Panther (1975 video game)
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Panther | |
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Designer(s) | John Edo Haefeli[2] |
Platform(s) | PLATO System[1] |
Release | 1975[1] |
Genre(s) | Vehicle simulation game |
Mode(s) | Team play |
Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of Panther, with more refined graphics, was named Panzer, the German word for armour and tank.
Version A (1975) of Panther has been restored to active status on the Cyber1 CYBIS-based (a PLATO descendant) system, with direct permission of the developer.
See also
[edit]References
[edit]- ^ a b Huntemann, Nina B.; Payne, Matthew Thomas (10 September 2009). Joystick Soldiers: The Politics of Play in Military Video Games. Routledge. p. 291. ISBN 978-1-135-84282-6.
- ^ Voorhees, Gerald A.; Call, Joshua; Whitlock, Katie (2 November 2012). Guns, Grenades, and Grunts: First-Person Shooter Games. Bloomsbury Publishing USA. p. 31. ISBN 978-1-4411-9144-1.