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Maxim Zhestkov

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Maxim Zhestkov
Максим Жестков
BornSeptember 20, 1985
Ulyanovsk
Years active2005—current
MovementDigital art
Websitehttps://zhestkov.studio/

Maxim Zhestkov is a digital artist and designer.[1][2] His significant style includes using spheres as a universal medium that represents blocks in complex structures[3], such as 'emotions, behaviors, thought processes, relationships, life, planets and the universe.'[4]

Early life and education

Born and raised in Ulyanovsk, Maxim got into digital illustration and video games as a child.[5] He studied architecture and graphic design at Ulyanovsk State University.[6]

Work

As a designer, Zhestkov worked on commissions for Google, Ford,[7] Microsoft, Adobe,[8] MTV, Nokia,[9] Adidas,[10] UEFA,[11], BMW.[12]

In his art practice, he aims to 'create a universal visual language that combines design, architecture, and computer graphics.' Using realistic digital simulations that are based on real-world physics,[13] Zhestkov explores algorithms made by nature and humanity.

In his work, the artist imagines different scenarios of the future, such as computing devices integrated into architecture in his film Computations[14] or artificial intelligence controlling its own evolution in Artificial Organisms.[15] Another theme present in his oeuvre is the examination of natural forces and patterns.[16][17]

Screenings and exhibitions

References

  1. ^ "Trip to 'Epsilon,' a Sci-Fi Base Station on an Alien Planet". www.vice.com. Retrieved 2021-12-20.
  2. ^ Mattei, Shanti Escalante-De; Mattei, Shanti Escalante-De (2021-11-10). "Swiss Venture Capitalist Revealed as Buyer of $29 M. Beeple Sculpture". ARTnews.com. Retrieved 2021-12-20.
  3. ^ "8 Questions With Maxim Zhestkov – Feel Desain | your daily dose of creativity" (in Italian). Retrieved 2021-12-17.
  4. ^ "Maxim Zhestkov Explores the Idea of Elements in Experimental Art Film". HYPEBEAST. 2017-09-02. Retrieved 2021-12-17.
  5. ^ "MAXIM ZHESTKOV DESIGN". Ninu Nina Interviews. Retrieved 2021-12-17.
  6. ^ "Abstract Animations by Maxim Zhestkov – BE OPEN BLOG". Retrieved 2021-12-17.
  7. ^ Barba-Court, Kala (2018-03-10). "Hypnotic CGI Art by Maxim Zhestkov". PLAIN Magazine. Retrieved 2021-12-17.
  8. ^ S, Teo; igliano (2018-03-22). "MAXIM ZHESTKOV". WeVux. Retrieved 2021-12-17.
  9. ^ "Sputnik by Maxim Zhestkov". IAMAG Inspiration. 2015-12-14. Retrieved 2021-12-17.
  10. ^ "Maxim Zhestkov's odyssey to outlandish worlds". DesignWanted. 2020-08-17. Retrieved 2021-12-17.
  11. ^ Anonym. "Palace Bridge, Lakhta Center and Suprematism: the logo of the Champions League final of the season 2021/22 was presented in St. Petersburg | tellerreport.com". www.tellerreport.com. Retrieved 2021-12-17.
  12. ^ "A new reality: Maxim Zhestkov and the BMW i4 | BMW.com". www.bmw.com. Retrieved 2021-12-20.
  13. ^ "MAXIM ZHESTKOV, dissecting the source code of nature in intricate CG simulations | CLOT Magazine". Retrieved 2021-12-17.
  14. ^ Davies, Katie Marie. "This mesmerising digital art film imagines a future where your computer comes to life". The Calvert Journal. Retrieved 2021-12-17.
  15. ^ "maxim zhestkov simulates budding AI creatures that will overtake the metaverse". designboom | architecture & design magazine. 2021-11-23. Retrieved 2021-12-17.
  16. ^ "maxim zhestkov demonstrates how particles combine to form complex relationships". designboom | architecture & design magazine. 2017-09-03. Retrieved 2021-12-17.
  17. ^ "Volumes By Maxim Zhestkov". IGNANT. 2018-03-08. Retrieved 2021-12-17.
  18. ^ London, Unit. "Transformations at Unit London". Retrieved 2021-12-17.
  19. ^ "Contemporary Istanbul intends to explore the healing power of art". www.gulftoday.ae. Retrieved 2021-12-17.
  20. ^ "COSMOSCOW: THE INBETWEEN - MOSCOW, RUSSIA". Studio As We Are. Retrieved 2021-12-17.
  21. ^ "Artificial Intelligence and Intercultural Dialogue". hermitagemuseum.org. Retrieved 2021-12-17.{{cite web}}: CS1 maint: url-status (link)
  22. ^ "With Its Serene Amphitheater, Neri&Hu's "Introverted" Aranya Art Center Completes in China". Metropolis. Retrieved 2021-12-17.
  23. ^ "Immerse yourself in wonders and mysteries of the deep sea". SHINE. Retrieved 2021-12-20.
  24. ^ "Ars Electronica Animation Festival 2018" (PDF). Ars Electronica. Retrieved 2021-12-17.{{cite web}}: CS1 maint: url-status (link)