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Need for Speed: Carbon

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Need for Speed: Carbon
File:Nfsc-boxart small.jpg
Developer(s)EA Black Box
Publisher(s)Electronic Arts
Platform(s)PC, PlayStation 3, PlayStation 2, PSP, Wii, GameCube, Nintendo DS, GBA, Xbox 360, Xbox, Mobile
ReleaseOctober 31, 2006
November 14, 2006 (PS3)
November 19, 2006 (Wii)
Genre(s)Racing
Mode(s)Single-player, multiplayer

Need for Speed: Carbon is the latest installment in the Need for Speed series. It was shown in EA's montage at Sony's 2006 conference and is the cover story in Game Informer magazine, dated July 2006. Carbon will be the the first in the Need for Speed series to be released for all Next-Generation consoles. Carbon will feature a selection of cars from Need for Speed: Most Wanted, Underground 2, and many new additions including the Audi Le Mans Quattro, the Shelby GT500, and the Chevrolet Chevelle SS. Night-time racing will make a return to the Need for Speed series with Carbon, as all promotional photos and videos are at night. Carbon will feature actress and model Emmanuelle Vaugier.

Game info

According to Game Informer and Larry LaPierre, Executive Producer of EA Black Box, the game will be taking its ideas from real life racing clubs, giving you the abililty to recruit teammates, which is a first for NFS. From the group of teammates you can pick specific people, like a scout who can help you through the track, a blocker who races beside you in the race and can target cars during the race and knock them off the course, and a drafter who can help you find the slipstream in the race. Also from this team you can assign Fabricators, people who "Trick Out" your ride, Mechanics, and a "fixer", a person behind-the-scenes who can get the "heat" off your back or truckers out of your way. Also new to the NFS franchise is the ability to win territories, which has benefits from certain car part stores to important people. The game will also feature a new technology called AutoSculpt, a tool giving you the ability to customize everything on your ride, down to how you want your rims to twist on the way from the center to the rim. You can also design exactly how your front and rear bumpers look. The game will also feature drift racing, like that in The Fast and the Furious: Tokyo Drift and canyon racing, a race where you have to follow a racer down a mountain trail and not hit them or fall off the mountain.

Also according to LaPierre, this game incorporates many features used in Most Wanted.

Recently, an interview that was taken with IGN revealed that there will be a comprehensive online experience, like the ability to upload your car's picture to www.NeedforSpeed.com, complete with stats and modifications. Also, it is been revealed that the game will feature an online "Be the Cop" mode. It is unknown if there will be a "Be the Cop" mode offline.

IGN has confirmed in a video interview that Dean McKenzie will return to play the part of Cross [1]. Cross is a pivotal character in the current Need for Speed storyline. Since the events of Need for Speed: Most Wanted Cross has lost his job, as a sergeant, with the Rockport police department and is now working as a bounty hunter. Cross feels that the hero (the player) is responsible for his downfall and is trying to make the hero's life difficult.

Environment

According to the July 2006 Game Informer issue, Need For Speed: Carbon's city is located on the West Coast of the United States, presumably California, and according to recent photographs there are multiple districts, each one different from the last. Several real-world cities that apparently influenced the designs of this city are Las Vegas, San Francisco, Los Angeles, Santa Fe, Phoenix, San Diego, Seattle, and Vancouver. A screenshot of a car's license plate has revealed that the name of the city is named Palmont [2]. Within each district there are 5-7 neighborhoods, and one goal in the game is to win as many of these neighborhoods as possible to gain turf and find better shops and teams. Studies on the photographs of the game itself reveal that there are steep and unforgiving canyons, a massive oceanfront harbor, a central business district lined with skyscrapers, palm tree-lined avenues, rolling high-class hills, Spanish missions, an area loaded with themed casinos and over-the-top resorts, and what appears to be a pseudo 'Asian Town' (one photo reveals a lantern-strewn avenue lined with oriental neon advertisements and pagoda-shaped buildings, used in a track in Need for Speed: Underground).

Plot outline

In an official Carbon video released by EA, Emmanuelle Vaugier is interviewed by Darin Perfonic, Product Manager for Need for Speed: Carbon. Emmanuelle Vaugier gives an outline of the plot for Carbon.

"Nikki plays the players girlfriend. And, um, and what happens is, the player left five years ago, and, and sort of left me, out of the blue, and I never really know what happened. And he comes back, sort of reclaim his reputation as a racer. And he asks me for my help in doing that, and trying to figure out what happened on that fateful night where he disappeared.

I reluctantly do so. I help him out, but I, you know I'm still very hurt and angry by the whole situation. Then as the, as the game goes on, you sort of find out, little, pieces of, of our relationship, and the relationship with all the other people, and what actually happened on the, on the night that everything went down." [1]

Rumors and speculation

It has been suggested by a member of Electronic Arts official forums [3], that The Internet Movie Database (IMDb) provides additional keys to the setting and storyline of Carbon by revealing at least some of the characters in the upcoming game [4]. The character information was posted to the IMDb website on March 31, 2006, before the Carbon name was presented. There are several rumors about how the police will affect Carbon.

"NFS Carbon - apparently so called due of its relationship with "Carbon Canyon" in California, where racers often meet up to drive around very fast and probably "race for pinks" and the like - is due out on Playstation 3, Xbox 360, Wii, PS2, Xbox, GameCube, Nintendo DS, Gameboy Advance and PSP this winter.

Those of you wondering whether it shares more in common with the ludicrously popular Need For Speed Underground games or the recent Most Wanted digression will probably find elements of both, by the sound of it, with lots of cop chases but also a definite sense of building up a "crew".

This time your gang of racing pals will have unique characteristics in each of their favour. Some will be better at ramming people off the road, others at slipstreaming and so on. Your pals wont be able to help you during the "canyon races" the title hints at, where you have to race after an opponent without getting caught out by the scenery."

Extract taken from www.eurogamer.net

Official cars

File:Nfscarbon.jpg
A Mitsubishi Lancer Evolution IX and a Lamborghini Gallardo, two cars featured in Need for Speed: Carbon.

Cars that have been officially announced for Need For Speed Carbon:

*Exclusive to EA Downloader NFS: Carbon Collectors Edition
**Exclusive to NFS: Carbon Collectors Edition

In the August issue of Game Informer, EA said that there will be 50 cars in the game. Also, in a video interview with NFS Carbon producer Scott Nielsen, it is stated that there will be more than 50 cars [citation needed]. However, on the official site, only 46 vehicles are listed, 3 of those being special police cars.

Source - Official Need for Speed website news article: Link Source - Official Need for Speed website: Link Source - Official Need for Speed Car Library: Link

Speculated cars

Cars that have been seen in images / videos or hints found across the Internet.

Soundtrack

Pre-ordering

The EA Store is currently accepting pre-orders for NFS Carbon on the PSP, PS2, Xbox, and Xbox 360.

EA is also accepting pre-orders for the Collector's Edition of NFS Carbon available as a download for the PC when the product is released. The Collector's Edition is slated to have 3 new cars, 10 specially tuned cars, six new races, and a collectors DVD containing behind the scenes footage from the production of the game.

Minimum System Requirements

The official PC system requirements from the NFS Carbon download Pre-Order Webpage are:

  • OS: Windows XP SP2 (32-bit edition only)
  • CPU: 1.4 GHz or faster
  • Ram: 256 MB or more
  • Hard Drive: 6 GB or more free space to download and install
  • Video: DirectX 9.0c compatible
  • Sound: DirectX 9.0c compatible
  • Input: Keyboard, mouse, or USB Streering Wheel / Gamepad

Compatible Video Card Chipsets

A Video card with 64 MB or more memory and one of these chipsets are required:

  • NVIDIA GeForce3 / NVIDIA GeForce4 (Ti series only) and ATI Radeon 8500 or higher.

Works cited

References

  1. ^ Perfonic, Darin (2006-09-19). "Emmanuelle Vaugier interview". Retrieved 2006-09-22. {{cite web}}: Cite has empty unknown parameter: |coauthors= (help)