Module:TableTranslation
Appearance
local p = {}
-- Optional: RTL language codes for future Langx handling
local rtl_langs = {
ar = true, he = true, fa = true, ur = true,
ps = true, prs = true, syr = true, ckb = true,
}
local function is_rtl(code)
if not code then return false end
code = mw.ustring.lower(mw.text.trim(code))
return rtl_langs[code] or false
end
-- Helper: Build a rendered Lang template cell using frame:preprocess()
local function lang_cell(frame, code, text)
code = code or ""
text = text or ""
if code ~= "" then
return "| " .. frame:preprocess("{{Lang|" .. code .. "|" .. text .. "|italic=unset}}")
else
return "| " .. text
end
end
function p.render(frame)
local args = frame:getParent().args
local code1 = args["lang1code"]
local code2 = args["lang2code"]
if not code1 or not code2 then
return "Error: Please provide both lang1code and lang2code."
end
-- Fetch display names using {{ISO 639 name|code}}
local lang1 = frame:expandTemplate{ title = "ISO 639 name", args = { code1 } }
local lang2 = frame:expandTemplate{ title = "ISO 639 name", args = { code2 } }
local output = {}
table.insert(output, '{| class="wikitable sortable"')
table.insert(output, string.format("! %s !! %s", lang1, lang2))
-- Named parameter loop: text1/trans1, text2/trans2, etc.
local i = 1
while true do
local text = args["text" .. i]
local trans = args["trans" .. i]
if not text and not trans then break end
table.insert(output, "|-")
table.insert(output, lang_cell(frame, code1, text))
table.insert(output, lang_cell(frame, code2, trans))
i = i + 1
end
-- Positional fallback: |text|trans|text|trans|...
local index = 1
while true do
local text = args[index]
local trans = args[index + 1]
if not text and not trans then break end
table.insert(output, "|-")
table.insert(output, lang_cell(frame, code1, text))
table.insert(output, lang_cell(frame, code2, trans))
index = index + 2
end
table.insert(output, "|}")
return table.concat(output, "\n")
end
return p