Talk:PlayStation 4

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Infobox image to JPEG[edit]

I changed the infobox image from a PNG to a JPEG version of the same image. The general recommendation is to use JPEG for photographic images, and PNG for things like line art for which a JPEG thumbnail would cause noticeable compression artifacts. This is due to how the Wikimedia software generates thumbnails for different image file formats: JPEG images get JPEG thumbnails with sharpening added (which makes for perceptually more detailed/less blurry thumbnails), while PNG images get PNG thumbnails with no sharpening (which is more conductive to the kind of content the PNG file format is recommended to be used for). If you're interested in the details, you can read the Phabricator issue report.

The only drawback is that since JPEG doesn't support transparency, the infobox image now has a white background instead of a transparent one. If you want to compare the look of a PNG infobox image vs the JPEG one, you can compare the old revision to the new one. --Veikk0.ma 12:12, 2 November 2020 (UTC)[reply]

While you are generally correct that JPEG is generally better for photographic images, it is not required, and at this size, the small "faults" of the thumbnail are practically impossible to make out for the average reader to require a change, and lose the transparency. If we were talking an image that was more "natural" like a full blown natural photograph where the JPEG compression methods would be ideal, that would be the right move, but here, we're looking at something where JPEG vs PNG doesn't affect the image all that much, and PNG gives us an advantage (the transparency) --Masem (t) 14:56, 2 November 2020 (UTC)[reply]
That said, going back to other console articles, I do see most of them use the .jpg version of the consoles, without transparency, so it makes sense to be consistent here - at least until this bug is resolved. --Masem (t) 15:01, 2 November 2020 (UTC)[reply]
With Wikipedia's current theme, I don't think a white image on a light grey background is very noticeable either. If there was a dark theme, it might be a different story.
However, if a dark theme ever gets implemented, transparency itself would become an issue in many cases. A dark object like the PS4 is more difficult to distinguish against a dark background vs a light one that provides more contrast. --Veikk0.ma 17:47, 2 November 2020 (UTC)[reply]

Semi-protected edit request on 15 December 2020[edit]

In the second paragraph under section 2.1 Technical Specifications, there is a sentence that says "The original PS4 model can output in 4K and play multimedia in the format, but does not play games in 4K.[62][63]"

This is factually incorrect and those sources given are pre-launch press coverage articles. The official PS4 FAQ from the time of launch (some 7, 8 months after the currently cited sources) indicates that 4K resolution is NOT supported by the original PS4 (or the Slim version, for that matter).

I therefore request that the sentence highlighted above be changed to: "The original PS4 model does not support video output in 4K resolution, neither for multimedia playback (movies and photos) nor for gameplay.[xx]" And the source is: https://blog.playstation.com/2013/10/30/ps4-the-ultimate-faq-north-america/ Recmont (talk) 05:59, 15 December 2020 (UTC)[reply]

 Done. I did a little rewording to include the Pro model here.  Ganbaruby! (Say hi!) 13:32, 15 December 2020 (UTC)[reply]

Semi-protected edit request on 27 April 2021[edit]

I would like to edit out some of the false information and replace it with true information. 206.176.120.129 (talk) 18:17, 27 April 2021 (UTC)[reply]

 Not done - Please provide the content you'd like to change and we can make it before you if it's appropriate. Sergecross73 msg me 18:18, 27 April 2021 (UTC)[reply]
Edits like this make me think we are right in limiting your access to editing the article. Please don't waste our time with that sort of silliness, or you'll be blocked from editing this talk page too. Sergecross73 msg me 19:00, 27 April 2021 (UTC)[reply]

Semi-protected edit request on 27 July 2021[edit]

Current: The PlayStation 4 was released to critical acclaim, with critics praising Sony for acknowledging its consumers' needs, embracing independent game development, and for not imposing the restrictive digital rights management schemes like those originally announced by Microsoft for the Xbox One. Critics and third-party studios, before its launch, also praised the capabilities of the PlayStation 4 in comparison to its competitors; developers described the performance difference between the console and Xbox One as "significant" and "obvious." Heightened demand also helped Sony top global console sales. By October 2019, PS4 became the second best-selling home game console of all time, behind the PlayStation 2.

Suggestion: The PlayStation 4 was released to critical acclaim, with critics praising Sony for acknowledging its consumers' needs and embracing independent game development. Critics and third-party studios, before its launch, also praised the capabilities of the PlayStation 4 in comparison to its competitors; developers described the performance difference between the console and Xbox One as "significant" and "obvious." Heightened demand also helped Sony top global console sales. By October 2019, PS4 became the second best-selling home game console of all time, behind the PlayStation 2.

Although the PS4 was also praised by the entirety of the gaming populous for not imposing the restrictive digital rights management schemes upon release like those originally announced by Microsoft for the Xbox One, in spring of 2021 it was discovered that DRM does exist on the console if the system wasn't connected to the internet for check-up and had a dead CMOS-battery for the clock that influenced the DRM (collectively referred to as a "C-bomb"), which would also lock out physical games.[1] The revelation resulted in controversy among retro enthusiasts and media preservationists while the general gaming community felt as though they were retroactively lied to in marketing. The PS5 (which is backwards compatible with the system) is currently reported to not have any C-bombing or physical lockout DRM with either generation of games. 2A02:A449:5360:1:9537:6657:CAB:79BA (talk) 17:29, 27 July 2021 (UTC)[reply]

 Not done for now: This is certainly WP:DUE for the lead. ScottishFinnishRadish (talk) 18:47, 27 July 2021 (UTC)[reply]

References

Best-selling PS4 game[edit]

An editor keeps making this edit, calling God of War the best-selling PS4 game. The source verifies the sales figure, but doesn't make the claim that it's the bestselling game per se.

Unless we have a source calling it the best-selling, I don't think it belongs in the field. Sergecross73 msg me 18:49, 22 June 2022 (UTC)[reply]

Agree since that figure may not exclude PC port sales. --Masem (t) 18:53, 22 June 2022 (UTC)[reply]

Semi-protected edit request on 11 January 2023[edit]

It was discontinued in Q1 2022 https://www.xfire.com/sony-officially-ended-playstation-4-lifecycle/ 71.241.133.136 (talk) 10:35, 11 January 2023 (UTC)[reply]

 Not done - Not a reliable source. Sergecross73 msg me 12:50, 11 January 2023 (UTC)[reply]