--[[
This implements {{progression rainbow/manual}}
Next up, {{progression rainbow}} fully?
]]
require ('Module:No globals')
local getArgs = require ('Module:Arguments').getArgs
local p = {}
-- rounding to first decimal, from http://lua-users.org/wiki/SimpleRound
local function round(num)
return math.floor(num * 10 + 0.5) / 10
end
local function class_percent(param, divisor)
return tostring(round(100 * param / divisor)) .. '%'
end
local function percent_remaining(sum, divisor)
sum = sum - divisor
if sum ~= 0 then -- find this a bit specious
return tostring(round(-100 * sum / divisor)) .. '%'
else
return nil
end
end
local function category_count(category, project, frame)
return mw.site.stats.pagesInCategory(
category .. " " .. project .. ' articles',
'pages'
)
end
function p.main(frame)
local args = getArgs(frame)
return p._main(args, frame)
-- pretty sure that this call to extensionTag should be in _main
-- since a caller from a module should get the associated styles also
end
function p._main(args, frame)
-- is there a way that I can avoid passing a reference to the parent frame?
-- I need to be able to access extensionTag in p._main
-- these are defined on frame
local project
if args['project'] and args['project'] ~= '' then
project = args['project']
else
project = nil
end
local classes = {
{count = 0, class = 'List', category = 'List-Class'},
{count = 0, class = 'Stub', category = 'Stub-Class'},
{count = 0, class = 'Start', category = 'Start-Class'},
{count = 0, class = 'C', category = 'C-Class'},
{count = 0, class = 'B', category = 'B-Class'},
{count = 0, class = 'GA', category = 'GA-Class'},
{count = 0, class = 'A', category = 'A-Class'},
{count = 0, class = 'FA', category = 'FA-Class'}
}
local project_classes = {
{count = 0, class = 'FL', category = 'FL-Class'},
{count = 0, class = 'Unassessed', category = 'Unassessed'}
}
-- set the value from arguments in classes, first column
local sum_classes = 0
for i, class in pairs(classes) do
if project then
class['count'] = category_count(class['category'], project)
if class['class'] == 'FA' then
class['count'] = class['count'] + category_count(
project_classes[1]['category'],
project
)
end
elseif args[i] then
class['count'] = tonumber(args[i])
end
sum_classes = sum_classes + class['count']
end
local divisor
if project then
divisor = sum_classes + category_count(
project_classes[2]['category'],
project
)
else
divisor = args[9] or 100
end
local root = mw.html.create('table')
root:addClass('progression-rainbow')
:attr('role', 'presentation')
for i, class in pairs(classes) do
if class['count'] ~= 0 then
local percentage = class_percent(class['count'], divisor)
root:newline()
:tag('td')
:css('background', frame:expandTemplate{
title = 'class/colour', args = { class['class'] }}
)
:css('width', percentage)
:tag('span')
:wikitext(percentage .. " " .. class['category'])
:done()
:done()
end
end
root:newline()
local remaining = percent_remaining(sum_classes, divisor)
if remaining then
root:tag('td')
:addClass('remaining')
:css('width', remaining)
:tag('span')
:wikitext(remaining .. " remaining")
:done()
:done()
:newline()
end
-- not sure if I should be stringifying p._main return instead of returning
-- a table
return frame:extensionTag{
name = 'templatestyles',
args = { src = 'Progression rainbow/styles.css'}
} .. '\n' .. tostring(root) .. mw.dumpObject(classes)
end
return p