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Anime

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The term aníme in English refers to Japanese animation. The word appears in written form in three katakana characters a, ni, me (アニメ). Japanese prounciation approximates "ah-nee-meh" (without a long "me" sound, but rather like a truncated pronunciation of "met"), but in the United States speakers typically pronounce the word as "an-ee-may" ("an" pronounced as in "hand").

The English word transliterates a Japanese term. General etymological belief traces it in its turn to an abbreviation of the Japanese transliteration of the English word "animation" (shortened, as many foreign words appear in Japanese). Some anime fans claim the Japanese word comes from the French animé, ("animated"). Most Japanese do not believe this derivation.

Internationally, anime once bore the popular name "Japanimation", but this term has fallen into disuse. Fans preferably pronounced the word as though it abbreviated the phrase "Japan Animation". It saw the most usage during the 1970s and 1980s, which generally comprise the first and second waves of anime fandom. The term survived at least into the early 1990s but seemed to fade away shortly before the mid-1990s anime resurgence. In general, the term "Japanimation" now only appears in nostalgic contexts (although anime itself has revived the name again quite recently).


The voice actors for anime usually bear the Japanese equivalent designation: seiyuu.

Anime characteristics

Anime features a great variety of genres, unique artistic style and deep, emotional stories. As with live-action cinema, it spans: adventure, science fiction, children's stories, romance, medieval fantasy, erotica (hentai) and others. Anime has become an expressly commercial art form; producers and marketers aim for very specific audiences, with well-defined categories for shonen (boys) and shoujo (girls) genres, as well as for teenagers and adults.

Critics contend that the name "anime" seems very appropriate, for the cartoons appear "almost animated". Most anime makers shoot their films with 8 frames per second, the minimum number needed to make an object appear to move. (Live-action television uses either 25 or 30 frames per second; movie films 24 frames per second.) Osamu Tezuka invented the 8 frames per second technology, along with many other innovations, but with the intention of using it as a temporary measure to produce one episode every week with inexperienced animation staff. Anime studios have perfected techniques to draw as little new animation as possible, using scrolling or repeating backgrounds, still shots of characters sliding across the screen, and dialogue which involves only animating the mouths while the rest of the screen remains absolutely still. Others argue that the best anime emphasize sophisticated direction over actual animation (character movement), providing an illusion of motion where none exists. Naturally, this is only the case in old anime - most of which is the only anime known in western countries, which is why many percieve anime to be animated so badly. However, new anime is quite different, and uses way more frames than eight, easily reaching the same level of animation of the newest disney movies. Therefore, the eight-frame standart is a relic of the past, and criticism of it is rather redundant, because it was already changed years ago.

Outside Japan

Traditionally, boys and young men comprise the main audience outside Japan, so most translated anime tends to belong to the shonen style, such as Bubblegum Crisis, Tenchi Muyo! and Gundam. However, shoujo anime has had some recent success in the West in the form of Sailor Moon, Card Captor Sakura, and Revolutionary Girl Utena. Anime fans hope that the positive publicity surrounding Hayao Miyazaki's acclaimed film Spirited Away, which won the 2002 Academy Award for Best Animated Feature, may spur further mainstream acceptance of the form.

Growth in North America

In North America public reaction to anime remains mixed, with lingering stereotypes of television series like Speed Racer combining with sensationalized reports of the more risqué adult entertainment productions. However, anime series have become a staple of cable television such as the Cartoon Network for both their children's and adult programming blocks, and now on the dedicated Anime Network. Anime has in the last few years become an extremely strong seller on home video, with many major retailers now carrying and displaying anime as a distinct genre.

Strong North American sales of anime (such as Spirited Away) have encouraged Disney to announce the video release of two more Hayao Miyazaki features in late 2003 (after years of that company seemingly ignoring them).

North Americans now have ready access to anime works. Local networks in the United States, such as Fox and the WB, have imports from the east in their Saturday morning children's television blocks. One can find an even greater selection of anime on the Cartoon Network. The Action Channel also shows anime movies frequently. YTV and Teletoon in Canada also have a few anime programs on their schedules. Last but not least, the VOD service "Anime Network", the first channel in North America wholly dedicated to anime, started operations in late 2002.

Print publications focussed on the world of anime have also become increasingly popular in the United States, with Newtype USA (the English-language version of the Japanese magazine Newtype) the circulation leader.

Many of the more serious anime, and many of the direct-to-video productions called OVA (Original Video Animation) or OAV (Original Animation Video), originate with an American anime fan audience in mind. In Japan these more serious animes lack the popularity of the more child-focussed productions — although in Japan adults also greatly appreciate these seemingly child-oriented animes.

Of late, anime has become so popular in North America (specifically, the United States) that some cartoon shows are now imitating the style of drawing in what is known as amerime.

Anime conventions form an important focus for the anime fan base. Often annual, these conventions allow fans of anime to come together and socialize on a large scale. Many conventions invite guests from overseas. Some of the longer-established and larger conventions include:

Notable names in Anime

  • Hayao Miyazaki has achieved general respect as director/producer of many quintessential anime works such as Kaze no Tani no Naushika (Nausicaä of the Valley of Wind), Tonari no Totoro (My Neighbor Totoro), Mononoke Hime (Princess Mononoke), Laputa and Sen to Chihiro no Kamikakushi (Spirited Away). He also worked on other famous early anime like Lupin III and early World Masterpiece Theater television shows (with his long time friend Isao Takahata). His works typically feature elaborate and painterly background drawings combined with animation that has higher framerates (and budgets) than most anime.
  • Go Nagai's contributions to anime/manga compare with Jack Kirby's work in comic books. Nagai pioneered several genres of anime/manga, and for years many producers imitated his style. His action-packed science fiction series featured among the first anime widely broadcast in the United States (under the American titles Force Five and Tranzor Z). Most of these works Nagai originally wrote as manga prior to their later adaptation into anime.
  • Satoshi Kon, the young highly-regarded director of Perfect Blue, Millennium Actress, Tokyo Godfathers and the TV series Paranoia Agent. Often seen as the most promising young director of anime.
  • Shinichi Watanabe, also known as "Nabeshin," who directed and appeared in the popular parody anime Excel Saga, well-known for both his gonzo animation style and his large afro hairdo.

Types of Anime

by Target audience

Genres

(lolicon/Shota/yaoi/yuri are also used to talk about pornographic material)

List of Japanese Animation Studios

List of non-Japanese Anime Distributors

See also

General sites

Specific pages/articles

Specific anime companies