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Override (object-oriented programming)

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This is an old revision of this page, as edited by Mintguy (talk | contribs) at 15:24, 23 May 2003 (Sorry overing is most certainly not the same thing as simply a subroutine). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

In computer science's object-oriented programming, an override involves providing a different behavior or method for a subclass from that of the base class. Thids is the basic means of acheiving polymorphism object oriented designs.

See also: class, object