Override (object-oriented programming): Difference between revisions
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TakuyaMurata (talk | contribs) merge it to subprogram; how can you talk override without context of subprogram? |
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#REDIRECT [[subprogram]] |
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In [[computer science]]'s [[object-oriented programming]], an '''override''' involves providing a different [[behavior]] or [[method]] for a [[class (object-oriented programming)|subclass]] from that of the [[base class]]. When combined with [[late binding]] this is the basic means of achieving the [[polymorphism (object-oriented programming)|polymorphism]] of an object oriented design in an object oriented language. |
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See also: [[class (object-oriented programming)|class]], [[object (object-oriented programming)|object]] |
Revision as of 00:12, 24 May 2003
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