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Module:Error/sandbox: Difference between revisions

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use mw.html
Line 2: Line 2:


local p = {}
local p = {}

local HtmlBuilder = require('Module:HtmlBuilder')


local function _error(args)
local function _error(args)
Line 16: Line 14:


-- Generate the html.
-- Generate the html.
local root = HtmlBuilder.create(tag)
local root = mw.html.create(tag)
root
root
.addClass('error')
:addClass('error')
.wikitext(message)
:wikitext(message)


return tostring(root)
return tostring(root)

Revision as of 01:42, 5 December 2014

-- This module implements {{error}}.

local p = {}

local function _error(args)
    local message = args.message or args[1] or error('no message specified', 2)
    message = tostring(message)
    local tag = mw.ustring.lower(tostring(args.tag))

    -- Work out what html tag we should use.
    if not (tag == 'p' or tag == 'span' or tag == 'div') then
        tag = 'strong'
    end

    -- Generate the html.
    local root = mw.html.create(tag)
    root
        :addClass('error')
        :wikitext(message)

    return tostring(root)
end

function p.error(frame)
    local args
    if frame == mw.getCurrentFrame() then
        -- We're being called via #invoke. The args are passed through to the module
        -- from the template page, so use the args that were passed into the template.
        args = frame.args
    else
        -- We're being called from another module or from the debug console, so assume
        -- the args are passed in directly.
        args = frame
    end
    -- if the message parameter is present but blank, change it to nil so that Lua will
    -- consider it false.
    if args.message == "" then
        args.message = nil
    end
    return _error(args)
end

return p