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{{Mergewith|Source code generation|date=January 2007}}
{{Mergewith|Source code generation|date=January 2007}}
{{Mergewith|Automatic programming|date=August 2007}}

'''Generative programming''' is a style of [[computer programming]] that uses automated [[source code]] creation through [[generic programming|generic]] [[class (computer science)|classes]], [[Prototype-based programming|prototypes]], [[template (programming)|template]]s, [[aspect (computer science)|aspect]]s, and [[Code generation (compiler)|code generator]]s to improve [[programmer]] productivity. It is often related to code-reuse topics such as [[software componentry|component-oriented programming]].
'''Generative programming''' is a style of [[computer programming]] that uses automated [[source code]] creation through [[generic programming|generic]] [[class (computer science)|classes]], [[Prototype-based programming|prototypes]], [[template (programming)|template]]s, [[aspect (computer science)|aspect]]s, and [[Code generation (compiler)|code generator]]s to improve [[programmer]] productivity. It is often related to code-reuse topics such as [[software componentry|component-oriented programming]].



Revision as of 05:39, 26 August 2007

Generative programming is a style of computer programming that uses automated source code creation through generic classes, prototypes, templates, aspects, and code generators to improve programmer productivity. It is often related to code-reuse topics such as component-oriented programming.

See also

Reference

  • Generative Programming: Methods, Tools, and Applications by Krzysztof Czarnecki and Ulrich W. Eisenecker, Addison Wesley, 2000.