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It is designed so that its functions are called from within the module that is to be debugged, calls that will have to be part of the code (of the module that you have designed, or that you want to improve or adapt) until you decide to delete them (when you already have determined the bug). Thus, you do not have to call any of its functions from an invoke.
It is designed so that its functions are called from within the module that is to be debugged, calls that will have to be part of the code (of the module that you have designed, or that you want to improve or adapt) until you decide to delete them (when you already have determined the bug). Thus, you do not have to call any of its functions from an invoke.
==Uses==
Uses class wikitable colspan 3 One or several points to watch colspan 3 Function abbreviations code w code where. code n code names. V code variables code> string Variables
{| class="wikitable"
Name Default
|-
code tab oneline code true
! colspan="3" | One or several points to watch
If it is or it is true and contains nested tables, it will show a line for each item in the table and with an indent for each nested table
|-
If it is true and it does not contain nested tables it shows the table in a line.
| colspan="3" | Function abbreviations: <code>w</code>: where. <code>n</code>: names. <code>v</code>: variables. <code>s</code>: string.
|-
| colspan="3" |'''Variables'''
|-
| '''Name'''||'''Default'''||
|-
| <code>tab.oneline</code> || true||
* If it is ''false'' or it is ''true'' and contains nested tables, it will show a line for each item in the table and with an indent for each nested table.
* If it is ''true'' and it does not contain nested tables, it shows the table in a line.


|-
|-
Line 90: Line 99:


==Examples==
==Examples==
One point to watch Following the flow
===One point to watch ===
==== Following the flow ====
syntaxhighlight lang Lua
<syntaxhighlight lang="Lua">
local SD require Module SimpleDebug
local SD = require "Module:SimpleDebug"
return SD.v Here is reached
return SD.v ('Here is reached')
syntaxhighlight
</syntaxhighlight>
returns
returns:

Here is reached Number of decimal places and value of a variable
Here is reached
syntaxhighlight lang Lua

local SD require Module SimpleDebug"

SD.dec 2
==== Number of decimal places and value of a variable ====
return SD.v 1/3 syntaxhighlight
<syntaxhighlight lang="Lua">
return No html
local SD = require "Module:SimpleDebug"
syntaxhighlight lang Lua
SD.dec = 2
local SD require Module Simple Debug
return SD.v (1/3)
SD no html true
</syntaxhighlight>
return SD v bbold b
returns:
syntaxhighlight

return Plaintext lang Lua local SD require Module Simple Debug
0.33
SD.plaintext true

return SDv bold b

syntaxhighlight
==== Nohtml ====
return The value of several variables syntaxhighlight lang Lua
<syntaxhighlight lang="Lua">
local SD require Module SimpleDebug"
local a 12
local SD = require "Module:SimpleDebug"
SD.nohtml = true
local b Hello
return SD v a bsyntaxhighlight
return SD.v ("<b>bold</b>")
</syntaxhighlight>
return 12 Hello
returns:
Non-assigned variable detection syntaxhighlight lang Lua local SD require Module Simple Debug

local a true
"⪡b⪢bold⪡/b⪢"
return SD v a b

syntaxhighlight

returns true The value of a tablesyntaxhighlight lang Lua
==== Plaintext ====
local SD require Module Simple Debug
<syntaxhighlight lang="Lua">
local a 1 tab a b
local SD = require "Module:SimpleDebug"
return SD v a
SD.plaintext = true
syntax highlight returns 1 b tab a
return SD.v ("<b>bold</b>")
syntaxhighlight lang Lua
</syntaxhighlight>
local SD require Module SimpleDebug
returns:
local a 1 2 3 4 5 6 7 8 9 return SD v syntaxhighlight

returns 1 2 3 2 4 5 6
"bold"
3 7 8 9 syntaxhighlight lang Lua

local SD require Module SimpleDebug"

local a First 1 2 3 4 Second 5 6 7 8 9
==== The value of several variables ====
<syntaxhighlight lang="Lua">
local SD = require "Module:SimpleDebug"
local a = 12
local b = 'Hello'
return SD.v (a,b)
</syntaxhighlight>
returns:

12  •  "Hello"


==== Non-assigned variable detection ====
<syntaxhighlight lang="Lua">
local SD = require "Module:SimpleDebug"
local a = true
return SD.v (a,b)
</syntaxhighlight>
returns:

true  •  nil


====The value of a table====
<syntaxhighlight lang="Lua">
local SD = require "Module:SimpleDebug"
local a = {1, tab='a', 'b'}
return SD.v (a)
return SD.v (a)
syntaxhighlight
</syntaxhighlight>

returns 1 2 3 First 1
returns:
2 4 6 Second 5 3 7 8 9
{ 1, "b", [tab]="a", }
syntaxhighlight lang Lua

local SD require Module SimpleDebug

SD.tab allidx true
<syntaxhighlight lang="Lua">
local a 1 2 3 4 6 7 8 9
local SD = require "Module:SimpleDebug"
return SD v a
local a = {{1,2,3},{4,5,6},{7,8,9}}
Ssyntaxhighligh 1 2 2 3 2 1 4 3 6 3 1 7 2 8 3 9
return SD.v (a)
Usually you implement these functions with error function
syntaxhighlight lang
</syntaxhighlight>
returns:
local SD require Modul Simple Debug

local a 1 2 3 4 5 6 7 8 9
{
error SD v a
[1] = {1, 2, 3, },
syntaxhighlight
[2] = {4, 5, 6, },
displays color red Lua errorModule Your Module Line
[3] = {7, 8, 9, },
div style color red;font family monospace monospace b
}
&nbsp; &nbsp 1 1 2 3 b

&nbsp; &nbsp 2 4 5 6 br

&nbsp &nbsp 3 78 9 br
<syntaxhighlight lang="Lua">
nbsp
local SD = require "Module:SimpleDebug"
b div All values of a table in multiline
local a = {{First=1,2,3},{4,Second=5,6},{7,8,9}}
<syntaxhighlight lang Lua
return SD.v (a)
</syntaxhighlight>
returns:

{
[1] = {2, 3, [First]=1, },
[2] = {4, 6, [Second]=5, },
[3] = {7, 8, 9, },
}


<syntaxhighlight lang="Lua">
local SD = require "Module:SimpleDebug"
SD.tab.allidx = true
local a = {{1,2,3},{4,nil,6},{7,8,9}}
return SD.v (a)
</syntaxhighlight>
returns:

{
[1]={[1]=1, [2]=2, [3]=3, },
[2]={[1]=4, [3]=6, },
[3]={[1]=7, [2]=8, [3]=9, },
}


Usually, you implement these functions with error function:
<syntaxhighlight lang="Lua">
local SD = require "Module:SimpleDebug"
local a = {{1,2,3},{4,5,6},{7,8,9}}
error (SD.v (a))
</syntaxhighlight>
displays:

{{color|red|'''Lua error:Module:''YourModule'':''Line'':{'''}}
<div style="color:red; font-family:monospace, monospace"><b>
&nbsp; &nbsp;[1] = {1, 2, 3, },<br>
&nbsp; &nbsp;[2] = {4, 5, 6, },<br>
&nbsp; &nbsp;[3] = {7, 8, 9, },<br>
&nbsp;}
</b></div>


==== All values of a table in multiline ====
<syntaxhighlight lang="Lua">
local SD = require "Module:SimpleDebug"
local SD = require "Module:SimpleDebug"
SD.tab.oneline = false
SD.tab.oneline = false
local First1 2 3 Middle4 Second 5 6
local a = {{First=1,2,3},'Middle',{4,Second=5,6}}
return SDv a
return SD.v (a)
syntaxhighlight
</syntaxhighlight>
retorna
retorna:

pre1 2 2 3
<pre>
First 1 2 Middle 3 1 4
{
26
[1] = {
Second 5
[1] = 2,
pre
[2] = 3,
The value of several variables with their name in a point
["First"] = 1,
syntaxhighlight lang Lua
},
local SD require ModuleSimpleDebug
[2] = "Middle",
local a 12
[3] = {
local b Hello
[1] = 4,
return SDnv a b syntaxhighlight>
[2] = 6,
returns
["Second"] = 5,
},
}
</pre>


==== The value of several variables with their name in a point ====
<syntaxhighlight lang="Lua">
local SD = require "Module:SimpleDebug"
local a = 12
local b = 'Hello'
return SD.nv ('a',a,'b',b)
</syntaxhighlight>
returns:

a: 12  •  b: "Hello"


a 12 b Hello


===Several points to watch===
===Several points to watch===

Revision as of 11:40, 17 August 2020

Contains a functions to help debug the lua modules. It allows to collect and view the values of several variables and/or points in your lua program, from a module (which is usual) or in several modules (which are required from the main module).

It is designed so that its functions are called from within the module that is to be debugged, calls that will have to be part of the code (of the module that you have designed, or that you want to improve or adapt) until you decide to delete them (when you already have determined the bug). Thus, you do not have to call any of its functions from an invoke.

Uses

One or several points to watch
Function abbreviations: w: where. n: names. v: variables. s: string.
Variables
Name Default
tab.oneline true
  • If it is false or it is true and contains nested tables, it will show a line for each item in the table and with an indent for each nested table.
  • If it is true and it does not contain nested tables, it shows the table in a line.
tab.allidx false

If it is true then also displays the numerical indexes of a table.

dec -1

Spaces for the decimals:

  • -1: It displays all required decimals.
  • 0: No decimals.
  • n: 1: one decimal, 2: two decimals, etc.
enabled true

If it is false all calls to the below functions do nothing.

nohtml false

In strings, it replaces < for ⪡ and > for ⪢.

plaintext false

Deletes html format.

One point to watch
Functions
w (where)
  • where: point label.
v (...)
  • ...: a number of variables = var1, var2...
wv (where, ...)
  • where: point label.
  • ...: a number of variables = var1, var2...
nv (...)
  • ...: a number of pairs of name-variable = name1, var1, name2, var2....
wnv (where, ...)
  • where: point label.
  • ...: a number of pairs of name-variable = name1, var1, name2, var2....
Several points to watch
Variables
Name Default
s

The string variable that holds the returned values from the next functions.

maxlines.num 100

The maxim number of lines (on calling the next functions).

maxlines.doerror true

If it is true and maxlines.num is reached, error(s) is called.

counter false

Adds an autoincremental number at the beginning of each call of a function.

Functions
breakline ()

Adds a break line in s.

wtos (where)

Equal to w, but the return string is stored in s.

vtos (...)

Equal to v, but the return string is stored in s.

wvtos (where, ...)

Equal to wv, but the return string is stored in s.

nvtos (...)

Equal to nv, but the return string is stored in s.

wnvtos (where, ...)

Igual a wnv, but the return string is stored in s.

Examples

One point to watch

Following the flow

local SD = require "Module:SimpleDebug"
return SD.v ('Here is reached')

returns:

Here is reached


Number of decimal places and value of a variable

local SD = require "Module:SimpleDebug"
SD.dec = 2
return SD.v (1/3)

returns:

0.33


Nohtml

local SD = require "Module:SimpleDebug"
SD.nohtml = true
return SD.v ("<b>bold</b>")

returns:

"⪡b⪢bold⪡/b⪢"


Plaintext

local SD = require "Module:SimpleDebug"
SD.plaintext = true
return SD.v ("<b>bold</b>")

returns:

"bold"


The value of several variables

local SD = require "Module:SimpleDebug"
local a = 12
local b = 'Hello'
return SD.v (a,b)

returns:

12  •  "Hello"


Non-assigned variable detection

local SD = require "Module:SimpleDebug"
local a = true
return SD.v (a,b)

returns:

true  •  nil


The value of a table

local SD = require "Module:SimpleDebug"
local a = {1, tab='a', 'b'}
return SD.v (a)

returns: { 1, "b", [tab]="a", }


local SD = require "Module:SimpleDebug"
local a = {{1,2,3},{4,5,6},{7,8,9}}
return SD.v (a)

returns:

{
  [1] = {1, 2, 3, },
  [2] = {4, 5, 6, },
  [3] = {7, 8, 9, },
} 


local SD = require "Module:SimpleDebug"
local a = {{First=1,2,3},{4,Second=5,6},{7,8,9}}
return SD.v (a)

returns:

{ 
 [1] = {2, 3, [First]=1, },
 [2] = {4, 6, [Second]=5, },
 [3] = {7, 8, 9, },
}


local SD = require "Module:SimpleDebug"
SD.tab.allidx = true
local a = {{1,2,3},{4,nil,6},{7,8,9}}
return SD.v (a)

returns:

{ 
  [1]={[1]=1, [2]=2, [3]=3, }, 
  [2]={[1]=4, [3]=6, }, 
  [3]={[1]=7, [2]=8, [3]=9, }, 
}


Usually, you implement these functions with error function:

local SD = require "Module:SimpleDebug"
local a = {{1,2,3},{4,5,6},{7,8,9}}
error (SD.v (a))

displays:

Lua error:Module:YourModule:Line:{

   [1] = {1, 2, 3, },
   [2] = {4, 5, 6, },
   [3] = {7, 8, 9, },
 }


All values of a table in multiline

local SD = require "Module:SimpleDebug"
SD.tab.oneline = false
local a = {{First=1,2,3},'Middle',{4,Second=5,6}}
return SD.v (a)

retorna:

{
 [1] = {
     [1] = 2,
     [2] = 3,
     ["First"] = 1,
   },
 [2] = "Middle",
 [3] = {
     [1] = 4,
     [2] = 6,
     ["Second"] = 5,
   },
}


The value of several variables with their name in a point

local SD = require "Module:SimpleDebug"
local a = 12
local b = 'Hello'
return SD.nv ('a',a,'b',b)

returns:

a: 12  •  b: "Hello"


Several points to watch

Following the flow

local SD = require "Module:SimpleDebug" 
local tab = {1,12,7}
function p.CheckValues ()
  local function LittleNum()
    SD.wtos ('little number')
  end
  local function BigNum(num)
    SD.wtos ('big='..num)
  end
  for i, num in ipairs(tab) do
    if num > 9 then
      BigNum(num)
    else
      LittleNum()
    end  
  end  
  error (SD.s)
end

returns:

Lua Error:Module:Your module:Line:

little number

big=12

little number.


With counter

local SD = require "Module:SimpleDebug" 
function Increm()
  local n = 0
  for i = 1, 3 do
    n = n + 2
    SD.vtos (n)
  end
end
SD.counter = true
Increm()
return SD.s

returns:

1  •  2

2  •  4

3  •  6

Monitoring of several variables

local SD = require "Module:SimpleDebug"
a = 12
b = 'Hello'
SD.vtos (1,a,b)
a = a + a
b = b..' world!'
SD.vtos ('Finally',a,b)
return SD.s

returns:

1 => 12  •  "Hello"

Finally => 24  •  "Hello world!"


local SD = require "Module:SimpleDebug"
SD.breakline ()
a = 12
b = 'Hello'
c = false
SD.nvtos (1,'a',a,'b',b,'c',c)
a = a + a
b = b..' world!'
SD.nvtos ('Finally','a',a,'b',b)
error (SD.s)

displays:

Lua error:Module:YourModule:Line:

1 => a: 12  •  b: "Hello"  •  c: false

Finally => a: 24  •  b: "Hello world!"

Variables and their presentation with conditions

local SD = require "Module:SimpleDebug"
SD.breakline()
SD.enabled = false
SD.maxlines.num = 3
local a = 'AA'
for i = 1, 10 do
  a = a + 'AA'
  if i == 3 then
    SD.enabled = true
  end
  SD.nvtos (i, string.len(a), a)
end

displays:

Lua error:Module:YourModule:Line:

3 => 8  •  "AAAAAAAA"

4 => 10  •  "AAAAAAAAAA"

5 => 12  •  "AAAAAAAAAAAA".