Distributed design patterns: Difference between revisions
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Distributed design patterns can be divided into several groups: |
Distributed design patterns can be divided into several groups: |
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* [[Distributed object communication|Distributed communication]] patterns |
* [[Distributed object communication|Distributed communication]] patterns |
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* [[Security Patterns|Security]] and [[reliability]] patterns |
* [[Security Patterns|Security]] and [[reliability engineering|reliability]] patterns |
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* [[Event-driven architecture|Event driven]] patterns |
* [[Event-driven architecture|Event driven]] patterns |
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Revision as of 20:02, 5 August 2015
This article needs additional citations for verification. (December 2009) |
In software engineering, a distributed design pattern is a design pattern focused on distributed computing problems.
Classification
Distributed design patterns can be divided into several groups:
- Distributed communication patterns
- Security and reliability patterns
- Event driven patterns
Examples
- MapReduce
- Bulk synchronous parallel
- Remote Session[1]
See also
References
- ^ Pitt & McNiff (2001). java.rmi: the Remote Method Invocation Guide. Great Britain: Pearson Education. p. 284. ISBN 0-201-70043-3.
{{cite book}}
: CS1 maint: multiple names: authors list (link)