Jump to content

Talk:Java 4K Game Programming Contest

Page contents not supported in other languages.
From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by Mlk (talk | contribs) at 14:09, 30 November 2006 (I need to fix my sig.). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

FYI, it will probably take a few days for me to finish editing this page. If it's alright with everyone, I'm going to leave the WIP tag on until I'm done. You can make minor changes if you wish, but be aware that I may be making massive changes at any given time. Thanks! --Jbanes 19:28, 13 June 2006 (UTC)[reply]

What is "The majority of these entries were Applets, as it was believed that separating the images from the class files would help reduce the size of the file. Future contests would see a reversal of this as game creators utilized compressed JAR files to reduce the size of their code." intended to say? As it stands, it's nonsense because applets can be deployed as compressed jars

At the time it was thought that putting the image files in the Jar would result in a larger JAR file than a jared class file, and Image files out side the Jar. However this was incorrect. ~ mlk 14:08, 30 November 2006 (UTC)[reply]