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#REDIRECT [[graph coloring]]
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In [[computer science]], the '''colouring algorithm''' is a simple look-up to virtual storage containing another stream to be [[parse]]d, to generate a function which acts on the original input.

This look-up may be performed recursively. The look-up is arbitrary and is defined by rules which are defined by virtual default streams. Each of these may be overridden, changed or removed by using an input stream. The problem with this lies in creating "enough" colouring to make all of this function. This is sometimes called "bootstrapping."

A variant of the coloring algorithm is known as the [[graph coloring algorithm]]. It is used in various allocation strategies, for example in [[register allocation]] in [[compiler]] development, and [[resource allocation]] in [[operating systems]]

Latest revision as of 20:11, 7 September 2004

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