Generative programming: Difference between revisions
Appearance
Content deleted Content added
m →See also: GML |
|||
Line 32: | Line 32: | ||
* [[Meta-modeling|Metamodeling]] |
* [[Meta-modeling|Metamodeling]] |
||
* [[Meta-modeling technique|Metamodeling technique]] |
* [[Meta-modeling technique|Metamodeling technique]] |
||
* [[XML Metadata Interchange]] (XMI) |
|||
* [[XMI]] |
|||
* [[Object-oriented analysis and design]] (OOAD) |
* [[Object-oriented analysis and design]] (OOAD) |
||
* [[Modeling language]] |
* [[Modeling language]] |
Revision as of 11:03, 24 August 2007
![]() | It has been suggested that this article be merged with Source code generation. (Discuss) Proposed since January 2007. |
Generative programming is a style of computer programming that uses automated source code creation through generic classes, prototypes, templates, aspects, and code generators to improve programmer productivity. It is often related to code-reuse topics such as component-oriented programming.
See also
Reference
- Generative Programming: Methods, Tools, and Applications by Krzysztof Czarnecki and Ulrich W. Eisenecker, Addison Wesley, 2000.