EusLisp Robot Programming Language: Difference between revisions
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'''EusLisp''' is a [[Lisp (programming language)|Lisp]]-based [[Computer programming|programming]] system. Built on the basis of [[Object-oriented programming|object orientation]], it is designed specifically for developing [[robotics]] software. The first version of it ran in 1986 on [[Unix-System5]]/[[Ustation-E20]].<ref>[http://staff.aist.go.jp/t.matsui/eus/] <!-- Forgive me if this is not notable. It appears to be mentioned in many outside sources, although most of them say, "EusLisp Robot Programming Language. Object-oriented Lisp-based programming system designed specifically for the development of robotics software. " --></ref> |
'''EusLisp''' is a [[Lisp (programming language)|Lisp]]-based [[Computer programming|programming]] system. Built on the basis of [[Object-oriented programming|object orientation]], it is designed specifically for developing [[robotics]] software. The first version of it ran in 1986 on [[Unix-System5]]/[[Ustation-E20]].<ref>[http://staff.aist.go.jp/t.matsui/eus/] <!-- Forgive me if this is not notable. It appears to be mentioned in many outside sources, although most of them say, "EusLisp Robot Programming Language. Object-oriented Lisp-based programming system designed specifically for the development of robotics software. " --></ref> |
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this is also the longest answer for type or die roblox |
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==References== |
==References== |
Revision as of 21:22, 13 January 2024
EusLisp is a Lisp-based programming system. Built on the basis of object orientation, it is designed specifically for developing robotics software. The first version of it ran in 1986 on Unix-System5/Ustation-E20.[1]
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