Jump to content

The Flintstones (pinball)

From Wikipedia, the free encyclopedia
This is an old revision of this page, as edited by SmackBot (talk | contribs) at 21:18, 19 June 2007 (Date/fix the maintenance tags or gen fixes). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

There are two pinball games based on The Flintstones, one from the TV series made by Innovative Concepts in Entertainment (ICE), and a Williams machine based on the movie.

File:Flintstones pinball machine.jpg
The Flintstones's pinball machine.

ICE Machine

The ICE machine was a coin-operated ticket vendor produced in 1994 with a cabinet designed to look like a car from the TV series.

The key features:

  • The molded plastic playfield measures approximately 3 feet by 5 feet and uses a 2-inch foil-coated plastic ball.
  • Two oversized flippers are at the bottom and a third regular Data East flipper assembly is elevated in mid-playfield.
  • Uses an oversized LED dot matrix display.


The Flintstones
ManufacturerWilliams
Release dateJuly 1994
SystemWilliams WPC Security (WPC-S)
DesignDesigner: John Trudeau
Programmer: Jeff Johnson
Artwork: Kevin O'Connor
Mechanics: Ernie Pizarro
Music: Dave Zabriskie
Sounds: Dave Zabriskie
Production run4,779

Williams machine

In 1994, Williams (gaming company) released another pinball machine based on The Flintstones. Unlike of the previous machine, the Williams machine was based in the film, rather than the TV series.

This game also featured new speech provided by John Goodman, Rick Moranis and Harvey Korman reprising their respective roles, as well the theme song from the TV series.

Gameplay

There are 4 modes in this game, with a Mystery Mode for completing them. Start a mode my completing 1-2-3 on the ramps. All three shots may not be on the same ramp so look for the lights, and watch to see which flipper the ball goes to. This could be a problem if there are burnt out globes. The modes are displayed in a line on the playfield. Lit ones have been played, the flashing one will be started next, and off ones are yet to be played. Modes can run concurrently, and during multiball. The bumpers change the currently flashing mode. The modes are:

  • Fred's Choice
  • Joe's Diner
  • Bedrock Water Buffalo's
  • Dino Frenzy (multiball mode)

Once that the modes were completed, the Start Mode saucer will lit to Mystery Mode, a wizard mode where you have 20 seconds to knock down the BED and ROCK drop targets for 100 million. Each targets down scores 5 million. The mode ends after 20 seconds, or when the big points are awarded, and Fred's Choice will become the currently flashing mode.