Jump to content

Generative programming: Difference between revisions

From Wikipedia, the free encyclopedia
Content deleted Content added
Merge suggestion
SmackBot (talk | contribs)
m Standard headings &/or gen fixes.
Line 41: Line 41:
{{col-end}}
{{col-end}}


==Reference==
==References==
*''Generative Programming: Methods, Tools, and Applications'' by Krzysztof Czarnecki and Ulrich W. Eisenecker, Addison Wesley, 2000.
*''Generative Programming: Methods, Tools, and Applications'' by Krzysztof Czarnecki and Ulrich W. Eisenecker, Addison Wesley, 2000.



Revision as of 19:28, 15 September 2007

Generative programming is a style of computer programming that uses automated source code creation through generic classes, prototypes, templates, aspects, and code generators to improve programmer productivity. It is often related to code-reuse topics such as component-oriented programming.

See also

References

  • Generative Programming: Methods, Tools, and Applications by Krzysztof Czarnecki and Ulrich W. Eisenecker, Addison Wesley, 2000.