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The <var>args</var> variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{Template link|Clickable button 2}} template documentation. |
The <var>args</var> variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{Template link|Clickable button 2}} template documentation. |
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Revision as of 19:29, 30 August 2023
![]() | This Lua module is used in system messages, and on approximately 1,080,000 pages, or roughly 2% of all pages. Changes to it can cause immediate changes to the Wikipedia user interface. To avoid major disruption and server load, any changes should be tested in the module's /sandbox or /testcases subpages, or in your own module sandbox. The tested changes can be added to this page in a single edit. Please discuss changes on the talk page before implementing them. |
![]() | This module depends on the following other modules: |
This module implements the {{Clickable button 2}} template.
Usage from wikitext
To use this template from wikitext, you should normally use the {{Clickable button 2}} template. However, it can also be used with the syntax {{#invoke:Clickable button 2|main|args}}
. Please see the template page for a list of available parameters.
Usage from Lua modules
To use this module from other Lua modules, first load the module.
local mClickableButton2 = require('Module:Clickable button 2')
You can then generate a button using the luaMain function.
mClickableButton2.luaMain(args)
The args variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{Clickable button 2}} template documentation.