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Constructive Solid Geometry

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This is an old revision of this page, as edited by Tarquin (talk | contribs) at 17:07, 18 December 2002 (Unreal). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Constructive Solid Geometry, or CSG, is a modelling technique used in 3D computer graphics, in which complex shapes are formed through the boolean union, difference, or intersection of basic geometric shapes.

In particular, the Unreal game engine uses this system.

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