Donkey Kong Country 2
Donkey Kong Country 2: Diddy's Kong Quest | |
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Developer(s) | Rareware |
Publisher(s) | Nintendo |
Platform(s) | SFC/SNES, Game Boy Advance |
Release | ![]() ![]() |
Genre(s) | Platform game |
Mode(s) | Single player, multiplayer |
Donkey Kong Country 2: Diddy's Kong Quest, known in Japan as Super Donkey Kong 2, is a video game made for Nintendo's Super NES (Super Famicom in Japan) video game console. It was released in 1995 as a sequel to Donkey Kong Country. It was developed by Rare Ltd. and published by Nintendo.
Description
In this game, Diddy Kong and his girlfriend Dixie Kong have to save Donkey Kong from Kaptain K. Rool (actually the same character as King K. Rool in Donkey Kong Country, but in a different guise).
The game starts where the first Donkey Kong Country left off, in Gangplank Galleon. For this reason, the game's theme became largely about sailing and pirates. The game contained new features, such as the ability to transform into various animals (the first game included the animals, but the characters usually rode them and were only able to transform into them in bonus stages). While the game introduced new features, it also abandoned many features that were in Donkey Kong Country. For example, the steel barrel was removed which were revived in the sequel Donkey Kong Country 3, eliminating the ability to roll on barrels. Another feature that was removed was the ability to find hidden items in the ground.
Characters
Other characters that were not playable:
- Cranky Kong
- As in Donkey Kong Country, Cranky gives help about stages in the world, while making various jokes about the games advanced nature. His room contains many items from Donkey Kong Country 1, as well as various Nintendo and Rareware items.
- Funky Kong
- Funky Kong enables the player to travel through different worlds in Donkey Kong Country 2. In the SNES version, this is the only way to travel from world to world, without beating the boss of the world. In the GBA version, he has you complete certain tasks where you have to fly from one point to another. In the first Donkey Kong Country, Funky Kong used a Jumbo Jet Barrel (a barrel with wings and a cockpit resembling a Jumbo Jet protruding), but in Donkey Kong Country 2, Funky uses a biplane barrel. In the GBA version, though, he uses a gyrocopter.
- Wrinkly Kong
- Wrinkly is Cranky's wife and teacher at Kong Kollege. This place, which appears in each world of Donkey Kong Country 2, is the only way to save the game in the SNES version. It also contains various information about the boss of the world, as well as any enemies you may encounter.
- Swanky Kong
- Swanky is an elegant-looking game show host. He allows you to try and earn lives by answering questions about the game.
Ports
In 2004, a Game Boy Advance port was released. The game included new features such as additional mini-games, a new boss, and the insertion of characters that didn't appear in the original. The port also had a number of minor changes:
- The graphics were brightened considerably.
- When you fight a boss more than once, Swanky Kong now charges you 10 Banana Bunch Koins and times you.
- You can save anywhere you want on the map. In addition, saving is always free.
- You can travel to a different world anytime you want (as long as you have seen Funky Kong at least once), and it's always free.
- The death music and end-of-level music no longer depends on the level you're playing.
- In Rambi Rumble, when King Zing chases you, it plays the Screech's Sprint music now.
- The game now saves your lives and Banana Bunch Koins.
- Each level now has a Gold Feather in it. Each Gold Feather you find will help you in a new mini-game where you play as Expresso.
- There are now scrapbooks in some levels which you need to get more DK Coins. Wrinkly Kong gives you subtle hints as to where they are.
- All the overworld maps are completely redesigned, and are now close-ups.
- Kong Kollege, Cranky's Cabin, Funky's Flights II, and Swanky's Showdown all look different.
- Stronghold Showdown now has a boss named Kerozene.
- When you beat a boss, Cranky comes along and talks to you. In the original version, Diddy would play his boom box, or Dixie would play her guitar, depending on which character you were controlling.
- Some glitches were removed.
Trivia
- The subtitle of the game in North America was originally "Diddy Kong's Quest", but changed to "Diddy's Kong Quest" before release.
- When the player defeats K. Rool, Cranky tallies your Hero Coin total and compares that with the performance of other Nintendo characters. Mario, Yoshi and Link make an appearance.
- A few more cameo appearances of non-Nintendo characters' trademark devices are that of Sonic's shoes and Earthworm Jim's gun and tights by a trash can with a sign that says "No Hopers." Also, in Cranky's cabin, you can see a poster with what appears to be a Resident Evil zombie!
- All of Wrinkly Kong's math problems are wrong. Given the fact that this is a "Kremling College", the problems could've been completed by the more stupid of Kap'n K. Rool's ranks.
- This game is acknowledged as the first video game to have a built-in version of the "Die or Beat a Board" method of alternating between two players.
- Donkey Kong Country 2 was a Virtual Boy game for a short time in development.[1]
- In Super Smash Bros. Melee, when examining the "Dixie Kong" trophy, it shows that Donkey Kong Country 2: Diddy's Kong Quest was originally released on December of 1995 in North America.
See also
References
- ^
"Donkey Kong Country 2 for Virtual Boy". Planet Virtual Boy. Retrieved 2006-06-03.
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