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Tony Hawk's American Wasteland

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Tony Hawk's American Wasteland
File:Tony Hawk's American Wasteland.jpg
Developer(s)Neversoft
Publisher(s)Activision
Aspyr (PC Version)
Platform(s)PS2, Xbox, Xbox 360, GameCube, PC
ReleaseOctober 18, 2005 (PS2, Xbox, GameCube)
November 22, 2005 (Xbox 360)
February 7, 2006 (PC)
Genre(s)Extreme Sports
Mode(s)Single player, multiplayer

Tony Hawk's American Wasteland is a video game that has been released for the PS2, Xbox, Xbox 360, Nintendo GameCube and PC. The game was developed by Neversoft and published by Activision. The PC version of the game was ported/published by Aspyr Media, Inc. Tony Hawk's American Wasteland is the first Tony Hawk game to support Xbox Live; online play was previously limited to the PlayStation 2 and PC.

American Wasteland is the sequel to Tony Hawk's Underground 2, one of the many in the popular Tony Hawk's Series. The game was released on October 18, 2005 for PS2, Xbox, and Nintendo GameCube. It was a launch title (of sorts) for the Xbox 360 and was released simultaneously with the console on November 22, 2005.

The Nintendo DS version of this game, Tony Hawk's American Sk8land features Wi-Fi capabilities. It is the first third-party DS game to have online support.

Features

Tony Hawk's American Wasteland is the first game in the Tony Hawk franchise that allowed players to play in one large streaming level. In the September 2005 edition of Game Informer Magazine, a map was shown displaying THAW's Los Angeles with an insert of an overhead view of the Boston stage from Tony Hawk's Underground 2 for comparison. The Boston level appeared to be about three quarters the size of one THAW area, with the obvious exceptions of the "Vans Skatepark" and "Casino" areas. In addition, this map also revealed the locations in the game:

Also, the Classic Mode, which allows you to complete a series of goals in certain levels within a two-minute time limit, has returned, with the following levels:

  • Downtown Minneapolis from Tony Hawk's Pro Skater
  • Santa Cruz from Tony Hawk's Underground 2 Remix
  • Mall from Tony Hawk's Pro Skater
  • Chicago from Tony Hawk's Pro Skater
  • Kyoto from Tony Hawk's Underground 2 Remix
  • The Ruins from Tony Hawk's Underground 2 Remix
  • Atlanta from Tony Hawk's Underground 2 Remix (Collector's Edition)
  • Marseilles from Tony Hawk's Pro Skater 2 (Collector's Edition)

Story Mode

THAW is set in Los Angeles. You play as a normal skater who moves to LA to make it big in skating. When you get off of your bus in LA however, you get jumped by some locals. They take all of your stuff, which you eventually need to take back. The only things you have left are clothes on your back and your skateboard. You then meet a girl named Mindy who helps you get started on your journey. Mindy later introduces you to Iggy. Iggy runs the Skate Ranch, which is pretty much a barren plot of land. It becomes your goal to find pieces to put in the Skate Ranch, and to make the Skate Ranch one of the best skate spots in LA.

Characters

  • Mindy
  • Iggy
  • Boone
  • Murphy
  • Useless Dave
  • Duane
  • Ian
  • Mega

Pro Skaters/BMXers

Skateboarders

BMXers

Secret characters

Clear Story Mode (Easy)

Clear Story Mode (Normal)

Clear Story Mode (Hard/Sick)

Clear Classic Mode (Normal)

Clear Classic Mode (Sick/Hard)

Achieve 100% in Classic Mode

Clear all Skate Ranch missions

Trivia

  • Some characters' names are references to real people, such as Ben Whofleck (Ben Affleck) and Ashlee Sampson (Ashlee Simpson).
  • In the Oil Rig area, Mega has a pet shark named Fonzi, in reference to the the term "jumping the shark."
  • Some of the pro skaters stances are incorrect, such as Tony Alva (Regular), Andrew Reynolds (Regular), Tony Trujillo (Regular), and Ryan Sheckler (Regular).
  • Skate Club and Project Wasteland are both references to Fight Club and Project Mayhem in the book and movie Fight Club.
  • The soundtrack cover pays homage to The Clash's album cover for London Calling.
  • Mat Hoffman wore the same clothes he wore in Dares a Ned's Declassified School Survival Guide episode.
  • The programmers of the game kept their "No Loading Screens" promise by utilizing city to city tunnels that acted as loaders. While going through these tunnels you will hit some lag spots and the game will lag a little. That is the game loading the next area.

Soundtrack