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--
--
-- This module implements {{ColorToLum}} and {{RGBColorToLum}}
-- This module implements
-- {{Color contrast ratio}}
-- {{Greater color contrast ratio}}
-- {{ColorToLum}}
-- {{RGBColorToLum}}
--
--
local p = {}
local p = {}
local HTMLcolor = mw.loadData( 'Module:Color contrast/colors' )

local HTMLcolor = {
white = 1,
silver = 0.52711512570581,
gray = 0.2158605001139,
black = 0,
red = 0.2126,
maroon = 0.045891942324215,
yellow = 0.9278,
olive = 0.20027537200568,
lime = 0.7152,
green = 0.15438342968146,
aqua = 0.7874,
teal = 0.16996855778968,
blue = 0.0722,
navy = 0.015585128108224,
fuchsia = 0.2848,
purple = 0.061477070432439,
orange = 0.4817026703631,
gold = 0.69860877428159,
pink = 0.63271070702466,
lightpink = 0.58566152734898,
hotpink = 0.34658438169715,
deeppink = 0.23866895828276,
palevioletred = 0.28754994117889,
mediumvioletred = 0.14371899849357,
lightsalmon = 0.4780675225206,
salmon = 0.36977241527596,
darksalmon = 0.40541471563381,
lightcoral = 0.35522120733135,
indianred = 0.21406134963884,
crimson = 0.16042199953026,
firebrick = 0.10724525535015,
darkred = 0.054889674531132,
orangered = 0.25516243753416,
tomato = 0.30638612719415,
coral = 0.37017930872924,
darkorange = 0.40016167026524,
lightyellow = 0.98161818392882,
lemonchiffon = 0.94038992245622,
lightgoldenrodyellow = 0.93348351018297,
papayawhip = 0.87797100199835,
moccasin = 0.80083000991567,
peachpuff = 0.74905589878251,
palegoldenrod = 0.78792647887614,
khaki = 0.77012343394121,
darkkhaki = 0.45747326349994,
cornsilk = 0.93562110372965,
blanchedalmond = 0.85084439608156,
bisque = 0.80732327372979,
navajowhite = 0.76519682342785,
wheat = 0.74909702820482,
burlywood = 0.51559844533893,
tan = 0.48237604163921,
rosybrown = 0.32319457649407,
sandybrown = 0.46628543696283,
goldenrod = 0.41919977809569,
darkgoldenrod = 0.27264703559993,
peru = 0.30113074877936,
chocolate = 0.23898526114557,
saddlebrown = 0.097922285020521,
sienna = 0.13697631337098,
brown = 0.098224287876511,
}


local function sRGB ( v )
local function sRGB ( v )
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else
else
v = math.pow((v+0.055)/1.055, 2.4)
v = math.pow((v+0.055)/1.055, 2.4)
end
end
return v
return v
end

local function rgbdec2lum( R, G, B )
if ( 0 <= R and R < 256 and 0 <= G and G < 256 and 0 <= B and B < 256 ) then
return 0.2126 * sRGB(R/255) + 0.7152 * sRGB(G/255) + 0.0722 * sRGB(B/255)
else
return ''
end
end

local function hsl2lum( h, s, l )
if ( 0 <= h and h < 360 and 0 <= s and s <= 1 and 0 <= l and l <= 1 ) then
local c = (1 - math.abs(2*l - 1))*s
local x = c*(1 - math.abs( math.fmod(h/60, 2) - 1) )
local m = l - c/2

local r, g, b = m, m, m
if( 0 <= h and h < 60 ) then
r = r + c
g = g + x
elseif( 60 <= h and h < 120 ) then
r = r + x
g = g + c
elseif( 120 <= h and h < 180 ) then
g = g + c
b = b + x
elseif( 180 <= h and h < 240 ) then
g = g + x
b = b + c
elseif( 240 <= h and h < 300 ) then
r = r + x
b = b + c
elseif( 300 <= h and h < 360 ) then
r = r + c
b = b + x
end
return rgbdec2lum(255*r, 255*g, 255*b)
else
return ''
end
end
end


local function color2lum( c )
local function color2lum( c )

if (c == nil) then
if (c == nil) then
return ''
return ''
end
end
-- whitespace
c = c:match( '^%s*(.-)[%s;]*$' )


-- lowercase
-- lowercase
c = c:lower()
c = c:lower()

-- first try to look it up
-- first try to look it up
local L = HTMLcolor[c]
local L = HTMLcolor[c]
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return L
return L
end
end

-- convert from hsl
if mw.ustring.match(c,'^hsl%([%s]*[0-9][0-9%.]*[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
local h, s, l = mw.ustring.match(c,'^hsl%([%s]*([0-9][0-9%.]*)[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
return hsl2lum(tonumber(h), tonumber(s)/100, tonumber(l)/100)
end

-- convert from rgb
if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*%)$') then
local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*%)$')
return rgbdec2lum(tonumber(R), tonumber(G), tonumber(B))
end

-- convert from rgb percent
if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
return rgbdec2lum(255*tonumber(R)/100, 255*tonumber(G)/100, 255*tonumber(B)/100)
end

-- remove leading # (if there is one) and whitespace
-- remove leading # (if there is one) and whitespace
c = mw.ustring.match(c, '^[%s#]*([a-f0-9]*)[%s]*$')
c = mw.ustring.match(c, '^[%s#]*([a-f0-9]*)[%s]*$')


-- split into rgb
-- split into rgb
local cs = mw.text.split(c, '')
local cs = mw.text.split(c or '', '')
if( #cs == 6 ) then
if( #cs == 6 ) then
local R = sRGB( (16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[2]))/255 )
local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[2])
local G = sRGB( (16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[4]))/255 )
local G = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[4])
local B = sRGB( (16*tonumber('0x' .. cs[5]) + tonumber('0x' .. cs[6]))/255 )
local B = 16*tonumber('0x' .. cs[5]) + tonumber('0x' .. cs[6])

return rgbdec2lum(R, G, B)
L = 0.2126 * R + 0.7152 * G + 0.0722 * B
elseif ( #cs == 3 ) then
return L
local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[1])
local G = 16*tonumber('0x' .. cs[2]) + tonumber('0x' .. cs[2])
local B = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[3])

return rgbdec2lum(R, G, B)
end
end

-- failure, return blank
-- failure, return blank
return ''
return ''
end

function p._greatercontrast(args)
local bias = tonumber(args['bias'] or '0') or 0
local v1 = color2lum(args[1] or '')
local c2 = args[2] or '#FFFFFF'
local v2 = color2lum(c2)
local c3 = args[3] or '#000000'
local v3 = color2lum(c3)
local ratio1 = 0;
local ratio2 = 0;
if (type(v1) == 'number' and type(v2) == 'number') then
ratio1 = (v2 + 0.05)/(v1 + 0.05)
ratio1 = (ratio1 < 1) and 1/ratio1 or ratio1
end
if (type(v1) == 'number' and type(v3) == 'number') then
ratio2 = (v3 + 0.05)/(v1 + 0.05)
ratio2 = (ratio2 < 1) and 1/ratio2 or ratio2
end
return (ratio1 + bias > ratio2) and c2 or c3
end

function p._ratio(args)
local v1 = color2lum(args[1])
local v2 = color2lum(args[2])
if (type(v1) == 'number' and type(v2) == 'number') then
-- v1 should be the brighter of the two.
if v2 > v1 then
v1, v2 = v2, v1
end
return (v1 + 0.05)/(v2 + 0.05)
else
return args['error'] or '?'
end
end

function p._styleratio(args)
local style = (args[1] or ''):lower()
local bg, fg = (args[2] or 'white'), (args[3] or 'black')

local slist = mw.text.split(s or '', ';')
for k = 1,#slist do
s = slist[k]
local k,v = s:match( '^[%s]*([^:]-):([^:]-)[%s;]*$' )
k = k or ''
v = v or ''
if (k:match('^[%s]*(background)[%s]*$') or k:match('^[%s]*(background-color)[%s]*$')) then
bg = v
elseif (k:match('^[%s]*(color)[%s]*$')) then
fg = v
end
end

return p._ratio({bg, fg, ['error'] = args['error']})
end
end


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return color2lum(frame.args[1] or frame:getParent().args[1])
return color2lum(frame.args[1] or frame:getParent().args[1])
end
end

function p.ratio(frame)
local args = frame.args[1] and frame.args or frame:getParent().args
return p._ratio(args)
end

function p.styleratio(frame)
local args = frame.args[1] and frame.args or frame:getParent().args
return p._styleratio(args)
end

function p.greatercontrast(frame)
local args = frame.args[1] and frame.args or frame:getParent().args
return p._greatercontrast(args)
end

return p
return p

Revision as of 15:16, 1 August 2015

--
-- This module implements 
--  {{Color contrast ratio}}
--  {{Greater color contrast ratio}}
--  {{ColorToLum}}
--  {{RGBColorToLum}}
--
local p = {}
local HTMLcolor = mw.loadData( 'Module:Color contrast/colors' )

local function sRGB ( v ) 
	if (v <= 0.03928) then 
		v = v / 12.92
	else
		v = math.pow((v+0.055)/1.055, 2.4)
	end
	return v
end

local function rgbdec2lum( R, G, B )
	if ( 0 <= R and R < 256 and 0 <= G and G < 256 and 0 <= B and B < 256 ) then
		return 0.2126 * sRGB(R/255) + 0.7152 * sRGB(G/255) + 0.0722 * sRGB(B/255)
	else
		return ''
	end
end

local function hsl2lum( h, s, l )
	if ( 0 <= h and h < 360 and 0 <= s and s <= 1 and 0 <= l and l <= 1 ) then
		local c = (1 - math.abs(2*l - 1))*s
		local x = c*(1 - math.abs( math.fmod(h/60, 2) - 1) )
		local m = l - c/2

		local r, g, b = m, m, m
		if( 0 <= h and h < 60 ) then
			r = r + c
			g = g + x
		elseif( 60 <= h and h < 120 ) then
			r = r + x
			g = g + c
		elseif( 120 <= h and h < 180 ) then
			g = g + c
			b = b + x
		elseif( 180 <= h and h < 240 ) then
			g = g + x
			b = b + c
		elseif( 240 <= h and h < 300 ) then
			r = r + x
			b = b + c
		elseif( 300 <= h and h < 360 ) then
			r = r + c
			b = b + x
		end
		return rgbdec2lum(255*r, 255*g, 255*b)
	else
		return ''
	end
end

local function color2lum( c )

	if (c == nil) then
		return ''
	end
	-- whitespace
	c = c:match( '^%s*(.-)[%s;]*$' )

	-- lowercase
	c = c:lower()

	-- first try to look it up
	local L = HTMLcolor[c]
	if (L ~= nil) then
		return L
	end

   	-- convert from hsl
   	if mw.ustring.match(c,'^hsl%([%s]*[0-9][0-9%.]*[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
		local h, s, l = mw.ustring.match(c,'^hsl%([%s]*([0-9][0-9%.]*)[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
		return hsl2lum(tonumber(h), tonumber(s)/100, tonumber(l)/100)
   	end

   	-- convert from rgb
   	if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*%)$') then
		local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*%)$')
		return rgbdec2lum(tonumber(R), tonumber(G), tonumber(B))
   	end

   	-- convert from rgb percent
   	if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
		local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
		return rgbdec2lum(255*tonumber(R)/100, 255*tonumber(G)/100, 255*tonumber(B)/100)
   	end

	-- remove leading # (if there is one) and whitespace
	c = mw.ustring.match(c, '^[%s#]*([a-f0-9]*)[%s]*$')

	-- split into rgb
	local cs = mw.text.split(c or '', '')
	if( #cs == 6 ) then
		local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[2])
		local G = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[4])
		local B = 16*tonumber('0x' .. cs[5]) + tonumber('0x' .. cs[6])

		return rgbdec2lum(R, G, B)
	elseif ( #cs == 3 ) then
		local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[1])
		local G = 16*tonumber('0x' .. cs[2]) + tonumber('0x' .. cs[2])
		local B = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[3])

		return rgbdec2lum(R, G, B)
	end

	-- failure, return blank
	return ''
end

function p._greatercontrast(args)
	local bias = tonumber(args['bias'] or '0') or 0
	local v1 = color2lum(args[1] or '')
	local c2 = args[2] or '#FFFFFF'
	local v2 = color2lum(c2)
	local c3 = args[3] or '#000000'
	local v3 = color2lum(c3)
	local ratio1 = 0;
	local ratio2 = 0;
	if (type(v1) == 'number' and type(v2) == 'number') then
		ratio1 = (v2 + 0.05)/(v1 + 0.05)
		ratio1 = (ratio1 < 1) and 1/ratio1 or ratio1
	end
	if (type(v1) == 'number' and type(v3) == 'number') then
		ratio2 = (v3 + 0.05)/(v1 + 0.05)
		ratio2 = (ratio2 < 1) and 1/ratio2 or ratio2
	end
	return (ratio1 + bias > ratio2) and c2 or c3
end

function p._ratio(args)
	local v1 = color2lum(args[1])
	local v2 = color2lum(args[2])
	if (type(v1) == 'number' and type(v2) == 'number') then
		-- v1 should be the brighter of the two.
		if v2 > v1 then
			v1, v2 = v2, v1
		end
		return (v1 + 0.05)/(v2 + 0.05)
	else
		return args['error'] or '?'
	end
end

function p._styleratio(args)
	local style = (args[1] or ''):lower()
	local bg, fg = (args[2] or 'white'), (args[3] or 'black')

	local slist = mw.text.split(s or '', ';')
	for k = 1,#slist do
		s = slist[k]
		local k,v = s:match( '^[%s]*([^:]-):([^:]-)[%s;]*$' )
		k = k or ''
		v = v or ''
		if (k:match('^[%s]*(background)[%s]*$') or k:match('^[%s]*(background-color)[%s]*$')) then
			bg = v
		elseif (k:match('^[%s]*(color)[%s]*$')) then
			fg = v
		end
	end

	return p._ratio({bg, fg, ['error'] = args['error']})
end

function p.lum(frame)
	return color2lum(frame.args[1] or frame:getParent().args[1])
end

function p.ratio(frame)
	local args = frame.args[1] and frame.args or frame:getParent().args
	return p._ratio(args)
end

function p.styleratio(frame)
	local args = frame.args[1] and frame.args or frame:getParent().args
	return p._styleratio(args)
end

function p.greatercontrast(frame)
	local args = frame.args[1] and frame.args or frame:getParent().args
	return p._greatercontrast(args)
end

return p