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While every conceivable type of data in today's [[computer memory|memory device]]s is indeed stored as a sequence of ONs and OFFs or zeros and ones is indeed a [[String (computer science)|string]] of bits, (ex. '7'<sub>10</sub> == '0111'<sub>2</sub>) bitstrings in the strict sense are used when grouping and packing [[boolean]] [[Flag (computing)|flag]]s in a memory-efficient way. The state of one flag can be set or read using a [[bit mask]].
While every conceivable type of data in today's [[computer memory|memory device]]s is indeed stored as a sequence of ONs and OFFs or zeros and ones is indeed a [[String (computer science)|string]] of bits, (ex. '7'<sub>10</sub> == '0111'<sub>2</sub>) bitstrings in the strict sense are used when grouping and packing [[boolean]] [[Flag (computing)|flag]]s in a memory-efficient way. The state of one flag can be set or read using a [[bit mask]].


''See also'': [[binary system]]
== See also ==


* [[Binary numeral system]]
[[Category:Information technology]]
* [[Bitstream]]

[[Category:Data structures]]
[[Category:Computer data]]


[[de:Bitstring]]
[[de:Bitstring]]

Revision as of 11:31, 18 June 2007

A bitstring is a sequence of bits. Anything on a discrete computer can be represented by a bitstring. In particular, any discrete computer can be encoded in a bitstring, usually called a software program. Many mathematical structures can also be represented by bitstrings.

While every conceivable type of data in today's memory devices is indeed stored as a sequence of ONs and OFFs or zeros and ones is indeed a string of bits, (ex. '7'10 == '0111'2) bitstrings in the strict sense are used when grouping and packing boolean flags in a memory-efficient way. The state of one flag can be set or read using a bit mask.

See also