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- The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called...26 KB (3,101 words) - 22:48, 25 May 2025
- client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing...25 KB (2,287 words) - 21:44, 23 May 2025
- Client is a computer that gets information from another computer called server in the context of client–server model of computer networks. The server...5 KB (604 words) - 11:27, 3 May 2025
- contrasts with a rich client or a conventional personal computer; the former is also intended for working in a client–server model but has significant local...16 KB (2,075 words) - 08:18, 9 March 2025
- Botnet (redirect from Command and control server)as the client–server model, but they do not require a central server to communicate. The first botnets on the Internet used a client–server model to accomplish...57 KB (5,396 words) - 18:33, 7 April 2025
- computer network. The term server highlights the role of the machine in the traditional client–server scheme, where the clients are the workstations using...7 KB (850 words) - 09:31, 2 March 2025
- Network socket (redirect from Client socket)servers, and create sockets on startup that are in the listening state. These sockets are waiting for initiatives from client programs. A TCP server may...18 KB (2,346 words) - 13:40, 22 February 2025
- computers, as defined by the client–server model.[citation needed] Database management systems (DBMSs) frequently provide database-server functionality, and some...5 KB (561 words) - 11:55, 17 August 2023
- Push technology (redirect from Server Push)known as the publish–subscribe model. In this model, a client "subscribes" to specific information channels hosted by a server. When new content becomes available...21 KB (2,447 words) - 09:35, 22 April 2025
- NIS+ (section NIS+ client/server model)instead using a central repository on a master server, simplifying system administration. NIS+ client software has been ported to other Unix and Unix-like...6 KB (709 words) - 22:22, 16 April 2025
- mastering both. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing...10 KB (972 words) - 02:06, 1 April 2025
- File Transfer Protocol (redirect from FTP client)transfer of computer files from a server to a client on a computer network. FTP is built on a client–server model architecture using separate control...34 KB (4,034 words) - 04:12, 4 June 2025
- designers aimed it primarily at a client–server model, and it provides mutual authentication—both the user and the server verify each other's identity. Kerberos...27 KB (3,023 words) - 15:26, 31 May 2025
- Peer-to-peer (redirect from Peer-to-peer model)coordination by servers or stable hosts. Peers are both suppliers and consumers of resources, in contrast to the traditional client–server model in which the...61 KB (6,951 words) - 13:14, 24 May 2025
- inter-server communication is an extension of the client–server model in which data are exchanged directly between servers. In some fields server-to-server...3 KB (316 words) - 22:29, 9 March 2025
- comparison of Subversion clients includes various aspects of computer software implementations of the client role using the client–server model of the Subversion...9 KB (359 words) - 00:51, 10 May 2025
- Host (network) (section Nodes, hosts, and servers)participate in applications that use the client–server model of computing are classified as server or client systems. Network hosts may also function...4 KB (566 words) - 13:44, 11 May 2025
- Network Time Protocol (redirect from NTP server)100 ms or more. The protocol is usually described in terms of a client–server model, but can as easily be used in peer-to-peer relationships where both...62 KB (6,428 words) - 11:00, 3 June 2025
- Dynamic Host Configuration Protocol (redirect from DHCP server)communication parameters to devices connected to the network using a client–server architecture.: Introduction The technology eliminates the need for...54 KB (5,082 words) - 15:05, 21 May 2025
- game can continue. In the client/server model outlined elsewhere in this article, clients receive processed data from the server and display it without much...11 KB (1,261 words) - 07:52, 16 May 2025