Weird Worlds: Return to Infinite Space
Weird Worlds: Return to Infinite Space | |
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Weird Worlds: Return to Infinite Space icon | |
Developer(s) | Digital Eel |
Publisher(s) | Shrapnel Games |
Platform(s) | Mac OS X, Windows |
Release | 2005-11-04 (Win) 2006-04-26 (Mac) |
Genre(s) | strategy/adventure |
Mode(s) | Single Player |
Weird Worlds: Return to Infinite Space, the sequel to Strange Adventures in Infinite Space, is a hybrid strategy/adventure computer game created by the independent game development group, Digital Eel. In the game players explore a "plausibly implausible" (fictional) region of the Milky Way galaxy called "The Purple Void".
Like its predecessor, Weird Worlds creates a new starmap each time the game is played (similar to Roguelike games). Stars, black holes, planets, nebulae, artifacts, alien patrols, gadgets, lifeforms and dozens of events and encounters are randomized intelligently for each game session.
Unlike Strange Adventures, Weird Worlds allows the player to travel to black holes, although they are usually surrounded by nebulae. There is even a device that protects the player (and the fleet) from the effects of the black hole. One special mission even allows the player to enter a black hole to fight a nearly-indestructable battlestation. Also, the "Void" is now more "alive" than before - most races encountered have a homeworld which also allows item trade.
Weird Worlds features 3 mission types (scientist, pirate, military captain), 3 starmap sizes, 30 starship types and adversaries, dozens of different weapons, star drives, shields, shipboard systems, alien artifacts and lifeforms, realistic star and planet types, 10 unique alien races and a robust combat simulator.
Weird Worlds was released for Microsoft Windows on November 4 2005 by Digital Eel and Shrapnel Games. A Macintosh port was released on April 26 2006.
Game credits
Digital Eel (developer)
Design: Digital Eel
Code: Iikka Keränen
Art: Bill "Phosphorous" Sears, Iikka Keränen, Rich Carlson
Sound & Music: Rich Carlson
Fearless Testers: James Cook, Christian Cummings, Bob Dalgliesh, James Ernest, Thomas Flint, Zoe Flint, Bruce Ladewig, Kevin Matheny, Joe Pallai, John Slade, James Sterrett, Brian Uhrig, Thom Wetzel, Ed Zavada
Special Thanks: Scott Krol, Chris Laskowski, Chris Morgan, Steve Rogers
Science Class: David Darling
Interstellar Advice: Anthony Affrunti, dark_guest, EternalSpearman, Lionel Johnson, liljohn118th, Waythorn
Manual: Rich Carlson
Shrapnel Games
Publisher: Timothy W. Brooks
Product Management & Marketing: Richard Arnesen
Community Relations & Beta Test Coordination: Mindi Arnesen
Customer Support & Product Coordination: Annette Brooks
Manual & CD Cover Art: Greg Jackson
Press Relations: Scott Krol
Lead Beta Tester: Lloyd Anglen
Beta Testers: David Birch, Josh Bycer, Jeffrey Cherpeski, Brian Dean, Luke Hazlett, Scott Lantz, Kevin Matheny, Soenke Nommensen, James T. Phillips, Jerry Roys, James Sterrett, Stefan Weniger