Kinniku Banzuke
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Kinniku Banzuke | |
---|---|
Genre | Sports entertainment Variety show Game show |
Presented by | Ichirou Furutachi Ryuuta Mine Emily Nakayama |
Country of origin | Japan |
No. of seasons | 28 |
No. of episodes | 267 + 20 Specials |
Production | |
Producer | Ushio Higuchi |
Running time | 56–60 minutes |
Production companies | TBS Sports Dreamax |
Original release | |
Network | TBS |
Release | July 8, 1995 May 4, 2002 | –
Related | |
Sasuke Body Sasuke Mania Viking: The Ultimate Obstacle Course Taiiku no Jikan (Physical Education Time) |
Kinniku Banzuke (筋肉番付, lit. Muscle Ranking), known internationally as Unbeatable Banzuke, is a Japanese television program, that aired weekly as the premier sports entertainment variety show of TBS. Originally a spinoff of Pro Sportsman No.1, it evolved into its own series which has continued to see spinoffs and installments for more than three decades. Several seasonal specials were also made, such as Sasuke, which would become a worldwide franchise in its own right.
Through various games based on varying disciplines of sports, professional players and general participants challenged the limits of physical strength and technique, winning prizes if all challenges were successfully destroyed. The popularity of the displays of amazing physical strength and technique by professional players and luck of general participants drove TV Asahi to move its anime time slot up one hour and caused the cancellation of Heisei Kyouikuiinkai (平成教育委員会, Heisei Board of Education) on Fuji TV.
The use of the program's mascot, Kongou-kun (金剛くん, Adamantium Boy), originally only featured during the broadcast, expanded in 1996 into the program's opening sequence and every game's introduction. Later on, he appeared in a wide variety of merchandise including Anime, Manga, Video games, Action figures, Trading cards and Board games.
History
[edit]1993–1995: origins and Sportsman No.1, and the early years of Kinniku Banzuke
[edit]1993 | Sportsman No.1 (1993-2010) |
---|---|
1994 | |
1995 | Kinniku Banzuke (1995-2002) |
1996 | |
1997 | |
1998 | |
1999 | |
2000 | Muscle Elite (2000-2001) |
2001 | |
2002 | Sasuke (2002-present) |
Taiiku World (2002-2003) | |
2003 | Kunoichi (2003-present) |
Golden Muscle (2003-2004) | |
2004 | Ougon Kinniku |
2005 | Dream Games No.1 |
Viking (2005-2006) | |
2006 | |
2007 | Sports ⨉ Casino |
Taiiku Time (2007-2008) | |
2008 | |
2009 | 3Minutes |
2010 | |
2011 | Taiiku Kai TV (2011-2024) |
2012 | Sports Danshi Grand Prix (2012-present) |
2013 | |
2014 | |
2015 | |
2016 | |
2017 | |
2018 | |
2019 | |
2020 | |
2021 | |
2022 | |
2023 | |
2024 | Kasso (2024-present) |
All Star Taiikusai | |
2025 | Hundred Samurai |
Through the 1980s, TBS dominated the television scene for competition series with Takeshi's Castle, which ended in 1990 related to fallout from the Japanese asset price bubble. Through the early 1990s, sports broadcasting director Ushio Higuchi began planning a new original sports competition for TBS, which launched as a Television special on December 29, 1993 with the help of prolific sports commentator Ichiro Furutachi. The series, Sportsman No.1, featured athletes attempting a custom Heptathlon-style tournament where competitors from several different sporting disciplines competed against each other to determine who was the true King of Sports. Events covered a wide variety of general athletics including Sprinting, Push-ups, Vaulting, Tug of war, Beach Flags, Rope climbing and Obstacle Racing, with scores based on performance. The best overall competitor would be declared the winner.[1]
While the initial broadcast received mediocre viewership, a second tournament featuring a fully refreshed Greco-Roman theming was broadcast on January 1, 1995 to critical acclaim. A third tournament was immediately fast-tracked, receiving an official sponsorship from the Japanese Olympic Committee, and once again was a hit broadcast.
TBS began to receive a wave of wannabe athletes contacting their phone lines asking, if they could be considered for upcoming Sportsman No.1 tournaments. The idea was initially rejected, as Higuchi wanted to maintain a certain level of athletic prestige to be a requirement to compete on Sportsman No.1, however the decision was eventually made to create a spinoff series that would allow the general public to compete. Due to the scope of inquires, production decided that rather than hosting a central tournament like Sportsman No.1, they would host preliminary qualification rounds all throughout Japan, with the best of each region advancing to a final round filmed at Midoriyama Studios in Yokohama.
A pilot season of Kinniku Banzuke began airing at 1:15am on July 8, 1995 as a series of eleven 30 minute pilot episodes. TBS believed that it would be an ideal late night program, as it would be a niche program targeting adult men already interested in athletics. These episodes saw Sit-ups, Push-ups, and Vaulting return from Sportsman, with tryouts in Tohoku, Kansai, Okinawa, Hokuriku, Hokkaido and Kyushu.
The series became an unprecedented hit, with record high viewership despite the late broadcast time. This was attributed to several factors; family and friends of competitors tuned in to cheer them on, women tuned in due to the Odagiri effect, and large numbers of youth found the show fun and aspired to compete. TBS immediately pivoted their approach and moved the series to a prime time window on Saturday at 19:00 JST beginning in October 1995.
Following the move to primetime, Kinniku Banzuke continued to broadcast an expanded number of events returning from Sportsman such as Beach Flags, and created additional competition divisions for women and youth. They also invested in new events, most notably a Backflip racing event named Bakuten that attracted success from professional gymnasts such as Yukio Iketani. During this first season, the fourth episode reached an unprecedented 31.9% viewership rating during Belarussian Olympic gymnast Vitaly Scherbo's attempt at Bakuten.
1996–1999: main format and the "9" Systems
[edit]In the Spring of 1996, as a response to decreasing ratings, as well as competing series like Ucchan Nanchan no Honô no Challenger, Higuchi decided to branch the series out to include two new categories of events.
The first were variations of target practice under different sports disciplines such as Baseball and Soccer, which allowed an influx of professional athletes to compete due to the lowered risk. This category had initially been conceived during the development of Sportsman No. 1 but had been scrapped, with the idea was based on warm-up exercises that Higuchi had witness Pitcher's perform before professional baseball games. The debut events were Struck Out and Kick Target, representing Baseball and Soccer. These events used a format called the 9 Panel or Struck Out system. In this system, competitors would get 12 attempts to hit 9 target panels from a specified distance. While it is possible to knock out multiple targets in one throw, a competitor is immediately eliminated if their number of remaining attempts drops below the number of target remaining.
The second category were skill-based obstacles courses that featured 9 obstacles, called the 9 Area system. Higuchi's initial concept for this was a course inspired by Bakuten that featured athletes navigating different areas such as stairs, parallel bars and ramps while in a handstand. Originally developed under the name "Handstand Jungle", the event debuted in May 1996 as Hand Walk. Competitors must navigate an entire course without ever breaking out of their handstand, with the sole exception being during the designated break zone halfway through the course, where they may rest for 30 seconds.
All of these events were critical successes, and Higuchi immediately expanded the roster of events. For courses, Higuchi expanded this obstacle course idea into several other disciplines; Super Rider for bike trials, Like a Pierrot for Unicycle, Kangaroo for pogo stick and Bamboo Derby for stilt walking. For panel events, Higuchi introduced Punch Out for Bowling, Service Ace for Tennis, 9Hoops for Basketball, among others. As expected, these events were similar popular, and so Higuchi began to expand into original course ideas, such as Sponge Bridge, a precision balance course, and Spider Walk, an event based on the Ninja skill of moving while perched between two walls, as was historically done to move stealthily between two buildings in an alley. This expansion culminated in the creation of Sasuke, which would become a global phenomenon under the name Ninja Warrior.
The original courses Higuchi had designed such as Hand Walk were beginning to be defeated after several filming sessions. Each film session contained 32 attempts, and after filming the staff would assess next steps. If undefeated, they would begin to plan adjustments if the course is too hard. If beaten, they decided to employ recursive self-improvement in courses, where events would return with an increasing number in their title, featuring renewed and more difficult obstacles to keep competitors indefinitely returning to events. Hand Walk returned as Hand Walk II later in 1996 setting the trend for returning events, which would go on to be a staple of the series' appeal.
Over the course of Kinniku Banzuke and its parent series Sportsman No.1, had a number of breakout competitors who featured recurring strong performances emerged, including Kane Kosugi, Katsumi Yamada and Akira Omori. The series began incorporating behind-the-scenes documentary segments showing their personal lives, how they trained, and their celebrity pursuits. These segments would continue to drive the series success forward by established a De facto recurring cast for a show that otherwise featured new competitors each week. This would be pushed further with Quick Muscle champion Kazuhiko Akiyama becoming the first competitor to win Sasuke.
1999–2002: renewed success and expansion
[edit]Entering the new millennium, Kinniku Banzuke began increasing its budget and lineup. Events such as Hand Walk IV, Super Rider V, A Craftsman, Super Helico II and Like a Pierrot Ghost sported a significant visual upgrade into themed courses. New large-scale events are created to expand the core lineup, including Escape, Kunoichi and Super Dog. On top of this, TBS began to broaden the franchise with a lineup of multimedia projects, such as an ongoing video game series produced by Konami.
On the air, TBS launched its first ever spinoff of Kinniku Banzuke, under the title Kinniku Seiei: Muscle Elite, which featured a return of the Sportsman themed public trials seen in the first year of Kinniku Banzuke, aired weekly after midnight. The series was hosted by Kane Kosugi and featured additional behind the scenes content for the series. This was followed up with Kinniku Angya in 2001, which had Kane Kosugi touring Japan to visit professional athletes for Ad hoc challenges. During Kinniku Angya, celebrity Shoei introduced a new segment known as Muscle Musical, where a troupe of celebrities format an acrobatic troupe for stage shows. Muscle Musical would prove wildly successful, and would move its segments over to the main Kinniku Banzuke broadcasts. A third spinoff series, Kane the Muscle, would continue the focus on Kane Kosugi, featuring dedicate episodes on his life and training. Behind the scenes, Ushio Higuchi decided to produce an original feature-length film starring Kane Kosugi, and featuring references and ideas taken from Kinniku Banzuke. The film would have behind the scenes looks during broadcasts, and released worldwide in 2002 as Muscle Heat. A fourth spinoff, Tōkon Kinniku: MUSCLE-ISM debuted in April 2002, focusing on martial arts competitors.
2002: Chikarajima and hiatus
[edit]On May 5, 2002, two show participants injured their cervical vertebrae during the filming of an episode entitled "Chikarajima" ("Power Island"), an obstacle course with a temple-like setting stationed outside. The accidents occurred during the "Rock Attack" and "Rock Valley" obstacle portions, both of which involve a giant ball weighing approximately 30 kilograms and having a diameter of 1.8 meters.
In Rock Attack, the contestant must catch the ball as it rolls down a 15-degree slope, then push it back up and onto a platform at the top. For Rock Valley, the contestant must climb onto the ball and walk it across a waterway 2.5 meters wide and 1.4 meters deep. Wei Tao, a 19-year-old Chinese freshman at Kyoto University, fell into the waterway; Takunori Isa, a 20-year-old junior at Tokai University, was knocked down and rolled over by the ball while trying to catch it.[2] It was later revealed that at least two other contestants suffered spinal injuries while participating on the show as well.[3] College student Takahiro Saito, 19, was hospitalized after falling more than six feet into a four-foot-deep water-filled moat, while another contestant was hospitalized after trying to catch a 100-pound plastic ball, nearly six feet in diameter.[3] While most injuries were minor, Isa's injury proved to be a Paralyzing break, however he used the incident as a positive motivating factor, starting a company that produced workout equipment for individuals with Paraplegia and other physical disabilities.
The May 5, 2002 episode would prove to be the final episode of Kinniku Banzuke. Show production was officially put on hiatus, and the show was effectively cancelled. The dormant space was filled with a special edition of Count Down TV, CDTV Gold, entitled Za! Gekitou! Daikazoku!! (ザ!激闘!大家族!!, The! Intensely Fighting! Large Family!!). On May 24, 2002, it was announced that an audit conducted by the Japan Industrial Safety & Health Association revealed that many of the show's events would need to be cancelled or modified for the show to continue safely. TBS responded saying that they would relaunch the show in the future, complying with their assessments.
Despite the main series suspension, Tōkon Kinniku continued to air weekly without pause, incorporating Muscle Musical segments in as well. Due to the uncertainty with Kinniku Banzuke, TBS made the decision to split Sasuke off and debut it as its own show in September 2002, with promotional content airing during episodes of Tōkon Kinniku.
2002–2003: Relaunch as Taiiku World and Dreamax takeover
[edit]In October 2002, after five months off-air, Kinniku Banzuke relaunched under the title Taiiku World. The decision to rebrand was made to try and continue to have viewers return, while creating separation from the bad press surrounding Kinniku Banzuke's end. Lead host Ichiro Furutachi reprised his role as lead host, supported by new assistants RIKACO, Toshiki Kashu, Aya Hirayama, Gori, Hiroki Kawada and Masaru Nagai. Taiiku World's first season launched with a mix of new and returning events. Panel events such as Struck Out, Kick Target, Spray Hitter, Balloon Shooter and Hustler returned more or less untouched, only with minor changes to their frames and layouts. The lineup was supplemented by new panel events in the form of Million Catch, Striker King, and Super Freekick, and new course events Monkey Bars and Dizzy Bridge. In addition, two brand new formats were introduced. Brutal Labo saw competitors take on several individual Sportsman style challenges for place on an overall leaderboard. Artistic Performer featured a talent competition, with prizes based on the number of judges who vote for them. Kunoichi would once again return as an event within Taiiku World. In the end, this season saw comparable ratings to Kinniku Banzuke prior to cancellation, and so it was renewed with additional funding. It's second and third seasons saw the return of Super Dog, Super Rider, Neko de Drive, Punch Out, Hand Walk, and Sasuke Junior, with series high budgets and production values.
Alongside Taiiku World, two additional series were produced. Cyborg Damashī saw idol Yuko Mizuno training for MMA under the guidance of Hitoshi Matsumoto, while Yoru no Taiiku saw Yuko Mizuno and Bob Sapp continue the martial arts trends of Tōkon Kinniku and Cyborg Damashī with a martial arts docuseries.
In July 2003, TBS performed corporate restructuring and decided that Ushio Higuchi and the TBS Sports team would be relocated to newly acquired subsidiary Dreamax TV. Production of Taiiku World was immediately suspended, with the fourth season consisting almost entirely of outtakes, reruns, behind the scenes content and promotion of other series. It was decided that Kunoichi would follow Sasuke's lead and be spun off into an independent series in September 2003.
2003–2005: Golden Muscle and Dream Games
[edit]Following the dissolution of Taiiku World, series lead Ichiro Furutachi would leave TBS to focus on other projects. It would be announced that a new project, Ougon Kinniku (lit. Golden Muscle), would begin airing in October 2003 and would continue Yoru no Taiiku, once again starring Yuko Mizuno, alongside Hideaki Takizawa and Jay Kabira, with regular appearances by Bob Sapp. Despite the entire first season having been filmed, at some point prior to broadcast, it was decided to shift the series to continue Kinniku Banzuke, shelving the initial footage and fast-tracking new segments featuring Sasuke, Hand Walk, Struck Out, Kick Target, Balloon Shooter, Daruma and Spray Hitter for its debut season. This new season launched under the title Golden Muscle in English, but retained similar branding, logos, staff and website from the initial concept.
Following series low ratings, Golden Muscle's second season broadcast with a noticeably reduced budget, with Punch Out, Super Rider, 9Hoops, Service Ace and Attack airing alongside a single new event, Quickdraw. This season had slightly increased ratings, but not enough to save the series. This iteration of Golden Muscle was cancelled, being replaced with the original Ougon Kinniku footage intermixed with new commentary. This footage was aired late on Wednesday evenings over Spring 2004, showing off martial arts footage, Muscle Musical, and a new Sasuke spinoff specifically for Sumo competitors. After one season, the second iteration of Golden Muscle concluded.
In February 2005, Higuchi and TBS launched Kinniku Ōkoku: Dream Games No.1 as the first in a series of specials. Due to low ratings, only one episode was ever produced, and shortly after filming, Ushio Higuchi would leave Dreamax to form his own studio, Monster9.
2005–2011: Monster9 era
[edit]Spring 2005 would see the launch of Monster9's first three new Banzuke projects.
BODY was a spinoff docuseries focusing on the competitors of Sportsman No.1, Sasuke and Kunoichi, including both behind-the-scenes content, alongside new competitors and qualification rounds for each series. The series was renewed as Sasuke Maniac in 2006 broadcasting for a combined 14 seasons. During this time period, Ushio Higuchi opened a series of Banzuke theme parks called Muscle Park, which he promoted through a new series called Muscle Channel, which featured celebrities competing in classic Banzuke events at Muscle Park.
Viking was a variant of Sasuke featuring a mix of the classic format, while incorporating other Kinniku Banzuke events such as Ottoto 9, Amazing Road, Bamboo Derby, Body Clock and Brain Panic. Umi Kinniku-Oh focused on Muscle Musical, while also containing qualification rounds for Viking, and the return of Hand Walk, Quick Muscle, Struck Out, and Kick Target. Both series caused a stir after being broadcast on TBS' main broadcasting competitor, FujiTV. A 3rd FujiTV project, Family Muscle, aired as two specials in 2006. All 3 series would end following a falling out and subsequent legal case between Monster9 and FujiTV, who claimed mismanagement and under-delivery.
Following his firing from FujiTV, Higuchi would launch a more traditional reboot of Kinniku Banzuke as a pilot series during TV Asahi's experimental programming block Super Quiz, under the title Spo★Kaji (Sports ⨉ Casino). After 7 episodes, it was announced that the series would receive a full ongoing serialization under the title Taiiku no Jikan (Taiiku Time), which broadcast for two seasons. During the same time, Higuchi was negotiating contracts with a fourth network, Tokyo MX. Monster9 would launch the series Muscle World on Tokyo MX in Spring 2008, featuring Muscle Musical as the leads, as they take on several classic Banzuke challenges. During the course of the TV Asahi and Tokyo MX series, Higuchi would encounter legal disputes over unfair work habits from Muscle Musical members, which he would ultimate lose. This controversy would lead to significant financial losses and production difficulties, which contributed to the series at both network ending.
In March 2009, Higuchi would once again return to TBS, producing the series 3Minutes as a relaunch of Kinniku Banzuke, featuring a series of challenges with a 3-minute time limit. The premiere episode debuted against Quiz! Hexagon II, leading to extremely poor ratings. This, combined with extremely cheap production values, lack of returning content and unpopular debut events lead to the series being cancelled immediately, despite having many episodes already filmed.
A greatest hits compilation of the best moments through all previous installments of Banzuke broadcast in 2010 as part of the series finale of Sportsman No.1.
Ongoing financial difficulties paired with controversy, lack on new programs and ongoing legal disputes for workplace conditions would eventually lead to Monster9 declaring bankruptcy in 2011. The assets and IP would be sold and dispersed, with many going back to TBS. Kinniku Banzuke and Sportsman No.1 would retain under Higuchi's ownership, forcing TBS to rebrand their content, and leading to over a decade of ongoing legal dispute between Higuchi and TBS.
2011–2023: Taiiku Kai, Kyokugen and reboots
[edit]During Kinniku Banzuke's original run a series of three crossover specials between Kinniku Banzuke and Johnny & Associates called Taiiku Kai, featuring popular male celebrities taking on the events of Sportsman No.1 and Kinniku Banzuke. A fourth special aired in 2005, focusing on the achievements of women in the 2004 Summer Olympics. In 2011, a fifth special was produced combining the concepts of the previous installments: male celebrities would duel female professional athletes in the field of expertise such as Golf, Keirin, Swimming and Martial arts. It additionally featured a new variant of Attack, where a team of celebrities must hit targets in Volleyball, with a team of professional female volleyball players on defense.
Following Monster9's bankruptcy, TBS immediately began looking into continuations of its series with Sportsman No.1 was rebooted as Sports Danshi Grand Prix and Sasuke rebooted as Sasuke Rising. TBS would merge the contents of the Kinniku Banzuke series into Taiiku Kai in order to bring it closer to its roots. Taiiku Kai would almost entirely focus on the panel events, with only debut course Million Spoon appearing for courses. With each consecutive year, increased focus on Banzuke panels events occurred. In addition to these events, Taiiku Kai would often feature tournaments where a professional athlete or team would take on a series of unique, custom challenges (usually called Topping Challenges) for a chance to win luxury food, donations for charity or simply for fun.
From 2012 until 2017, a six-hour special was broadcast on New Year's Eve under the title Kyokugen, featuring special variants of Taiiku Kai events. Kyokugen events were recorded year round as side events during filming sessions of Taiiku Kai, with footage being used interchangeably on occasion. During 2014, a series of specials under the title Bunka-kei were broadcasting, keeping Taiiku Kai's format, but focusing on intellectual challenges. In 2015, a pilot episode for a course-centric reboot of Banzuke was broadcast featured Neko de Drive, Born Connection and Seesaw 60, however it was not picked up and ended after a single episode.
In 2017, Taiiku Kai performed a series wide revision to the panel events for the first time in over twenty years. Rather than the normal format of having 12 attempts to hit 9 panels, competitors would have unlimited attempts under a 100-second time limit to hit between 15 and 31 targets (depending on sport). These 100 second challenges would appear in nearly episode from 2017 until the outbreak of the COVID-19 pandemic, with variations for fourteen different sports. They would once again remix the format in 2020 by debuting the moving target format, where competitors had unlimited attempts and no time limit, however 20 targets would move on a conveyor belt and would be inaccessible once gone.
Due to a decline in ratings, Fuwa-chan's controversy and subsequent hiatus, and the Johnny Kitagawa sexual abuse scandal, Taiiku Kai ended its ongoing serialization in March 2023. Since that time, four addition specials have aired.
2024–present: Kasso and global expansion
[edit]For the first time in 13 years, no ongoing Banzuke series was broadcasting. In March 2024, a revival of the Kinniku Banzuke event Skeboarder broadcast under the title Kasso. It debuted to low viewership in Japan, and pressure from production following a record setting five winners in its first filming session - an all-time series record. While the series was initially put on hold, a compilation was posted on YouTube with English subtitles which garnered viral international attention, netting more than 10 million views. The series was immediately greenlit to return.
On New Year's Eve 2024, a crossover special entitled All Star Taiikusai aired, containing events from Kinniku Banzuke, Sports Danshi Grand Prix, Sasuke, All-Star Thanksgiving, and Tokyo Friend Park 2. 9Hoops II and Quick Muscle returned from Kinniku Banzuke. In March 2025, a new series titled Hundred Samurai co-produced by SpringHill Company debuted, the first internationally co-produced episode, making a tournament out of three Basketball events returning from Taiiku Kai. Both Hundred Samurai and Kasso are currently in talks for international adaptations.
Series overview
[edit]Broadcasts are split into four eras:
- The Classic Era ran from the series inception in 1993 until the formation of Monster9 in February 2005
- The Monster9 Era ran from its content launch in March 2005 until its collapse over 2009 thru 2011.
- The Reboot Era covers TBS series produced alongside Taiiku Kai between January 2011 and March 2023, primarily including series reboots such as Taiiku Kai, Sasuke, Kunoichi, and Sports Danshi Grand Prix
- The Modern Era covers all specials created after Taiiku Kai's end of weekly serialization in March 2023.
Below are a list of all of the core, main series installments in the Kinniku Banzuke series. This list only includes series that received an ongoing serialization on network television.
Regular seasons
[edit]Era | Series | Seasons | Episodes | Specials | Network | Broadcast Dates | |||
---|---|---|---|---|---|---|---|---|---|
Original Title | RomanizedTitle | Official English Title | First released | Last released | |||||
Classic Era | 筋肉番付 | Kinniku Banzuke | Muscle Ranking (1995–2002)
Unbeatable Banzuke (2007–) |
Pilot | 11 | — | TBS | 7 July 1995 | 16 September 1995 |
27 | 256 | 17 | 14 October 1995 | 4 May 2002 | |||||
体育王国 | Taiiku Ōkoku | Taiiku World | 4 | 37 | 1 | 12 October 2002 | 13 September 2003 | ||
ゴールドマッスル | Golden Muscle | Golden Muscle | 2 | 16 | 3 | 15 October 2003 | 24 March 2004 | ||
黄金筋肉 | Ougon Kinniku | 1 | 12 | — | 13 April 2004 | 2 June 2004 | |||
Monster9 Era | スポ★カジ | Spo★Kaji | Sports ⨉ Casino | 2 | 6 | 1 | TV Asahi | 13 June 2007 | 26 September 2007 |
体育の時間 | Taiiku no Jikan | Taiiku Time | 2 | 14 | 2 | 23 October 2007 | 26 February 2008 | ||
3ミニッツ | 3Minutes | 1 | — | 1 | TBS | 4 March 2009 | |||
Reboot Era | 炎の体育会 | Honō no Taiiku Kai | Athletic Fire | 45 | 271 | 6 | 11 January 2011 | 16 November 2024 | |
Total | 85 seasons | 623 episodes | 31 specials |
Specials
[edit]Below is a list of special broadcasts. These specials featured release independently from any of the above ongoing series.
Era | Series | Seasons | Episodes | Network | Broadcast Dates | |||
---|---|---|---|---|---|---|---|---|
Original Title | Romanized Title | Official English Title | First released | Last released | ||||
Classic Era | スポーツマンNo.1決定戦 | Sportsman No.1 Ketteisen | Muscular Athletic Championship | 39 | TBS | 29 December 1993 | 7 January 2010 | |
炎の体育会No.1 決定戦 | Honō no Taiiku Kai No.1 Ketteisen | Taiiku Kai No.1 | 3 | 13 October 2000 | 22 October 2002 | |||
サスケ | Sasuke | Ninja Warrior | 34 | 25 September 2002 | Ongoing — | |||
くノー | Kunoichi | Women of Ninja Warrior | 10 | 24 September 2003 | Ongoing — | |||
筋肉王国 | Kinniku Ōkoku | Dream Games No.1 | 1 | 15 February 2005 | ||||
Monster9 Era | 海筋肉王~バイキング~ | Umi Kinniku-O ~Viking~ | Viking: The Ultimate Obstacle Course | 7 | FujiTV | 22 March 2005 | 3 October 2006 | |
ファミ筋 | Fami Kinniku | Family Muscle | 2 | 21 March 2006 | 28 March 2006 | |||
Reboot Era | 極限 | Kyokugen | 8 | TBS | 31 December 2012 | 31 December 2017 | ||
最強スポーツ男子頂上決戦 | Saikyō Sports Danshi Chōjō Kessen | Sports Danshi Grand Prix | 14 | 12 November 2012 | Ongoing — | |||
魂の文化系 | Tamashī no Bunka Kei | Bunka-kei | 1 | 2 | 21 June 2014 | 5 November 2014 | ||
愛のバトランド | Ai no Battleland | Love Battleland | 1 | 20 June 2015 | ||||
Modern Era | KASSO | 3 | 6 | 18 March 2024 | Ongoing — | |||
オールスター体育祭 | All Star Taiikusai | 1 | 31 December 2024 | Ongoing — | ||||
百武将 | Momotake Susumu | Hundred Samurai | 1 | 2 | 17 March 2025 | Ongoing — | ||
Total | 125 specials | 130 episodes |
Spinoffs
[edit]Below are a list of spinoff in the Kinniku Banzuke series. The majority focus on content other than athletics challenges such as documentary content.
Era | Series | Seasons | Episodes | Network | Broadcast Dates | |||
---|---|---|---|---|---|---|---|---|
Original Title | Romanized Title | Official English Title | First released | Last released | ||||
Classic Era | 筋肉精鋭 | Kinniku Seiei | Muscle Elite | 4 | 44 | TBS | 5 April 2000 | 28 February 2001 |
筋肉行脚 | Kinniku Angya | Muscle Tour | 2 | 25 | 4 April 2001 | 26 September 2001 | ||
ケイン・ザ・マッスル | Kane the Muscle | 2 | 19 | 3 October 2001 | 27 March 2002 | |||
闘魂筋肉 | Tōkon Kinniku | MUSCLE-ISM | 2 | 23 | 3 April 2002 | 25 September 2002 | ||
サイボーグ魂 | Cyborg Damashī | Cyborg Soul | 2 | 24 | 1 October 2002 | 25 March 2003 | ||
夜の体育 | Taiiku no Yoru | Night Taiiku | 2 | 22 | 7 April 2003 | 22 September 2003 | ||
Monster9 Era | 海筋肉王 | Umi Kinniku-O | Sea Muscle King | 8 | 70 | FujiTV | 3 April 2005 | 25 March 2007 |
BODY | 5 | 59 | TBS | 3 April 2005 | 28 June 2006 | |||
サスケマニア | Sasuke Maniac | 9 | 108 | 2 July 2006 | 28 September 2008 | |||
マッスルch | Muscle ch | Muscle Channel | 2 | 20 | BS-i | 19 April 2007 | 13 September 2007 | |
マッスルワールド | Muscle World | 4 | 53 | Tokyo MX | 5 April 2008 | 28 March 2009 | ||
Total | 42 seasons | 467 episodes |
Pseudo-canon series
[edit]These series are series created by the original staff of Kinniku Banzuke and feature direct crossover in events, however they were produced as side projects outside of the main series and are as a result not considered canon, despite the similarity and often confusing fans.
Era | Series | Seasons | Episodes | Network | Broadcast Dates | |||
---|---|---|---|---|---|---|---|---|
Original Title | Romanized Title | Official English Title | First released | Last released | ||||
Monster9 Era | ウルトラ・ストロング・ゲーム | Ultra Strong Game | — | 1 | Nippon TV | 3 March 2005 | ||
DOORS | — | 6 | TBS | 19 September 2005 | 28 December 2009 | |||
世紀のスポーツ大作戦TARA-REBA | Seiki no Sports Dai Sakusen Tara-Reba | What If? | — | 1 | 29 December 2005 | |||
史上最大スポーツ大感謝祭 | Shijō Saidai Sports Dai Kanshasai | Athlete Thanksgiving Festival | — | 1 | 23 September 2007 | |||
Reboot Era | DEKITA | — | 1 | 7 October 2012 | ||||
GENKAICHI | — | 1 | 10 October 2012 | |||||
究極バトル“ゼウス” | Kyūkyoku Battle “Zeus” | Ultimate Battlefield of "Zeus" | — | 3 | 9 April 2015 | 24 November 2016 | ||
究極のヒーローはKuroOvi選手権 | Kyūkyoku no Hero wa KuroOvi Senshuken | KuroOvi: The Ultimate Hero | 3 | 179 | Family Gekijo / YouTube | 27 December 2017 | 8 October 2018 |
List of events
[edit]Obstacle Course Events
[edit]These events featured obstacle courses, typically based on Ushio Higuchi's 9 Area System. Each event was themed to a specific sporting discipline, and typically had 9, or in some cases 18, obstacles to defeat. In many global regions including on G4 in North American, these were the main events broadcast and are the most known and most popular.
Discipline | Event | First Seen On | Broadcast Region | ||||
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English Name | Variant | Series | Start Date | Japan | Asia | Global | |
Balance beam, Hurdles | Amazing Road | KB | 13 October 2001 | ![]() |
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Stilt walking | Bamboo Derby | Bamboo Derby | KB | 1996 | ![]() |
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Bamboo Derby II | KB | 1997 | ![]() |
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Bamboo Derby III | KB | 1997 | ![]() |
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Kinjiro | Born Connection | KB | 13 October 2001 | ![]() |
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Bungee | Cannot Fly | KB | Unaired | ![]() |
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Bouldering | Chimpan Climb | TT | 6 November 2007 | ![]() |
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Dizzy bat, Balance beam | Dizzy Bridge | TW | 12 October 2002 | ![]() |
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Survival Attack | Escape | KB | 1 July 2000 | ![]() |
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Family Muscle | FM | 21 March 2006 | ![]() |
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Soccer | Game Maker | Game Maker | KB | 1998 | ![]() |
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Fantasista | KB | 17 November 2001 | ![]() |
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Striker King | TW | 26 October 2002 | ![]() |
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Labyrinth | Giant Ball | KB | 1997 | ![]() |
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Handstand | Hand Walk | Hand Walk | KB | 1996 | ![]() |
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Hand Walk 2 | KB | 1996 | ![]() |
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Hand Walk Tower | KB | 1997 | ![]() |
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Hand Walk III | KB | 1997 | ![]() |
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Hand Walk Building | KB | 2000 | ![]() |
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Hand Walk IV | KB | 16 December 2000 | ![]() |
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Hand Walk World | TW | 10 May 2003 | ![]() |
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Street Hand Walk | GM | 15 October 2003 | ![]() |
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Hand Walk Climbing | SMK | 15 May 2005 | ![]() |
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Pogo stick | Kangaroo | KB | 1997 | ![]() |
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Kinjiro | Kinjiro | TT | 8 January 2008 | ![]() |
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Survival Attack | Kunoichi | KB | 22 December 2001 | ![]() |
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Unicycle | Like a Pierrot | Like a Pierrot | KB | 1996 | ![]() |
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Like a Pierrot II | KB | 1996 | ![]() |
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Like a Pierrot III | KB | 1996 | ![]() |
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Like a Pierrot IV | KB | 1997 | ![]() |
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Like a Pierrot V | KB | 1998 | ![]() |
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Like a Pierrot Ghost | KB | 25 November 2000 | ![]() |
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Egg-and-spoon race | Million Spoon | Million Spoon | TK | 13 October 2012 | ![]() |
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Million Spoon II | TK | 1 June 2013 | ![]() |
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Monkey bars | Monkey Bars | Monkey Bars | TW | 19 October 2002 | ![]() |
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Untei Derby | SC | 13 June 2007 | ![]() |
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Rafting | Muscle Focus | KB | 1996 | ![]() |
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Survival Attack | Nakama | Nakama | KB | 28 July 2001 | ![]() |
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Nakama in Naeba | KB | 2 February 2002 | ![]() |
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Wheelbarrow | Neko de Drive | Neko de Drive | KB | April 1998 | ![]() |
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Neko de Drive in Naeba | KB | 3 February 2001 | ![]() |
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Neko de Drive II | KB | 11 August 2001 | ![]() |
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Neko de Drive World in Naeba | TW | 22 February 2003 | ![]() |
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Waiting staff | Ottoto 9 | Ottoto 9 | KB | 1997 | ![]() |
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A Craftsman | KB | July 1999 | ![]() |
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Survival Attack, Strongman | Pancratium | OK | 27 April 2004 | ![]() |
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Power Island | KB | Unaired | ![]() |
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Survival Attack | Sasuke | KB | 27 September 1997 | ![]() |
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Sasuke Junior | KB | 4 July 1998 | ![]() |
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TW | 31 May 2003 | ![]() |
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Sasuke Senior | TW | 14 June 2003 | ![]() |
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Skateboarding | Skeboarder | Skeboarder | KB | 1997 | ![]() |
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Skeboarder II | KB | 1999 | ![]() |
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Kasso | KS | 18 March 2024 | ![]() |
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Snowboarding | Snow-X | KB | 5 February 2000 | ![]() |
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Dominoes | Sponge Bridge | Sponge Bridge | KB | 1996 | ![]() |
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Sponge Bridge II | KB | 1997 | ![]() |
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Sponge Bridge 99 | KB | 1999 | ![]() |
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Ninja | Spider Walk | KB | 1996 | ![]() |
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Survival Attack, Homemaking | Strong Mama | KB | 30 October 1999 | ![]() |
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Survival Attack, Strongman | Strong Papa | KB | 1999 | ![]() |
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Survival Attack, Dog agility | Super Dog | Super Dog | KB | 13 October 2001 | ![]() |
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Super Dog II | KB | 8 December 2001 | ![]() |
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Super Dog III | KB | 13 April 2002 | ![]() |
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Super Dog World | TW | 8 February 2003 | ![]() |
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Intellidog | TW | 3 May 2003 | ![]() |
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Doggie Maze | SC | 13 June 2007 | ![]() |
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Dog Adventure | TT | 8 January 2008 | ![]() |
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RC helicopter | Super Helico | Super Helico | KB | 25 April 1998 | ![]() |
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Super Helico II | KB | 24 April 1999 | ![]() |
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Bike Trials | Super Rider | Super Rider | KB | 1997 | ![]() |
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Super Rider II | KB | 1997 | ![]() |
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Super Rider III | KB | 24 January 1998 | ![]() |
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Super Rider IV | KB | 1999 | ![]() |
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Super Rider V | KB | 21 October 2000 | ![]() |
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Super Rider World | TW | 3 May 2003 | ![]() |
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Super Rider Gold | GM | 4 February 2004 | ![]() |
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Head-carrying | Vase Transporter | KB | Unaired | ![]() |
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Survival Attack | Viking | VK | 22 March 2005 | ![]() |
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Sporting-based events
[edit]Panel events
[edit]Events based around carnival style target practice. Typically a target will have 9 targets and competitors will have 12 attempts to hit them. Later versions introduced bigger boards, and lower prizes achieved for getting bingos on the board. These events were never broadcast outside of Asia.
Sport | Event | First Seen On | Broadcast Region | ||||
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English Name | Variant | Series | Start Date | Japan | Asia | Global | |
Basketball | 9Hoops | 9Hoops | KB | 19 October 1996 | ![]() |
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9Hoops II | KB | 1997 | ![]() |
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9Hoops ~hide~ | KB | 1998 | ![]() |
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9Shooter | KB | 19 August 2000 | ![]() |
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Capricious 9Hoops | KB | 14 July 2001 | ![]() |
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Volleyball | Attack | Nippon ChaChaCha | KB | 1997 | ![]() |
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Attack ChaChaCha | KB | 1998 | ![]() |
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Attack Muscle | GM | 24 March 2004 | ![]() |
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Bingoball | TK | 11 January 2011 | ![]() |
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Volley Struck Out | TK | 25 July 2015 | ![]() |
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Bingoball 25 | TK | 7 May 2016 | ![]() |
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Othelloball 36 | TK | 24 September 2022 | ![]() |
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Golf | Balloon Shooter | Balloon Shooter | KB | 16 December 2000 | ![]() |
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Super Shot | KB | 1999 | ![]() |
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Balloon Shooter World | TW | 21 December 2002 | ![]() |
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Balloon Shooter Gold | GM | 19 November 2003 | ![]() |
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Balloon Hitter | TT | 11 December 2007 | ![]() |
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Approach Shot | KG | 31 December 2014 | ![]() |
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Batting (Baseball) | Breakthrough King | TK | 4 February 2017 | ![]() |
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Dodgeball | Cannonball Catch | KB | Unaired | ![]() |
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Tennis | Extreme Rally | KG | 31 December 2016 | ![]() |
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Soccer | Freekick Extreme | KG | 31 December 2012 | ![]() |
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Billiards | Hustler | Hustler | KB | 1998 | ![]() |
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Hustler 2 | KB | 22 July 2000 | ![]() |
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Super Hustler | TW | 23 November 2002 | ![]() |
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Rugby | Kick the Eight | KG | 31 December 2015 | ![]() |
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Soccer | Kick Target | Kick Target | KB | 1996 | ![]() |
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Kick Target II | KB | 1998 | ![]() |
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Kick Target III | KB | 21 October 2000 | ![]() |
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Kick Target Bingo | KB | 5 August 2000 | ![]() |
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Kick Target 2001 | KB | 28 April 2001 | ![]() |
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Kick Target 2002 | KB | 26 January 2002 | ![]() |
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Long Shoot | KB | 1997 | ![]() |
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Super Freekick | TW | 26 October 2002 | ![]() |
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Kick Target World | TW | 9 November 2002 | ![]() |
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Kick-off | TW | 23 November 2002 | ![]() |
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Kick Target Gold | GM | 12 November 2003 | ![]() |
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Number Hunter | SMK | 30 July 2006 | ![]() |
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Kick Target 2007 | TT | 23 October 2007 | ![]() |
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Kick Target Bingo (2015) | TK | 25 July 2015 | ![]() |
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Ultimate Volley | KG | 31 December 2015 | ![]() |
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Volley (football) | Lifting High | TK | 1 November 2014 | ![]() |
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Table tennis | Ping Pong Smash | SC | 26 September 2007 | ![]() |
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Soccer | Pinpoint Shot | KG | 31 December 2014 | ![]() |
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Bowling | Punch Out | Punch Out | KB | 1997 | ![]() |
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Punch Out II | KB | 1998 | ![]() |
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Punch Out III | KB | 1999 | ![]() |
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Partner Punch Out | TW | 8 March 2003 | ![]() |
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Punch Out Gold | GM | 28 January 2004 | ![]() |
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Flying Bowling | SC | 13 June 2007 | ![]() |
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Split Crash | TK | 21 November 2011 | ![]() |
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Penalty kick | Robo-keeper | Robo-keeper Koji | TK | 9 April 2012 | ![]() |
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Robo-keeper Koji ver.2 | TK | 21 May 2012 | ![]() |
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Giant Koji | TK | 20 February 2016 | ![]() |
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Batting (Baseball) | Robo-pitcher | Robo-pitcher | TK | 27 February 2016 | ![]() |
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Hyper-robo Ohtani | TK | 23 September 2023 | ![]() |
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Tennis | Service Ace | Service Ace | KB | 1997 | ![]() |
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Service Ace 2 | KB | 19 May 2001 | ![]() |
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Batting (Baseball) | Spray Hitter | Spray Hitter | KB | 1997 | ![]() |
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Spray Hitter Bingo | KB | 2000 | ![]() |
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Spray Hitter World | TW | 23 November 2002 | ![]() |
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Spray Hitter Gold | GM | 26 November 2003 | ![]() |
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Pitching (Baseball) | Struck Out | Big Arch | KB | 1997 | ![]() |
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Perfect Arms | KB | 21 April 2001 | ![]() |
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Struck Out | KB | 1996 | ![]() |
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Struck Out ver. 2 | KB | 14 December 1996 | ![]() |
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Struck Out ver. 3 | KB | 1997 | ![]() |
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Struck Out ver. 4 | KB | 1999 | ![]() |
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Struck Out Cross | KB | 1999 | ![]() |
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Struck Out Turtle | KB | 1999 | ![]() |
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Struck Out Bingo | KB | 2000 | ![]() |
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Struck Out Bingo ver. 2 | KB | 2000 | ![]() |
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Struck Out Bingo ver. 3 | KB | 2000 | ![]() |
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Struck Out 2001 | KB | 5 May 2001 | ![]() |
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Struck Out 2002 | KB | 19 January 2002 | ![]() |
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Million Catch | TW | 19 October 2002 | ![]() |
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Struck Out World | TW | 2 November 2002 | ![]() |
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Struck Out Gold | GM | 29 October 2003 | ![]() |
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Golden Buster | SMK | 18 June 2006 | ![]() |
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Struck Out 2007 | SC | 12 September 2007 | ![]() |
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Struck Out 2012 | TK | 8 December 2012 | ![]() |
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Brain Pitching | KG | 31 December 2013 | ![]() |
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Perfect Score | KG | 31 December 2014 | ![]() |
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Diving | Super Dive | KB | 1997 | ![]() |
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Field goal (rugby) | Super Touchdown | Super Touchdown | KB | 1997 | ![]() |
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Ruby Kick Target | TK | 19 December 2015 | ![]() |
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Frisbee | UFO | KB | 1997 | ![]() |
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100-second challenges
[edit]The first major revision to panel events, in these versions competitors must but between 12 and 31 targets. In this version, they have unlimited attempts, but a strict 100 second time limit is in place. These events were only broadcast within Japan.-
Sport | Event | First Seen On | Broadcast Region | ||||
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English Name | Variant | Series | Start Date | Japan | Asia | Global | |
Volleyball | Attack 20 | TK | 23 September 2017 | ![]() |
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Badminton | Badminton Smash | Badminton Smash 20 | TK | 26 May 2018 | ![]() |
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Badminton Smash 20 ver. 2 | TK | 14 November 2020 | ![]() |
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Basketball | Basket Shooting | Basket Shooting 20 | TK | 10 March 2018 | ![]() |
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3P Shot 12 | TK | 8 February 2020 | ![]() |
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3P Shot 15 | TK | 20 June 2020 | ![]() |
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Basket Shooting 21 | TK | 16 December 2023 | ![]() |
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Golf | Golf Shot | Golf Shot 20 | TK | 29 July 2017 | ![]() |
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Golf Shot 21 | TK | 10 March 2018 | ![]() |
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Golf Shot 15 | TK | 14 December 2019 | ![]() |
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Golf Shot 15 ver. 2 | TK | 20 February 2021 | ![]() |
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Golf Shot 15 ver. 3 | TK | 20 March 2021 | ![]() |
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Batting (Baseball) | Hit the Target | Hit the Target 15 | TK | 13 May 2017 | ![]() |
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Hit the Target 16 | TK | 2 December 2017 | ![]() |
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Hit the Target 20 | TK | 2 November 2019 | ![]() |
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Hit the Target 20 ver. 2 | TK | 12 December 2020 | ![]() |
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Field hockey | Hockey Shot 15 | TK | 13 April 2019 | ![]() |
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Soccer | Kick Target | Kick Target 20 | TK | 10 June 2017 | ![]() |
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Kick Target 20 ver. 2 | TK | 20 January 2018 | ![]() |
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Kick Target 20 ver. 3 | TK | 12 May 2018 | ![]() |
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Field goal (rugby) | Kick the Eight ver. 2 | TK | 16 February 2019 | ![]() |
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Table tennis | Hyakyu Smash | Smash 30 | TK | 18 March 2017 | ![]() |
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Smash 31 | TK | 29 July 2017 | ![]() |
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Smash 21 | TK | 31 October 2020 | ![]() |
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American football | Shotgun Target | TK | 7 March 2020 | ![]() |
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Tennis | Tennis Shot | Tennis Shot 20 | TK | 3 February 2018 | ![]() |
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Tennis Shot 21 | TK | 25 May 2019 | ![]() |
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Tennis Shot 21 MAX | TK | 27 July 2019 | ![]() |
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Tennis Shot 20 ver. 2 | TK | 5 October 2019 | ![]() |
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Volley (football) | Volley Shot 15 | TK | 30 March 2019 | ![]() |
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Moving Target Events
[edit]The 2nd major revision to panel events. In these versions, competitors attempt courses that are limited by the stage itself moving away, or that are split into stage. These versions have not aired outside Japan.
Sport | Event | First Seen On | Broadcast Region | ||||
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English Name | Variant | Series | Start Date | Japan | Asia | Global | |
Soccer | Monster 20 | Monster 20 | TK | 28 November 2020 | ![]() |
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Monster 20 Neo | TK | 29 May 2021 | ![]() |
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Monster 20 Ōkubo ver. | TK | 6 August 2022 | ![]() |
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Monster 20 Neo ver. 2 | TK | 3 December 2022 | ![]() |
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Table tennis | Pinpoint 20 | TK | 18 September 2021 | ![]() |
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Basketball | Pittling 20 | Pittling 20 | TK | 4 September 2021 | ![]() |
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Hundred Samurai | HS | 17 March 2025 | ![]() |
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Archery | Shot the Clock | TK | 15 October 2016 | ![]() |
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Baseball | Struck 10 | TK | 16 November 2024 | ![]() |
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Volleyball | Target Attack 10 | TK | 16 March 2024 | ![]() |
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Other Sports Events
[edit]Events based on common sports that are not target events.
Sport | Event | First Seen On | Broadcast Region | ||||
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English Name | Variant | Series | Start Date | Japan | Asia | Global | |
Soccer | 100 Person | Kick-Off | KG | 31 December 2013 | ![]() |
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Fencing | Three Musketeers | KG | 31 December 2012 | ![]() |
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General Athletics Events
[edit]Events based on the traditional athletics disciplines of track and field and gymnastics. Many of these overlap with Sportsman No.1 . These events occasionally aired outside of Asia.
Sport | Event | First Seen On | Broadcast Region | ||||
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English Name | Variant | Series | Start Date | Japan | Asia | Global | |
Backflip | 50m Backflip | KB | 1996 | ![]() |
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Multi-disciplinary | 50m Bridge | SMK | 30 April 2006 | ![]() |
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Pull-up | Anywhere Pump Up | KB | 1998 | ![]() |
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Trapeze, Basket toss | Aerial Octopus | KB | Unaired | ![]() |
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Balance beam | Athletic Love | KB | 1997 | ![]() |
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Rings (gymnastics) | Arm Ring | TK | 17 September 2012 | ![]() |
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Crawling | Baby Dash | SC | 27 June 2007 | ![]() |
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Basket toss | Banzai 90 | Banzai 90 | KB | 1997 | ![]() |
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Banzai 90 ver. 2 | KB | 28 October 2000 | ![]() |
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Running | The Basilisk | TK | 10 September 2022 | ![]() |
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Sumo | Battle SUMO | OK | 13 April 2004 | ![]() |
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Beach Flags | Beach Flags | KB | 1995 | ![]() |
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Multi-disciplinary | Brutal Labo | TW | 12 October 2002 | ![]() |
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Sprinting | Clock Athlete | KB | 1995 | ![]() |
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Push-up | The Final Push-up | KB | 1995 | ![]() |
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Sit-up | The Final Sit-up | KB | 1995 | ![]() |
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Running, Trivia | Intro Running | TT | 22 January 2008 | ![]() |
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Push-up | Let's Push-up | OK | 1 June 2004 | ![]() |
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Walking | Let's Walk | OK | 25 May 2004 | ![]() |
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Vault (gymnastics) | Monster Box | KB | 1995 | ![]() |
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Push-up, Sit-up, Back extension, Squat | Muscle Gym | Muscle Gym | KB | 1997 | ![]() |
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Muscle Gym ver. 2 | ME | November 2000 | ![]() |
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Push-up | Quick Muscle | Quick Muscle | KB | 1996 | ![]() |
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Muscle Record 9 Minutes | KB | 27 December 1997 | ![]() |
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Sprinting, Bartending | Shotbar Catch | SC | 13 June 2007 | ![]() |
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High jump | Sky High | SC | 20 June 2007 | ![]() |
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Multi-disciplinary | Strongman No.1 | TK | 23 September 2023 | ![]() |
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Multi-disciplinary | Topping Challenge | TK | 15 October 2016 | ![]() |
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Trampoline | Trampoline | KB | 1996 | ![]() |
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Wrestling | Untouchable | KB | 1995 | ![]() |
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Dizzy bat, Sprinting | Vertigo | KB | Unaired | ![]() |
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Other non-athletic events
[edit]Any event that does not fall under the other categories. In most cases, these are events of intellect.
Sport | Event | First Seen On | Broadcast Region | ||||
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English Name | Variant | Series | Start Date | Japan | Asia | Global | |
Memorization | Anywhere Doors | TT | 23 October 2007 | ![]() |
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Circadian clock | Body Clock | Body Clock | KB | 3 November 2001 | ![]() |
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Body Clock World | TW | 18 January 2003 | ![]() |
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Memorization | Brain Panic | Brain Panic | KB | 1996 | ![]() |
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Brain Panic II | KB | 1997 | ![]() |
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Brain Panic World | TW | 25 January 2003 | ![]() |
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Brain Muscle | GM | 15 October 2003 | ![]() |
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Daruma doll | Daruma | Daruma | KB | 1996 | ![]() |
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Daruma 7 (Rainbow) | KB | 1996 | ![]() |
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Daruma 7 Ace | KB | 1997 | ![]() |
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Super Daruma | KB | 1997 | ![]() |
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Daruma Tour | KB | 1998 | ![]() |
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Fishing | Fishing Kyubei | KB | 1999 | ![]() |
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Menko | Menko Stadium | Menko Stadium | KB | 3 November 2001 | ![]() |
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Menko Struck Out | TW | 25 January 2003 | ![]() |
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Menko Warrior | TW | 12 April 2003 | ![]() |
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Escape room | Muscle Help | KB | Unaired | ![]() |
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Jenga | Muscle Train | GM | 15 October 2003 | ![]() |
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Reaction time | Number Attack | TK | 17 December 2016 | ![]() |
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Deductive reasoning | Psychological Card Battle | TK | 9 December 2015 | ![]() |
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Shooting | Quickdraw | GM | 21 January 2004 | ![]() |
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Labyrinth | Rolling Seesaw | KB | Unaired | ![]() |
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Weighing scale | Seesaw 60 | KB | 1996 | ![]() |
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Tangled rope maze | Spiderwebs | KB | Unaired | ![]() |
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Kendama | Super Kendama | KB | 1996 | ![]() |
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Memorization | Thirty | DG | 15 February 2005 | ![]() |
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Courses
[edit]Courses that are defeated are then recreated in an attempt to be made more difficult and thus "unbeatable". This is why there are different versions (I, II, III, IV, V) next to some names. Sometimes an obstacle is changed between attempts to conquer this game, so there are letters (A, B) next to the versions. This is most likely done because of the injuries caused by this obstacle. Some of these events have "break zones", where any competitor who reaches that point is allowed to take a 30-second break before they must continue on with the course.[citation needed]
- Amazing Road – Competitors must cross a 15-metre-long suspended beam while avoiding six turnstiles fitted with padded bars that can knock them off. This was the Final new event that aired in the US version.
- Athletic Love – Two people of a couple stand at either end of a bridge-like construct. They have 60 seconds to reach the center without falling off or using their hands. This challenge has had three victories. The third victory aired only in Japan.
- Bamboo Derby (On Ultimate Banzuke renamed: "Walking Tall") I, IIA, IIB, III – Obstacle course where competitors walk on stilts. Between IIA and IIB, Snow Mountain was the first mountain obstacle but due to its punishing difficulty, it was replaced by the easier Green Mountain. This challenge has had 2 victories. In the first Bamboo derby, a competitor cleared the event, but due to him skipping a stepping stone, he was disqualified.
- Banzai 90 – A six-person team has 90 seconds to launch one of their own onto each of four padded logs hanging several feet above the floor. When all four logs are taken, they must hold their position for 10 more seconds. The logs are of varying heights: Red – 11 ft 4 in, yellow – 10 ft 7 in, green – 10 ft 1 in, and blue – 9 ft 1 in. This challenge had 4 victories.
- Daruma 7 – A 'daruma' sits atop a stack of 7 blocks. Competitors use a sledgehammer to knock out each block from the bottom up without letting the 'daruma' (or any other section) fall off. This challenge has had 4 victories, 2 in a modified version below. One of these victories was Yakult Swallows superstar catcher Atsuya Furuta.
- Super Daruma – Modified version of Daruma 7 which has 9 blocks to knock out instead of 7.
- Daruma 7 Ace – Modified version of Daruma 7 which the blocks start out small and get larger. This version of the challenge has 2 victories. The 2nd victory was only aired in Japan.
- Extra Kendama – Competitors play with a life-size kendama. They have 60 seconds to swing the ball onto the large cup, then onto the small cup, and finally onto the central spike without dropping the kendama.
- Giant Ball – Obstacle course where competitors stay atop a 5-foot-wide ball without ever falling off or even straying from the course. If a 5-foot-wide ball gets stuck in pothole, contestants will need to escape within the 10-second limit.
- Hand Walk I, IIa, IIb, IIIA, IIIB, IV – Obstacle course where competitors walk on their hands. This course has a break zone. Between IIIA and IIIB, the Conveyor Belt was changed to Bamboo Bridge. As for IIa and IIb, the Rolling Hills were changed to the Hills and Stairs. This challenge has had 4 victories. The competitor that defeated Hand Walk III was aired only in Japan, but it remains unknown. The fourth version only aired in Japan (But shown only Introduction clip in US version). and Special version is "Hand Walk Building" is held in TBS building and "Hand Walk Tower" aired only Japan too.
- Kangaroo – Obstacle course where competitors use a pogo stick. This course has a break zone.
- Like a Pierrot I, II, III, IV, V, Ghost – Obstacle course where competitors ride a unicycle. This event has had 8 victories, the most of any challenge.
- Muscle Gym – Two competitors have to do as many sit-ups, back extensions, and push-ups as they can in 3 minutes. This challenge was played four times; by design, there was a victory each time it was played.
- Nakama – Two people run through an obstacle course while tethered together. They have 70 seconds to reach the end.
- Neko de Drive I, II, III – Obstacle course involving a man transporting a woman on a wheelbarrow that looks like a cat (a "neko (cat) cart"). The contestants have 60 seconds to complete the first four obstacles and reach the break zone. After that, the time is unlimited. This is the second course to undergo a numerical upgrade change without a victor. The second and third version only aired in Japan. In a Dog version course event call "Super Dog" have 3 version and aired only Japan, The competitors use an own dog as companion with reaching obstacles, Unlike Cat version that use a Neko Cart with duo competitors.
- Ottoto 9 – Obstacle course where competitors balance a metal pole on two fingers (hands in US Version). This obstacle is similar to Steady Voyage in Viking, The Ultimate Obstacle Course. Letting your pole fall or touch any metal obstacle results in failure. This course has a break zone. This challenge has had 1 victory. The event course have Second version and Change named called "A Craftsman", This version has only one competition, but aired only Japan. This course event is similar to Irritating Stick (Denryū Iraira Bō) from other Japanese Gameshow Ucchannanchan no Honō no Challenger: Kore ga Dekitara 100 Man En!! aired on TV Asahi (1995-2000), but that gameshow not use two finger, use hand holding and shorter metal stick than long metal pole.
- Quick Muscle – (On Ultimate Banzuke renamed: "Push Up Showdown") Two competitors have to do as many push-ups as they can in 3 minutes. The one who does more at the end of 3 minutes is declared the champion. Any time a competitor uses improper form, the penalty light goes on, deactivating that competitor's counter for 10 seconds. By design, there is a victory each time the challenge is played; all five wins were achieved by the same competitor. In one of them, a contender bit his lips hard enough to bleed, marking the first time to show blood in that show.
- Seesaw 60 – Two people stand atop a giant seesaw. They have 60 seconds to move a 10 kg barrel from one side to the other without letting either end of the seesaw touch the floor. A third person gets to call out advice to the other two people. This challenge has had 1 victory.
- Skateboarder I, II, – Obstacle course where competitors ride a skateboard. This course has a break zone, where competitors only have to take a short break. This challenge has had 1 victory. Second version was only aired in Japan.
- Spider Walk – Competitors must climb through a 79-meter-long set of parallel walls, using their arms and legs to move forward without touching the ground. This course would later become the inspiration for the "Spider Walk" and "Jumping Spider" obstacles in Sasuke. This challenge has had 2 victories.
- Sponge Bridge I, II, III – Competitors have to walk atop three rows of giant foam blocks, each harder than the last. This was based on the Takeshi's Castle game 'Dominoes', and has also been used as 'Domino Hill' in stage 3 or Same the event courses name for later competitions of KUNOICHI. This course is the first to be updated to a new edition and advance numerically without being defeated first. This challenge has had 2 victories. Sponge Bridge III was the final event ever aired in the US Version.
- Super Helico I, II, – Obstacle course involving a radio-controlled helicopter. This course has a break zone to allow the copter's batteries to be replaced. Although the US showed 1 victory, there were multiple victories only aired in Japan. The second version was only aired in Japan.
- Super Rider I, II, III, IV, V – Obstacle course where competitors ride a bicycle (mountain bike trials). This challenge has had 6 victories. Two more courses were made and filmed, but never aired except in Japan (there are clips from the competition in the international versions). Keigo Arizono's Super Rider III victory was the final victory aired in the US Version.
- Strong Mama – also known as original name "Kunoichi" aired in Japan, before held in Mt. Midoriyama First competition as Same original name or Women of Ninja Warrior. A course designed specifically for women. They have 60 seconds to clear the first five obstacles. After that, time is unlimited. The event course have 2 version between 1999 and 2000 version. in Man competitor version call "Strong Papa" but aired only Japan.
- Trampoline – Competitors must bounce off of trampolines onto stacks of foam blocks. This competition has three stages, and all competitors who complete the first stage are held until all competitors attempt the stage. Afterwards, all successful competitors attempt the second stage in the same manner.
- Untouchable – Four contestants face off, two at a time, 1-on-1 in a caged wrestling competition, with 3 batons each strapped to their bodies, on their back and each leg. The competitors must remove 2 out of 3 batons off of the other to win a match. After a baton is removed, competition ceases temporarily as the baton is placed in a box. The first person to win 2 matches is placed on the Banzuke. This challenge has had 1 victory.
"Struck Out", "Kick Target", etc. – These event course held Outside studio or Sport stadium and aired only Japan. The contest for the 2 million yen prize consisted of many games that formed the "2 Million Yen Dream Plan".
The Banzuke (The List of Champions) (Grouped by Course)
[edit]- Athletic Love — Atsushi & Michiko Hirata - 11.45s left, Naomi & Tatsuya Gunzi - 00.64s left.
- Bamboo Derby I — Hiroshi Kobayashi - 1:11
- Bamboo Derby II — Hiroshi Takahashi - 1:01
- Banzai 90 — Acrobatics Team - 45.79s left, Arm Wrestling Team - 36.53s left, Break Monkeys and Cheerleaders - 20.66s left, Nippon Sports Science University - 11.59s left
- Daruma 7 — Atsuya Furuta, Yoichi Fukaya, Yoshimitsu Nishiumi
- Daruma 7 Ace — Kazunori Harayama
- Hand Walk I — Aizu Nie - 2:11, Yukio Iketani - 54s
- Hand Walk II — Yuki Takahashi - 1:15,
- Like a Pierrot I — Fuyuki Tsuchiya - 1:45, Yuichi Ono - 1:18
- Like a Pierrot II — Natsuki Hata - 50s, Daiki Izumida - 47s, Yuichiro Kato - 30s
- Like a Pierrot III — Yuichiro Kato - 3:03
- Like a Pierrot IV — Yoshiaki Handa - 2:41
- Like a Pierrot V — Yoshiaki Handa - 2:21
- Muscle Gym — Jaguar Yokota - 126, Jimon Terakado - 159, Yasuei Yakushiji - 141, Shigeyuki Nakamura - 124
- Ottoto 9 — Tomoteru Fukuda - 4:52
- Quick Muscle — Kohei Asano (5 times)
- Seesaw 60 — Hiroyasu Matsukawa, Mitsuyoshi Tanaka, & Yuji Iwana (Boxing team) - 11.92s left
- Skeboarder — Kentaro Tanaka - 2:02
- Spider Walk — Shinobu Sekiya - 1:06, Kiyohara Yagi - 1:00
- Sponge Bridge — Makoto Tsuji - 31s, Shuichi Shirotori - 19s
- Super Helico — Yuji Kamiya - 4:31
- Super Rider I — Isamu Hasenaka - 1:30
- Super Rider II — Jaromír Spěšný - 4:18
- Super Rider III — Keigo Arizono - 4:06
- Untouchable — Yasutoshi Kujirai
Unbeatable Banzuke
[edit]In 2007, G4 began airing subtitled version of Kinniku Banzuke under the title Unbeatable Banzuke. These edits would focus heavily on the course events, and would be the foundation for global rebroadcasts worldwide. The show was hosted by Rome Kanda from I Survived a Japanese Game Show (aka Kei Kato) as the host. It airs in half-hour episodes, two or three games per episode, in its original Japanese language and partial original broadcast also with English subtitles. The player profiles, rules, and replays, however, are narrated by voice actor Dave Wittenberg, who also narrates Ninja Warrior. Upon the network's relaunch, the preview segment before the opening sequence has been removed.
No. | Title | Original release date [4] |
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1 | "Hand Walk - Quick Muscle - Daruma 7" | February 3, 2008 |
2 | "Hand Walk - Quick Muscle - Daruma 7" | February 3, 2008 |
3 | "Hand Walk - Super Daruma - Bamboo Derby" | February 3, 2008 |
4 | "Hand Walk - Seesaw 60 - Daruma 7" | February 3, 2008 |
5 | "Hand Walk - Quick Muscle - Banzai 90" | February 3, 2008 |
6 | "Bamboo Derby - Quick Muscle - Daruma 7" | February 3, 2008 |
7 | "Hand Walk II - Daruma 7 - Bamboo Derby" | February 3, 2008 |
8 | "Spider Walk - Trampoline - Hand Walk II" | February 3, 2008 |
9 | "Like A Pierrot - Seesaw 60 - Daruma 7" | February 3, 2008 |
10 | "Like A Pierrot - Daruma 7 - Seesaw 60" | February 3, 2008 |
11 | "Kangaroo - Like A Pierrot - Daruma 7" | February 3, 2008 |
12 | "Hand Walk II - Banzai 90 - Giant Ball" | February 3, 2008 |
13 | "Bamboo Derby - Seesaw 60" | February 3, 2008 |
14 | "Super Rider - Seesaw 60" | February 3, 2008 |
15 | "Hand Walk II - Sponge Bridge" | February 3, 2008 |
16 | "Sponge Bridge - Bamboo Derby" | February 3, 2008 |
17 | "Hand Walk II - Giant Ball" | February 3, 2008 |
18 | "Bamboo Derby II - Sponge Bridge" | February 3, 2008 |
19 | "Like A Pierrot II - Ottoto 9" | February 3, 2008 |
20 | "Like A Pierrot III - Ottoto 9" | February 3, 2008 |
21 | "Sponge Bridge - Kangaroo" | February 3, 2008 |
22 | "Hand Walk II - Muscle Gym - Ottoto 9" | February 3, 2008 |
23 | "Like A Pierrot III - Daruma 7" | February 3, 2008 |
24 | "Hand Walk III - Seesaw 60" | February 3, 2008 |
25 | "Like A Pierrot III - Athletic Love" | February 3, 2008 |
26 | "Kangaroo - Muscle Gym - Extra Kendama" | February 3, 2008 |
27 | "Super Rider II - Neko De Drive" | February 3, 2008 |
28 | "Like A Pierrot IV - Kangaroo" | February 3, 2008 |
29 | "Hand Walk III - Super Helico" | February 3, 2008 |
30 | "Bamboo Derby II - Kangaroo" | February 3, 2008 |
31 | "Like A Pierrot IV - Sponge Bridge" | February 3, 2008 |
32 | "Skeboarder - Bamboo Derby II" | February 3, 2008 |
33 | "Super Rider II - Ottoto 9" | February 3, 2008 |
34 | "Sponge Bridge - Daruma 7" | February 3, 2008 |
35 | "Skeboarder - Bamboo Derby II" | February 3, 2008 |
36 | "Hand Walk III - Bamboo Derby II" | February 3, 2008 |
37 | "Skeboarder - Super Rider II" | February 3, 2008 |
38 | "Super Rider III - Daruma 7" | February 3, 2008 |
39 | "Skeboarder - Muscle Gym - Like A Pierrot IV" | February 3, 2008 |
40 | "Sponge Bridge II - Kangaroo" | February 3, 2008 |
41 | "Super Helico - Sponge Bridge II" | February 3, 2008 |
42 | "Bamboo Derby III - Hand Walk III" | February 3, 2008 |
43 | "Sponge Bridge II - Bamboo Derby III" | February 3, 2008 |
44 | "Super Rider III - Neko De Drive" | February 3, 2008 |
45 | "Super Helico - Daruma 7 Ace" | February 3, 2008 |
46 | "Bamboo Derby III - Sponge Bridge II" | February 3, 2008 |
47 | "Like A Pierrot V - Neko De Drive" | February 3, 2008 |
48 | "Nakama - Banzai 90" | February 3, 2008 |
49 | "Strong Mama - Super Helico" | February 3, 2008 |
50 | "Super Rider III - Sponge Bridge II" | February 3, 2008 |
51 | "Nakama - Super Rider III" | February 3, 2008 |
52 | "Skeboarder - Neko De Drive" | February 3, 2008 |
53 | "Strong Mama - Banzai 90" | February 3, 2008 |
54 | "Like A Pierrot V - Untouchable" | February 3, 2008 |
55 | "Nakama - Super Helico" | February 3, 2008 |
56 | "Like A Pierrot V - Sponge Bridge II" | February 3, 2008 |
57 | "Super Rider III - Daruma 7 Ace" | February 3, 2008 |
58 | "Super Helico - Banzai 90" | February 3, 2008 |
59 | "Like A Pierrot Ghost - Neko De Drive" | February 3, 2008 |
60 | "Super Rider III - Sponge Bridge II" | February 3, 2008 |
61 | "Nakama - Daruma 7" | February 3, 2008 |
62 | "Amazing Road - Neko De Drive" | February 3, 2008 |
63 | "Like A Pierrot Ghost - Bamboo Derby III" | February 3, 2008 |
64 | "Hand Walk III - Super Rider III" | February 3, 2008 |
65 | "Kangaroo - Sponge Bridge III" | February 3, 2008 |
* If the letters are gold, that means the challenge was defeated.
Note: In G4 version, at Introduction start, Hand walk IV and Super Rider IV-V was put only Introduction but never air in US version after aired last episode.
International adaptations
[edit]In the UK, Channel 5 made their own version of this show called Under Pressure. It featured many similar events, namely Hand Walk, Super Rider, Neko de Drive and Sponge Bridge. Games like Kick Target were separate segments normally attempted by athletes at various training facilities. For pictures of this version, check: UKgameshows
In Germany, Sat.1 made their own version of the show called Champions Day. It was similar in style to Under Pressure and again featured many similar events. It lasted four episodes. For pictures of this version, check: Here
In China, a spinoff of Taiiku Kai titled Beat the Champions began airing in 2016.
In Thailand, an adaptation based on G4's Unbeatable Banzuke called Unbeatable Banzuke Thailand was released, using the same graphics and visual style, with newly filmed segments of Quick Muscle, Bamboo Derby, Ottoto 9, Neko de Drive, Seesaw 60 and Daruma 7.
Country | Foreign Title | Seasons | Episodes | Network (s) | Language (s) | Broadcast Dates | Host | Location (s) | |
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First released | Last released | ||||||||
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来吧冠军 Beat the Champions | 2 | 24 | ZJTV | Chinese | 3 April 2016 | 23 July 2017 | ||
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Champions Day – Die Show der Besten | 4 Specials | Sat.1 | German | 28 January 2001 | 13 December 2001 | |||
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ChampVSChamp (แชมป์เฉือนแชมป์) Unbeatable Banzuke Thailand | 2 | 26 | Modernine TV | Thai | 22 October 2013 | 13 May 2014 | Dusit Sirisombut, Koopt Kooptawatin | Bangkok, Thailand |
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Under Pressure | 1 | 10 | Channel 5 | English | 1 September 2001 | 10 November 2001 | Brian Blessed as Banzuke Brian | London, UK |
Other Media
[edit]An anime was produced by Bandai Visual titled Kinniku Banzuke: Kongou-kun no Daibouken! The anime was loosely based on the show, and featured a group of children invited to an island to fight to the death. It lasted three episodes.[5]
See also
[edit]- Kunoichi (Women's version of Sasuke)
- Sasuke (Known in America as Ninja Warrior)
- Viking: The Ultimate Obstacle Course
Notes
[edit]- ^ Higuchi, Ushio (December 1, 1998). 跳び箱神話 part.1 [Tobibako shinwa part.1].
- ^ "Duo injured while filming TV sports show for TBS". The Japan Times. 8 May 2002. Retrieved 4 August 2020.
- ^ a b Griemel, Hans (19 May 2002). "Injuries Push Japanese To Rethink TV Shows". Washington Post. Retrieved 6 September 2020.
- ^ "HUSTLER, THE (ABC)". The Futon Critic.
- ^ Kinniku Banzuke: Kongou-kun no Daibouken!, retrieved 2024-03-04
External links
[edit]- SASUKE - Unbeatable Banzuke Fansite with challenge info, episode guide and videos