Jump to content

Scripting Layer for Android: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Citation bot (talk | contribs)
Alter: url. URLs might have been internationalized/anonymized. Removed parameters. | You can use this bot yourself. Report bugs here. | Suggested by Abductive | Category:Wikipedia articles in need of updating from August 2020 | via #UCB_Category 126/563
Updated content
Tags: Mobile edit Mobile web edit
Line 8: Line 8:
| website = {{URL|https://github.com/damonkohler/sl4a}}
| website = {{URL|https://github.com/damonkohler/sl4a}}
}}
}}
The '''Scripting Layer for Android''' (abridged as '''SL4A''', and previously named '''Android Scripting Environment''' or '''ASE''') is a discontinued library that allows the creation and running of scripts written in various scripting languages directly on [[Android (operating system)|Android]] devices.<ref>{{cite web
{{Update|type=section|date=August 2020|updated=August 2020|reason=Did development stop in general, or are some forks still actively maintained?}}
The '''Scripting Layer for Android''' (abridged as '''SL4A''', and previously named '''Android Scripting Environment''' or '''ASE''') is a library that allows the creation and running of scripts written in various scripting languages directly on [[Android (operating system)|Android]] devices.<ref>{{cite web
| url=http://radar.oreilly.com/2009/06/scripting-comes-to-android.html
| url=http://radar.oreilly.com/2009/06/scripting-comes-to-android.html
| title=Scripting Comes to Android
| title=Scripting Comes to Android
Line 29: Line 28:
| date=2009-06-12
| date=2009-06-12
| accessdate=2010-11-13}}</ref>
| accessdate=2010-11-13}}</ref>
SL4A was designed for developers with its main branch no longer being under active development.<ref name=":0">{{Cite web|last=|first=|date=2015-06-14|title=sl4a/README.md at master · damonkohler/sl4a|url=https://github.com/damonkohler/sl4a/blob/master/README.md|url-status=live|archive-url=|archive-date=|access-date=2020-08-31|website=GitHub}}</ref>
SL4A is designed for developers and is still alpha quality software,<ref>{{cite web
| url=https://github.com/damonkohler/sl4a/blob/master/README.md
| title=android-scripting
| publisher=SL4A project
| quote=''SL4A is designed for developers and is still alpha quality software''
| accessdate=2016-03-20}}</ref> with its main branch no longer being under active development.<ref name=":0">{{Cite web|last=|first=|date=2015-06-14|title=sl4a/README.md at master · damonkohler/sl4a|url=https://github.com/damonkohler/sl4a/blob/master/README.md|url-status=live|archive-url=|archive-date=|access-date=2020-08-31|website=GitHub}}</ref> As of January 2016, other developers have forked the SL4A code to enable it to run on Android Lollipop and Android Marshmallow after development on the main code branch stopped, for example the ''kuri65536'' branch of SL4A<ref>{{cite web | url=https://github.com/kuri65536/sl4a/releases
| title=kuri65536 sl4a on GitHub
| publisher=kuri65536
| date=2016-01-09}}</ref> and ''droid-python''.<ref>{{cite web | url=https://github.com/ainsophical/droid-python
| title=droid-python on GitHub
| publisher=ainsophical
| date=2015-10-19}}</ref>


These scripts have access to many of the APIs available to normal Java Android applications, but with a simplified interface. Scripts can be run interactively in a terminal, or in the background using the Android services architecture. Currently supported languages are:
These scripts have access to many of the APIs available to normal Java Android applications, but with a simplified interface. Scripts can be run interactively in a terminal, or in the background using the Android services architecture. Currently supported languages are:
Line 53: Line 41:
* [[Rexx]] using [[BRexx]]
* [[Rexx]] using [[BRexx]]


SL4A was first announced by Google in June 2009, and was originally named "Android Scripting Environment" (ASE). It is, however, not an official Google product, even though many of its developers have worked for Google.<ref name=":0" /> It was originally developed by Damon Kohler, and has grown through the contributions of many developers.<ref>
SL4A was first announced by Google in June 2009, and was originally named "Android Scripting Environment" (ASE). It was, however, not an official Google product, even though many of its developers have worked for Google.<ref name=":0" /> It was originally developed by Damon Kohler, and had grown through the contributions of many developers.<ref>
{{cite book
{{cite book
|title=Pro Android Python with SL4A
|title=Pro Android Python with SL4A

Revision as of 23:27, 16 August 2021

SL4A
Original author(s)Damon Kohler
Repository
Written inC and Java
Operating systemAndroid
TypeLibrary
LicenseApache License 2.0
Websitegithub.com/damonkohler/sl4a

The Scripting Layer for Android (abridged as SL4A, and previously named Android Scripting Environment or ASE) is a discontinued library that allows the creation and running of scripts written in various scripting languages directly on Android devices.[1][2][3][4] SL4A was designed for developers with its main branch no longer being under active development.[5]

These scripts have access to many of the APIs available to normal Java Android applications, but with a simplified interface. Scripts can be run interactively in a terminal, or in the background using the Android services architecture. Currently supported languages are:

SL4A was first announced by Google in June 2009, and was originally named "Android Scripting Environment" (ASE). It was, however, not an official Google product, even though many of its developers have worked for Google.[5] It was originally developed by Damon Kohler, and had grown through the contributions of many developers.[6][7]

See also

References

  1. ^ "Scripting Comes to Android". O'Reilly Media. 2009-06-09. Retrieved 2010-11-12.
  2. ^ "Scripting Comes to Android". 2009-06-08. Retrieved 2010-11-12.
  3. ^ "Android Gets Scripting Support with Python, Lua, Beanshell; Ruby planned". infoq.com. 2009-06-30. Retrieved 2010-11-12.
  4. ^ "Python, Lua and BeanShell: Google's New Android Scripting". Linux Magazine. 2009-06-12. Retrieved 2010-11-13.
  5. ^ a b "sl4a/README.md at master · damonkohler/sl4a". GitHub. 2015-06-14. Retrieved 2020-08-31.{{cite web}}: CS1 maint: url-status (link)
  6. ^ Ferrill, Paul (2011). Pro Android Python with SL4A. p. 4. ISBN 9781430235699.
  7. ^ Barry, Paul (April 30, 2011). "Python for Android". Linux Journal (203).