Godzilla: Unleashed
Godzilla: Unleashed | |
---|---|
![]() A poster to be given out at G-Fest XIV | |
Developer(s) | Pipeworks Software, Inc. and Santa Cruz Games |
Publisher(s) | Atari |
Platform(s) | NDS, Wii, PSP |
Release | Fall 2007[1] |
Genre(s) | Fighting |
Mode(s) | Single player, multiplayer |
Godzilla: Unleashed, abbreviated as G3, GU or G:U, is an upcoming Nintendo DS, Wii and PlayStation Portable video game based on the Godzilla film franchise. Like the previous three home console entries in the Godzilla video game series, the Wii and PSP versions of the game will be developed by Pipeworks and published by Atari. The Nintendo DS version will be developed by Santa Cruz Games and likewise published by Atari. An IGN interview with Pipeworks indicates that the game is being built from the ground up and is specifically designed with the Wii Remote in mind.[2]
Gameplay
Arenas
A total of eight levels have been announced for Unleashed that are surrounded by crystals as boundary lines.[3] The revealed arenas are Sydney, New York City and Monster Island. San Francisco and Chicago are in the trailer with an erupting volcano. The volcano replaces Lake Michigan.
Critical Mass
A new feature introduced for the Wii version of Unleashed is Critical Mass.[4] It is the Unleashed version of the Save the Earth Rage Mode. The monsters achieve Critical Mass by either destroying the crystals or absorbing their energies. While in Critical Mass, the monsters burst apart at the seams with glowing red light and deal significantly more damage at the cost of their defense. "Unleashed" has also replaced "Rage Attacks" with "Power Surges"; super-powerful attacks that are available in "Critical Mass", and which are unlocked after defeating enemy "boss" monsters in "Critical Mass" while in the "Story Mode" of the game.[4] "Power Surges" are only usable in "Single Player Mode", and any one monster can have several "Power Surges". For example, two of Godzilla 2000's "Power Surges" are the "Radiation Surge", which enables the "Nuclear Pulse" Rage Attack, and the "Fire Surge", which enables the "Finishing Breath" Rage Attack.[4]
Kaiju confirmed
So far, Atari has revealed ten kaiju, with an eventual total of at least twenty-three,[1] two of which are brand new.[5] There are four factions: Earth Defenders, Alien, Global Defense Force and Mutants.[6]

Wii version
- Earth Defenders
- Alien
- Global Defense Force
- Unclassified
- Obsidius
- Krystalak
- Mothra
Nintendo DS version
Several creatures have been revealed for the Nintendo DS,[8][9] including images of a sphinx-like creature that surfaced at IGN.[10]
- Godzilla (Unspecified era)
- Gigan (Showa)
- Megalon
- Mothra (Heisei)
- Battra
- Anguirus
- Biollante
- SpaceGodzilla
- Ebirah
- Mechagodzilla
Story
The storyline of Unleashed begins with a meteor shower raining down on Earth, causing climate shifts and earthquakes. Simultaneously, the kaiju of Earth begin to attack cities across the globe.[11] Factions form among the members of Earth as well as the monsters attacking them, totalling four monster factions. Choices within the story affect later events, including the relationships between Earth factions and the monster ones.[11] Earth Defenders, Global Defense Force, Alien and Mutants have been confirmed by Pipeworks as factions in Unleashed.[6]
Nintendo DS differences
The Nintendo DS version of Unleashed features gameplay akin to a side-scroller, similar to that of the Godzilla: Monster of Monsters.[12] Although graphically 3D, its 2D gameplay could be said to make the game 2.5D, much like New Super Mario Bros.. Using the two-screen display of the Nintendo DS, flying monsters appear on the top screen, whilst grounded monster appear on the bottom screen.[12] A multi-player option will allow for a different player to control each monster.[12]
Development

There are plans to use WiiConnect24 support for downloading purposes, but exact details have yet to be announced.[3]
A recent IGN blog stated they will profile new monsters weekly.[13]
References
- ^ a b http://www.gametrailers.com/player/21271.html
- ^ a b c d e Ekberg, Brian (2007-02-22). "Godzilla: Unleashed First Look". GameSpot. CNET. Retrieved 2007-07-04.
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(help) - ^ a b Mirjahangir, Chris (2007-04-20). "Interview". Toho Kingdom. Retrieved 2007-07-04.
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(help) - ^ a b c d "Godzilla: Unleashed Designer Diary #2 - Critical Mass". GameSpot. CNET. 2007-06-20. Retrieved 2007-07-04.
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was invoked but never defined (see the help page). - ^ a b Buffa, Chris. "Preview : Godzilla: Unleashed". GameDaily. Retrieved 2007-07-04.
- ^ a b c Casamassina, Matt (2007-06-22). "Godzilla: Unleashed Monster Reveal". IGN. CNET. Retrieved 2007-07-04.
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(help) - ^ http://media.ds.ign.com/media/881/881548/imgs_1.html
- ^ http://i2.photobucket.com/albums/y48/MRCHRIS55/page3-1.jpg
- ^ "Godzilla: Unleashed (DS)". IGN. CNET. Retrieved 2007-07-04.
- ^ a b "Godzilla: Unleashed Designer Diary #1 - The Story". GameSpot. CNET. 2007-05-21. Retrieved 2007-07-04.
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(help) - ^ a b c Harris, Craig (2007-02-21). "Godzilla: Unleashed First Impressions". IGN. CNET. Retrieved 2007-07-04.
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(help) - ^ http://wii.ign.com/articles/798/798892p1.html