Hack (video game): Difference between revisions
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ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo |...|# #-----+----- |
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|..%|## #|.........| |
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# -----# #|.<nowiki>[</nowiki>......%L |
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Hack is the precursor to the roguelike game [[NetHack]]. |
Hack is the precursor to the roguelike game [[NetHack]]. |
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==External links== |
==External links== |
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* [http://www.digital-eel.com/files/hack121.zip Hack v1.2.1] |
* [http://www.digital-eel.com/files/hack121.zip Hack v1.2.1] |
Revision as of 04:07, 18 March 2007
Hack is a roguelike computer game originally written in 1982 by Jay Fenlason with the assistance of Kenny Woodland, Mike Thome, and Jon Payne. A greatly extended version was posted on Usenet in 1984 by Andries Brouwer.
Hack was an improved version of the Rogue computer game. It introduced pets and shops as additional gameplay elements and expanded available lists of monsters, items, and spells.
Some later versions of the game, on the Amiga for example, used graphical tiles in place of the letters and symbols originally used to delineate the game's elements.
Typical hack session
You hear some noises in the distance. ------ |....| ----- ##+....| |..$+# |...<| +...|# |....| |...|############### ------ ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo |...|# #-----+----- |..%|## #|.........| # -----# #|.[......%L -+---- ############## #|.........| |....| # #+@........| |....+#### ##----------- |....| |....+ ------ Level 1 Hp 15(15) Ac 9 Str 16 Exp 1 |
The $ represents money, % food of some kind, @ the person, [ armor, L a leprechaun.
Hack is the precursor to the roguelike game NetHack.