Jump to content

Scripting Layer for Android

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by TucanHolmes (talk | contribs) at 17:26, 31 August 2020 (Clean up the article, and add some update information about the project's current state). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.
SL4A
Original author(s)Damon Kohler
Repository
Written inC and Java
Operating systemAndroid
TypeLibrary
LicenseApache License 2.0
Websitegithub.com/damonkohler/sl4a

The Scripting Layer for Android (abridged as SL4A, and previously named Android Scripting Environment or ASE) is a library that allows the creation and running of scripts written in various scripting languages directly on Android devices.[1][2][3][4] SL4A is designed for developers and is still alpha quality software,[5] with its main branch no longer being under active development.[6] As of January 2016, other developers have forked the SL4A code to enable it to run on Android Lollipop and Android Marshmallow after development on the main code branch stopped, for example the kuri65536 branch of SL4A[7] and droid-python.[8]

These scripts have access to many of the APIs available to normal Java Android applications, but with a simplified interface. Scripts can be run interactively in a terminal, or in the background using the Android services architecture. Currently supported languages are:

SL4A was first announced by Google in June 2009, and was originally named "Android Scripting Environment" (ASE). It is, however, not an official Google product, even though many of its developers have worked for Google.[6] It was originally developed by Damon Kohler, and has grown through the contributions of many developers.[9][10]

See also

References

  1. ^ "Scripting Comes to Android". O'Reilly Media. 2009-06-09. Retrieved 2010-11-12.
  2. ^ "Scripting Comes to Android". Google. 2009-06-08. Retrieved 2010-11-12.
  3. ^ "Android Gets Scripting Support with Python, Lua, Beanshell; Ruby planned". infoq.com. 2009-06-30. Retrieved 2010-11-12.
  4. ^ "Python, Lua and BeanShell: Google's New Android Scripting". Linux Magazine. 2009-06-12. Retrieved 2010-11-13.
  5. ^ "android-scripting". SL4A project. Retrieved 2016-03-20. SL4A is designed for developers and is still alpha quality software
  6. ^ a b "sl4a/README.md at master · damonkohler/sl4a". GitHub. 2015-06-14. Retrieved 2020-08-31.{{cite web}}: CS1 maint: url-status (link)
  7. ^ "kuri65536 sl4a on GitHub". kuri65536. 2016-01-09.
  8. ^ "droid-python on GitHub". ainsophical. 2015-10-19.
  9. ^ Ferrill, Paul (2011). Pro Android Python with SL4A. Apress (via Google Books). p. 4. ISBN 9781430235699.
  10. ^ Barry, Paul (April 30, 2011). "Python for Android". Linux Journal (203).