-01-06T13:35:33Z
<p>Small amount of tidying, and correction of one typo.</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 13:35, 6 January 2022</td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{Short description|Algorithm for graph coloring}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The Recursive Largest First (RLF) algorithm is a [[heuristic]] for the NP-hard [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84|pages=489–503}}</ref></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The Recursive Largest First (RLF) algorithm is a [[heuristic]] for the <ins style="font-weight: bold; text-decoration: none;">[[</ins>NP-hard<ins style="font-weight: bold; text-decoration: none;">]]</ins> [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84|pages=489–503}}</ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time. It does this by identifying <del style="font-weight: bold; text-decoration: none;">an</del> [[<del style="font-weight: bold; text-decoration: none;">Independent_set_(graph_theory)|</del>independent set]] of vertices in the graph, assigning these to the same color, and then removing these vertices from the graph. These actions are repeated on the remaining subgraph until no vertices remain. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>The RLF algorithm assigns colors to a graph’s vertices by constructing each color class one at a time. It does this by identifying <ins style="font-weight: bold; text-decoration: none;">a</ins> [[<ins style="font-weight: bold; text-decoration: none;">maximal </ins>independent set]] of vertices in the graph, assigning these to the same color, and then removing these vertices from the graph. These actions are repeated on the remaining subgraph until no vertices remain. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>To<del style="font-weight: bold; text-decoration: none;"> try and</del> form high-quality solutions (solutions using<del style="font-weight: bold; text-decoration: none;"> as</del> few colors<del style="font-weight: bold; text-decoration: none;"> as possible</del>), the RLF algorithm uses specialized <del style="font-weight: bold; text-decoration: none;">heuristics</del> to identify "good quality" independent sets. These heuristics make the RLF algorithm exact for [[bipartite graph|bipartite]], [[cycle graph|cycle]], and [[wheel graph|wheel graphs]].<ref name=":1">{{Cite book|last=Lewis|first=R.|date=2021|title=A Guide to Graph Colouring: Algorithms and Applications|publisher=Springer|doi=</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>To form high-quality solutions (solutions using few colors), the RLF algorithm uses specialized <ins style="font-weight: bold; text-decoration: none;">heuristic rules to try</ins> to identify "good quality" independent sets. These heuristics make the RLF algorithm exact for [[bipartite graph|bipartite]], [[cycle graph|cycle]], and [[wheel graph|wheel graphs]].<ref name=":1">{{Cite book|last=Lewis|first=R.|date=2021|title=A Guide to Graph Colouring: Algorithms and Applications|publisher=Springer|doi=</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>10.1007/978-3-030-81054-2|isbn=978-3-030-81053-5}}</ref> In general, however, the algorithm is approximate<del style="font-weight: bold; text-decoration: none;">,</del> and may well return solutions <del style="font-weight: bold; text-decoration: none;">using</del> more colors than the graph’s [[chromatic number]]. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>10.1007/978-3-030-81054-2|isbn=978-3-030-81053-5}}</ref> In general, however, the algorithm is approximate and may well return solutions <ins style="font-weight: bold; text-decoration: none;">that use</ins> more colors than the graph’s [[chromatic number]]. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Description==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Description==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The algorithm can be described by the following three steps. At the end of this process, <math>\mathcal{S}</math> gives a partition of the vertices representing a feasible <math>|\mathcal{S}|</math>-colouring of the graph <math>G</math>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The algorithm can be described by the following three steps. At the end of this process, <math>\mathcal{S}</math> gives a partition of the vertices representing a feasible <math>|\mathcal{S}|</math>-colouring of the graph <math>G</math>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div># Let <math>\mathcal{S}=\emptyset</math> be an empty solution<del style="font-weight: bold; text-decoration: none;">,</del> <del style="font-weight: bold; text-decoration: none;">and</del> let <math>G=(V,E)</math> be the graph we wish to color, comprising a vertex set <math>V</math> and an edge set <math>E</math>.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div># Let <math>\mathcal{S}=\emptyset</math> be an empty solution<ins style="font-weight: bold; text-decoration: none;">.</ins> <ins style="font-weight: bold; text-decoration: none;">Also,</ins> let <math>G=(V,E)</math> be the graph we wish to color, comprising a vertex set <math>V</math> and an edge set <math>E</math>.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Identify a [[maximal independent set]] <math>S\subseteq V</math>. To do this:</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Identify a [[maximal independent set]] <math>S\subseteq V</math>. To do this:</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>## The first vertex added to <math>S</math> should be the vertex in <math>G</math> that has the largest number of neighbors.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>## The first vertex added to <math>S</math> should be the vertex in <math>G</math> that has the largest number of neighbors.</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>## Subsequent vertices added to <math>S</math> should be chosen as those that<del style="font-weight: bold; text-decoration: none;"> are</del> (a) not currently adjacent to any vertex in <math>S</math>, and (b) have a maximal number of neighbors that are adjacent to vertices in <math>S</math>. Ties in condition (b) can be broken by selecting the vertex with the minimum number of neighbors not in <math>S</math>. Vertices are added to <math>S</math> in this way until it is impossible to add further vertices. </div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>## Subsequent vertices added to <math>S</math> should be chosen as those that (a)<ins style="font-weight: bold; text-decoration: none;"> are</ins> not currently adjacent to any vertex in <math>S</math>, and (b) have a maximal number of neighbors that are adjacent to vertices in <math>S</math>. Ties in condition (b) can be broken by selecting the vertex with the minimum number of neighbors not in <math>S</math>. Vertices are added to <math>S</math> in this way until it is impossible to add further vertices. </div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Now set <math>\mathcal{S}=\mathcal{S}\cup \{S\}</math> and remove the vertices of <math>S</math> from <math>G</math>. If <math>G</math> still contains vertices, then return to Step 2; otherwise end.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div># Now set <math>\mathcal{S}=\mathcal{S}\cup \{S\}</math> and remove the vertices of <math>S</math> from <math>G</math>. If <math>G</math> still contains vertices, then return to Step 2; otherwise end.</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Performance==</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Performance==</div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>Let <math>n</math> be the number of vertices in the graph and <math>m</math> be the number of <del style="font-weight: bold; text-decoration: none;">colors</del>. Using [[big O notation]], in his original publication Leighton states the complexity of RLF to be <math>\mathcal{O}(n^3)</math>; however, this can be improved upon. Much of the expense of this algorithm is due to Step 2, where vertex selection is made according to the heuristic rules stated above. Indeed, each time a vertex is selected for addition to the independent set <math>S</math>, information regarding the neighbors needs to be recalculated for each uncolored vertex. These calculations can be performed in <math>\mathcal{O}(m)</math> time, meaning that the overall complexity of RLF is <math>\mathcal{O}(mn)</math>.<ref name=":1"></ref></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>Let <math>n</math> be the number of vertices in the graph and<ins style="font-weight: bold; text-decoration: none;"> let</ins> <math>m</math> be the number of <ins style="font-weight: bold; text-decoration: none;">edges</ins>. Using [[big O notation]], in his original publication Leighton states the complexity of RLF to be <math>\mathcal{O}(n^3)</math>; however, this can be improved upon. Much of the expense of this algorithm is due to Step 2, where vertex selection is made according to the heuristic rules stated above. Indeed, each time a vertex is selected for addition to the independent set <math>S</math>, information regarding the neighbors needs to be recalculated for each uncolored vertex. These calculations can be performed in <math>\mathcal{O}(m)</math> time, meaning that the overall complexity of RLF is <math>\mathcal{O}(mn)</math>.<ref name=":1"></ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>If the heuristics of Step 2 are replaced with random selection, then the complexity <del style="font-weight: bold; text-decoration: none;">is</del> <del style="font-weight: bold; text-decoration: none;">reduced</del> to <math>\mathcal{O}(n+m)</math>; however, <del style="font-weight: bold; text-decoration: none;">this</del> will usually return lower quality solutions compared to those of RLF.<ref name=":1"></ref></div></td>
<td class="diff-marker" data-marker="+"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>If the heuristics of Step 2 are replaced with random selection, then the complexity <ins style="font-weight: bold; text-decoration: none;">of this algorithm</ins> <ins style="font-weight: bold; text-decoration: none;">reduces</ins> to <math>\mathcal{O}(n+m)</math>; however, <ins style="font-weight: bold; text-decoration: none;">the resultant algorithm</ins> will usually return lower quality solutions compared to those of RLF.<ref name=":1"></ref><ins style="font-weight: bold; text-decoration: none;"> It will also now be inexact for [[bipartite graph|bipartite]], [[cycle graph|cycle]], and [[wheel graph|wheel graphs]].</ins></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td class="diff-marker" data-marker="−"></td>
<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher due to its higher overall complexity.<ref name=":1"></ref></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher<ins style="font-weight: bold; text-decoration: none;"> than these alternatives</ins> due to its higher overall complexity.<ref name=":1"></ref></div></td>
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Rhyd Lewis
https://en.wikipedia.org/w/index.php?title=Recursive_largest_first_algorithm&diff=1063883981&oldid=prev
Curb Safe Charmer: Cleaning up accepted Articles for creation submission (AFCH 0.9.1)
2022-01-05T11:52:47Z
<p>Cleaning up accepted <a href="/wiki/Wikipedia:Articles_for_creation" title="Wikipedia:Articles for creation">Articles for creation</a> submission (<a href="/wiki/Wikipedia:AFCH" class="mw-redirect" title="Wikipedia:AFCH">AFCH</a> 0.9.1)</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:52, 5 January 2022</td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{AfC submission|||ts=20220105114143|u=Rhyd Lewis|ns=2}}</div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Recursive Largest First (RLF) algorithm is a [[heuristic]] for the NP-hard [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84|pages=489–503}}</ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>The Recursive Largest First (RLF) algorithm is a [[heuristic]] for the NP-hard [[graph coloring problem]]. It was originally proposed by Frank Leighton in 1979.<ref name=":0">{{Cite journal|last=Leighton|first=F.|date=1979|title=A graph coloring algorithm for large scheduling problems|journal=Journal of Research of the National Bureau of Standards|volume=84|pages=489–503}}</ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>If the heuristics of Step 2 are replaced with random selection, then the complexity is reduced to <math>\mathcal{O}(n+m)</math>; however, this will usually return lower quality solutions compared to those of RLF.<ref name=":1"></ref></div></td>
<td class="diff-marker"></td>
<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>If the heuristics of Step 2 are replaced with random selection, then the complexity is reduced to <math>\mathcal{O}(n+m)</math>; however, this will usually return lower quality solutions compared to those of RLF.<ref name=":1"></ref></div></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br /></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher due to its higher overall complexity.<ref name=":1"></ref><del style="font-weight: bold; text-decoration: none;"> </del></div></td>
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<td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>In an empirical comparison by Lewis in 2021, RLF was shown to produce significantly better vertex colorings than alternative heuristics such as the <math>\mathcal{O}(n+m)</math> [[Greedy coloring|greedy algorithm]] and the <math>\mathcal{O}((n + m) \lg n)</math> [[DSatur]] algorithm on [[random graph|random graphs]]. However, runtimes with RLF were also seen to be higher due to its higher overall complexity.<ref name=":1"></ref></div></td>
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Curb Safe Charmer
https://en.wikipedia.org/w/index.php?title=Recursive_largest_first_algorithm&diff=1063883974&oldid=prev
Curb Safe Charmer: Curb Safe Charmer moved page Draft:Recursive largest first algorithm to Recursive largest first algorithm: Publishing accepted Articles for creation submission (AFCH 0.9.1)
2022-01-05T11:52:46Z
<p>Curb Safe Charmer moved page <a href="/wiki/Draft:Recursive_largest_first_algorithm" class="mw-redirect" title="Draft:Recursive largest first algorithm">Draft:Recursive largest first algorithm</a> to <a href="/wiki/Recursive_largest_first_algorithm" title="Recursive largest first algorithm">Recursive largest first algorithm</a>: Publishing accepted <a href="/wiki/Wikipedia:Articles_for_creation" title="Wikipedia:Articles for creation">Articles for creation</a> submission (<a href="/wiki/Wikipedia:AFCH" class="mw-redirect" title="Wikipedia:AFCH">AFCH</a> 0.9.1)</p>
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<td colspan="1" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 11:52, 5 January 2022</td>
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Curb Safe Charmer