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Xenosaga

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Xenosaga (ゼノサーガ Zenosāga) is primarily a series of video games developed by Monolith Soft and published by Namco. Although several side stories and spinoff projects have been developed, Xenosaga's main story is in the form of a trilogy of PlayStation 2 video games.

The Xenosaga series serves as a spiritual successor to the game Xenogears, which was released in 1998 for the PlayStation by Squaresoft (now Square Enix). Outside of allusions and homages, there is no relationship between the two storylines, although it is was once commonly thought that Xenogears would somehow fit into the Xenosaga storyline. The creator of both Xenogears and Xenosaga is Tetsuya Takahashi, who left Squaresoft in 1999 along with Hirohide Sugiura. Using funds from Namco, they restarted Monolith Soft and the Xenosaga project.

The first game in the primary trilogy, Episode I: Der Wille zur Macht, was released in February 2002 in the Japanese market, and then in February 2003 in the American market. Episode II: Jenseits von Gut und Böse was released in June 2004 in Japan and February 2005 in North America. Xenosaga: The Animation, an anime based on Episode I, premiered on TV Asahi in Japan on January 5, 2005. Xenosaga: Pied Piper, a 3 chapter-long cellphone-based game depicting the history of cyborg "Ziggurat 8" 100 years before the start of Episode I, was released in Japan in July 2004. Pied Piper was not released in the United States. Currently in development, Episode III: Also sprach Zarathustra will be the final title in the Xenosaga series, effectively cutting the initial projection of the series in half (see section). A retelling of the first two episodes (titled Xenosaga I & II) for the Nintendo DS has been announced. This release is rumored to be the final version of Xenosaga DS. [1]

All three episodes of the main Xenosaga trilogy are named after the books of Friedrich Wilhelm Nietzsche. Several Nietzschean concepts and references appear throughout the series.

Story

Plot summary

Template:Spoilers It is the year T.C. 4767, and mankind exists on distant planets and artificial colonies. Earth is seemingly gone; it has been erased from starmaps and renamed "Lost Jerusalem". The capital of all known space is Fifth Jerusalem, where the Galaxy Federation supposedly keeps watch over mankind.

For the past fourteen years, a mysterious enemy known as the Gnosis has started to attack man's colonies seemingly indiscriminately. It is largely believed that the Gnosis were brought into the universe by a scientist named Joachim Mizrahi during the Miltian Conflict of T.C. 4753, but there is more to that story than the public really knows.

File:Original Zohar Xenosaga.jpg
The Zohar, a central artifact in the Xenosaga series.

Since the Miltian Conflict, an artifact known as the Zohar has become a topic of interest. Several factions, including the underground Ormus and the Galaxy Federation, wish to harness its power. Both groups believe two things; first, the Gnosis are seemingly attracted to the object; second, the Zohar is a power source and the prison of U-DO, a formidable wave existence. Therefore, their logic is that the Zohar could be both the key to the Gnosis destruction, and a pathway to unlimited power. Tests on the Zohar's power have been made by the aforementioned Joachim Mizrahi, the Galaxy Federation, and a mysterious Ormus-aligned scientist known as Sellers. The results of these tests has been the development of several Zohar Emulators, or copies of the original Zohar that vanished during the Miltian Conflict. Nevertheless, the original Zohar's power eclipses the the energy output of any known Emulator, despite the fact that one of the Emulator experiments resulted in the disappearence of the planet Ariadne. Therefore, both the aformentioned Ormus society and the Galaxy Federation have become obsessed with finding the original artifiact that was sealed away on Miltia at the end of the Miltian Conflict. However, the key to bringing back Miltia and the Original Zohar is sealed away in the Y-Data, which is in the hands of a Realian called MOMO. In order for the Ormus society to gain control of the Y-Data, they must hatch a plot against the Galaxy Federation and its allies by using a series of sub-organizations and insiders.

Meanwhile, Vector Industries, the largest corporation in existence and the primary arms manufacturer for the Galaxy Federation, is currently researching new ways to use nanotechnology to build an unstoppable battle android, code-named KOS-MOS. This is quite controversial, since androids have been replaced for many, many years by artificial life-forms known as Realians, which have proven far more effective in combat. However, Vector Industries and their head of R&D, Shion Uzuki, have other ideas. Shion, a simple researcher traveling on the starship Woglinde, becomes involved in a conspiracy not only to control the mysterious Gnosis and Original Zohar, but to reshape the destiny of all mankind.

For detailed information on the storyline aspects of Xenosaga, please visit Xenosaga lists.

Playable characters

Xenosaga features a cast that is slowly developed and introduced as the series develops. The following is a brief description of the playable characters featured in the series, in order of playability.

Shion Uzuki — The chief engineer of Vector Industries' first R&D division, Shion is a young woman who is the lead designer in the KOS-MOS project. She also specializes in Realian technology. However, as the plot develops and corrpution is revealed, Shion will distance herself from Vector. Shion is ignorant to the fact that her role in the story is greater than it appears.

KOS-MOS — KOS-MOS is a female battle android developed by Vector Industries (primarily Shion and Kevin Winnicot). Although her development was delayed by an incident two years prior to Episode I, she becomes fully functional during the Woglinde disaster. KOS-MOS has a strong loyalty to Shion that is only overruled by unknown commands from Vector Industries.

Ziggurat 8 — A humanoid cyborg who wishes to be brainwashed because of traumatic experiences as a human being. Ziggurat 8 ("Ziggy") befriends MOMO while rescuing her from the U-TIC asteroid "Pleroma" during Episode I. Ziggy's past rises again in several instances, primarily in Episode II.

MOMO — A female 100-series Observational Realian developed by Joachim Mizrahi and modeled after his daughter Sakura, MOMO is captured by the U-TIC Organization because she carries valuable information: the Y-Data. MOMO soon befriends Ziggurat 8 when he rescues her from Pleroma. As the story continues, MOMO also develops a close relationship with Jr.

chaos — An enigmatic figure who appears to be a white-haired teenager. A member of the Elsa crew, chaos' origins are unknown. However, he does possess the power to destroy Gnosis with the touch of his hand - in tense situations.

Jr. — A U.R.T.V. unit who played an integral role in the Miltian Conflict, Jr. is a man trapped in a child's body due to his gene modification. Currently, Jr. is a leader of the Kukai Foundation, which is run by his fellow U.R.T.V., Gaignun Kukai. Throughout Episode I and Episode II, Jr. develops a relationship with MOMO.

Jin Uzuki — Shion Uzuki's older brother, Jin Uzuki runs a bookstore on Second Miltia. However, he was once a sword-wielding Federation commander who attempted to unlock the truth behind the Miltian Conflict. In Episode II, he joins the quest to confirm what he learned about the Conflict.

Allen Ridgely — Shion's assistant and friend, Allen is the second in command of the KOS-MOS project. Although two years older than Shion, he is relatively new to Vector Industries and is her junior in the organization. Allen often acts shy around Shion because he is in love with her, although she is rather oblivious to this fact. Allen will not become a playable character until Episode III is released.

Allusions and influences

Like Xenogears, Xenosaga contains religious and historical allusions, which often involve names and terms. For example, "KOS-MOS" is derived from the Greek 'kosmos', which means "universe, order, and harmony". Another example is chaos, who is also identified as "Yeshua". Furthermore, "Abel" and "Abel's Ark" are references to a biblical figure of the same name.

Xenosaga's storyline has several influences, including Gnostic plot devices. Intertwined with the symbolism of the series are themes of Nietzsche, Jungian psychology, and the biblical Book of Revelation. Buried beneath the mythological and psychological references are the questions the series asks, which often deal with the meaning of life and the truth behind figures and artifacts.

While the timeline of Xenosaga does not correspond completely to that set out in Xenogears, the two are largely synchronous. T.C. 4767 is the year the events of the game take place, according to the Xenogears Perfect Works Book, but in that same year the Eldridge is supposed to have been launched and no mention of that is made in Episode I. However, Xenosaga does use several elements, themes, and plotlines from Xenogears.

Template:Endspoiler

Primary trilogy

Xenosaga Episode I: Der Wille zur Macht

File:ZoharEmulator.jpg
One of the twelve Zohar Emulators (top left).

Xenosaga Episode I: Der Wille zur Macht is a Role Playing Game for the PlayStation 2 and the first title in the series. Der Wille zur Macht, literally "The Will To Power", is a reference to Nietzsche's thus named concept of an assumed rudimentary a-teleological force that elicits all activity stinted to existence itself.

Episode I serves as an exposition to the storyline; it introduces or mentions most of the main protagonists and antagonists, establishes a plot involving the Gnosis and the recovery of the Zohar Emulators, and provides foreshadowing to important past or future events. Several plot points - such as the significance of the Miltian Conflict, the manipulators behind the U-TIC Organization, and the backstories and motivations of many characters - are left unanswered for the player to question prior to playing Episode II.

Episode I generally received high marks, although critics were mixed about a variety of issues (see section). The game's battle system introduces new concepts not common among popular RPG titles, and the soundtrack is performed by the London Philharmonic Orchestra.

Episode I was never released in PAL regions much to the dismay of European and Australian gamers.

Xenosaga Episode II: Jenseits von Gut und Böse

Xenosaga Episode II: Jenseits von Gut und Böse is a Role Playing Game for the PlayStation 2 and the second installation in the series. Jenseits von Gut und Böse, literally "Beyond Good and Evil", is taken from a philosophical work by Friedrich Nietzsche of the same name.

Episode II continues the storyline started in Episode I. The backstories and significance of Albedo, Nigrego/Gaignun, and Rubedo/Jr. are developed. Multiple secret organizations are uncovered, including Ormus and Hyams. The Gnosis take a back seat for Episode II; instead, the main plot focuses the search for the Zohar, which culminates in a crisis at the location of Old Miltia. The cast from Episode I plays an important role in the events that transpire on Old Miltia. Although there are several loose ends and characters unaccounted for in Episode II, it concludes without a sudden cliffhanger. This is underscored by the fact that Episode III will take place a full year later.

Episode II offers changes some of Episode I's elements, including different graphics, a modified battle system, and shorter cutscenes. These changes led to mixed results (see section). Moreover, after the release of Episode II, several Monolith Soft employees were removed from the project (see below).

Xenosaga Episode III: Also sprach Zarathustra

Xenosaga Episode III: Also sprach Zarathustra will be the third and (as of now) final game of the primary series. It will be released on PlayStation 2. Also sprach Zarathustra, literally "Thus Spoke Zarathustra", is also the title to Nietzsche's most famous work, which introduced the Übermensch and popularised the phrase "God is dead".

In September 2005, it was officially announced that Episode III would mark the premature end to the series, which was originally planned to span six titles. Episode III will continue the storyline using the current cast of characters, with the addition of several new antagonists. A release date for Episode III has not been announced.

Side stories

Xenosaga: Pied Piper

Released on mobile phones, this Xenosaga side-story is set 100 years prior to the start of Episode I and explores the past of the cyborg character Ziggy when he was a human named Jan Sauer and working for the Galaxy Federation's counter-terrorism task force. The purpose of Pied Piper is to develop the back stories of some of the most important, yet rarely felt presences in the Xenosaga universe, including Ziggy, chaos, Wilhelm, Voyager and Dr. Dimitri Yuriev. The plot itself spans three chapters. It centers around Sauer and his team as they track a serial killer known only by the hacker alias "Voyager", who kills his victims using the U.M.N. network. The game was also Soraya Saga's final contribution to the Xenosaga project.

Xenosaga I & II

Originally under the working title Xenosaga DS, Xenosaga I & II is a re-telling of the first two episodes of the game for the Nintendo DS handheld system. The game's script is by Yuichiro Takeda, who worked on Xenosaga: The Animation. Hiroshi Takeuchi, of Cowboy Bebop fame, is responsible for character art, which has been promised to be dramatically different from the PlayStation 2 titles. Music for the game is being composed by Kousuke Yamashita, who's previous works include Nobunaga's Ambition and Mahou Sentai Majirenjaa Tabidate. Yamashita is the fourth composer to score a Xenosaga video game after Yasunori Mitsuda, Yuki Kajiura and Shinji Hosoe.

Xenosaga I & II will not be an exact retelling of the previous two games; some minor changes will be made to the storyline of the game without changing the pre-existing elements which the first games have already laid out. Some scenarios will be edited and some new but minor characters are said to be included in these new parts. The Episode II portion of the game, originally told through Jr.'s perspective, will now focus on Shion, much like Episode I and Episode III.

The game plays out on the DS' top screen from the 3/4s perspective while the bottom touch screen is used to issue commands and navigate menus. The game's battle mechanics follow Episode I's style as opposed to Episode II. [2]

Xenosaga I & II is scheduled to be released in Japan on the 30th March, 2006. No mention has been made thus far as to an international release.

Other projects

Xenosaga: The Animation

Main article: Xenosaga: The Animation

An anime based on Xenosaga, titled Xenosaga: The Animation, premiered on TV Asahi in Japan on January 5, 2005. The anime itself follows the story of Xenosaga closely, albeit removing several scenes and adding others. Some scenes were entirely re-written for the show's purposes. The pacing has the viewer running through the first ten to fifteen hours of gameplay of Episode I in the first five episodes. Given the nature of the anime, it works best as a supplement to Episode I; some points that the game explained poorly or didn't explain at all are brought to light in the anime. Despite the changes, many fans prefer The Animation over the movie DVD of Episode I given with pre-orders of Episode II, saying that the DVD was a poorly assembled group of cutscenes; the quality of the DVD is significantly lower than that of the original PlayStation 2 cutscenes.

Xenosaga: The Manga

Template:Future comic In 2004, an official Japanese manga adaptation for the series was written by Atsushi Baba and published by Zero Sum Comics. As of 2006, Baba has finished development of Episode I's adaptation and is currently working on Episode II. It is believed that the manga will focus more closely on character development rather than scientific, religious jargon and mysterious shadow games much like with the Neon Genesis Evangelion manga.

Series controversy

In recent years, the Xenosaga project has seen the resignation of staff who were contributors to the game Xenogears and/or the first episode of Xenosaga. As of Episode II, Tetsuya Takahashi and Soraya Saga were removed from the Xenosaga team. According to a column by Saga, the original draft of Episode II, written by the aformentioned designers, was altered due to their removal from the project. However, this information was recently removed from Saga's website.[3] While Saga is not working on the series anymore, Takahashi continues to be involved, albeit in a non-production role. The music composer, Yasunori Mitsuda, has also left the Xenosaga series as of Episode II. After these events, Episode III was declared to be the last primary Xenosaga episode.

Tetsuya Takahashi, Kunihiko Tanaka (character designer), and Yasunori Mitsuda have been contributors to the series since its origins. While Tanaka (the only remaining member of the three) re-illustrated the characters for Episode II, he has since distanced himself from the project.

Footnotes

  1. ^ RPGamer announcement Deals with information relating to the development of Xenosaga I & II, as well as some details on Episode III.
  2. ^ IGN DS Xenosaga I & II preview Used for most information regarding Xenosaga I & II.
  3. ^ Soraya Saga's website Information relating to staff issues were deleted from Saga's webpage.

See also