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Colouring Algorithm is a simple style look up to virtual storage containing another stream to be parsed to generate a function which acts on the original input. This lookup may be performed recursively. The look up is arbitrary and is defined by rules which are defined by virtual default streams. Each of these may be overridden, changed or removed by using an input stream. The problem herein lies with creating "enough" colouring to make all of this function. This is sometimes called "bootstrapping."
In [[computer science]], the '''colouring algorithm''' is a simple look-up to virtual storage containing another stream to be [[parse]]d, to generate a function which acts on the original input.


This look-up may be performed recursively. The look-up is arbitrary and is defined by rules which are defined by virtual default streams. Each of these may be overridden, changed or removed by using an input stream. The problem with this lies in creating "enough" colouring to make all of this function. This is sometimes called "bootstrapping."
A variant of Coloring Algorithm is known as [[Graph Coloring Algorithm]].

It is used in various allocation strategies, like in register allocation in [[compiler development]] and resource allocation in [[operating systems]]
A variant of the coloring algorithm is known as the [[graph coloring algorithm]]. It is used in various allocation strategies, for example in [[register allocation]] in [[compiler]] development, and [[resource allocation]] in [[operating systems]]

Revision as of 19:55, 15 December 2003

In computer science, the colouring algorithm is a simple look-up to virtual storage containing another stream to be parsed, to generate a function which acts on the original input.

This look-up may be performed recursively. The look-up is arbitrary and is defined by rules which are defined by virtual default streams. Each of these may be overridden, changed or removed by using an input stream. The problem with this lies in creating "enough" colouring to make all of this function. This is sometimes called "bootstrapping."

A variant of the coloring algorithm is known as the graph coloring algorithm. It is used in various allocation strategies, for example in register allocation in compiler development, and resource allocation in operating systems