This module is intended to be used to create and edit intricate sports brackets that cannot be made by Module:RoundN or Module:Team bracket. For example, additional headers (for double-elimination brackets; 3rd-, 5th-, 7th-place matches; etc), singular omitted matches (i.e., having a horizonal line instead of a match), and N-way brackets (N teams per match). The syntax is slightly more complicated than the aforementioned brackets, but simpler than using the standard wikitable code.
enter the number of teams in each match. Use colm-teams-per-match to set individual columns
2
colm-headers
(optional) enter the row numbers where headers are desired in column m. Separate entries with ,. Half integer values are allowed.
Automatic
colm-matches
enter the row numbers where a match is desired in column m. Matches take up two rows by default. Separate entries with ,. Half integer values are allowed.
colm-lines
enter the row numbers where a line is desired (in leu of a match) in column m. Separate entries with ,. Half integer values are allowed.
colm-colm+1-paths
enter the starting and ending row numbers, separated by -, from columns m and m+1 where a path is desired. Separate entries with ,. Half integer values are allowed.
colm-colm+1-cross
enter the row number where paths intersect from column m to m+1.
compact
set to yes to vertically condense the bracket.
no
RDm-altname
Alternate name for RDm (e.g., if |RD1-altname=first, then first-team1 can be used instead of RD1-team1). Use RDmh-altname for cells under header mh.
text-altname
Alternate name for RDm-textk (e.g., if |text-altname=details, then RDm-details1 can be used instead of RDm-text1).
maxround
final round to display. This parameter should be omitted unless it is less than the default value set by rounds.
minround
first round to display.
1
autocol
set to yes or y to automatically set set maximum round to display based on entries.
no
col-spacing
the amount of space between rounds. Enter as a plain number (e.g., 10 for 10px).
5
seed-width
the width of the cells for seeds. Plain numbers are assumed to be in px units (e.g., 25 for 25px 2em for 2em)
25
team-width
the width of the cells for team names. Plain numbers are assumed to be in px units (e.g., 200 for 200px or 15em for 15em)
150
score-width
the width of the cells for scores. Plain numbers are assumed to be in px units (e.g., 25 or 25px 2em for 2em)
25
seeds
set to no to omit seeds in in all matches. set to yes to show seed cells to show for all matches.
legs
the number of legs for all rounds. Use RDm-legs to individually set columns. Use RDm-legsk to individually set teams.
1
autolegs
set to yes to automatically generate score cells per team. If legs or RDm-legs is used, autolegs will be set to no .
no
byes
set to yes to hide any team cells that are empty. Use RDm-byes to set individual columns.
no
aggregate
set to yes to add an aggregate score box to each match. Only matches with two or more legs will show the aggregate score box.
no
boldwinner
set to yes to automatically bold the seed/team/score with the higher score in each match.
no
RDm-shift
vertically shifts all of the entries in column m by the number entered.
0
RDm, RDmh
The header text of the (alpha hth) header in column m (e.g., RD1 for the first header and RD1b for the second header in column 1).
RDm-seedk
The seed of the kth team in column m. Alternatively, use RDmh-seedk for the kth team under header mh.
RDm-teamk
The name of the kth team in column m. Alternatively, use RDmh-teamk for the kth team under header mh.
RDm-scorek
The score of the kth team in column m. Alternatively, use RDmh-scorek for the kth team under header mh. Append the suffix -l for the lth leg or -agg for the aggregate score.
RDm-textk
The text above the kth match in column m. Alternatively, use RDmh-textk for the kth match under header mh.
RD-shade
the background color (in hex format, e.g. #ABCDEF) of all headers. Use RDm-shade or RDmh-shade for individual headers.
#F2F2F2
RDm-RD(m+1)-path
set to no or 0 to omit the paths from round m to round m+1. Note: Does not currently work for paths under subheaders.
set to numbered change the parameter name style of RDm-textk, RDm-seedk, RDm-teamk, and RDm-scorek to a numbered notation (|1=,|2=...). Set |seeds=yes add seeds.
indexed
Parameter hierarchy
Whenever there are multiple headers in a single column, more than one parameter may be assigned to a cell value. For example, in the following bracket, both |RD1-team3= and |RD1b-team1= can be used to assign the third team in the first column. By default, entries with subheader prefixes will override those without. In the below example, RD1b-team1 will override any value that has been set by RD1-team3.
Upper round
Lower round
RD1-team3 or RD1b-team1
Parameters used in articles take precedence over parameters used in the template itself. For example, suppose ArticleX used the template NTeamBracket, and suppose NTeamBracket had the parameter |RD1-seed1=1 set. If ArticleX implemented {{NTeamBracket|RD1-seed1=2}}, then the first team in round 1 would have a seed of 2.
Path codes
Path codes are entered in the form a-b, where a is associated match in the first column, and b is associated match in the second column. Path codes can be grouped; for example, (a,b)-c is equivalent to a-c, b-c. To add color, append :color to the end of a path, e.g. 3-5:red. Only one extra color can be used in a bracket.
Example
Output
1-3
(1,5)-3
3-1,3-5:red
Examples
Note: These are only examples to illustrate parameters. Standard 4-team, 8-team, etc. brackets are better handled by Module:Team bracket.
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