Aggro Crab
Founded | January 1, 2019 |
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Headquarters | , United States |
Aggro Crab is an American video game development company located in Seattle, Washington.
History
[edit]The company was founded on January 1, 2019.[1] The first game developed by the company was Going Under, a game about attempting to start a company, and the pressures that come with it.[2] The first game published by the studio was Subway Midnight, where the developer received 100% of the sales unless the game sold over ten thousand copies.[3]
In April 2024, the company released Another Crab's Treasure, which outsold the team's expectations, selling several times as many copies as internal sales forecasts predicted.[4]
In June 2025, the company partnered with Landfall Games to release Peak, a cooperative climbing video game.[5] The game sold over two million copies in its first nine days.[6]
References
[edit]- ^ "Going Under Presskit". Aggro Crab. Retrieved June 26, 2025.
- ^ Park, Gene. "'Going Under' gamifies toxic start-up culture and millennial work attitudes". The Washington Post. Retrieved June 26, 2025.
- ^ Obedkov, Evgeny. "Aggro Crab Games praised for its publishing deal offering 100% share to developer unless game hits 10K sales". Game World Observer. Retrieved June 26, 2025.
- ^ Kerr, Chris. "'It was really wearing people down:' The funding challenges that followed 'runaway success' Another Crab's Treasure". Game Developer. Retrieved June 26, 2025.
- ^ Pitts, Lan. "Co-Op Climbing Game Peak Has Exploded On Steam With Huge Player Numbers". GameSpot. Retrieved June 26, 2025.
- ^ Gould, Elie. "Peak has now sold 2 million copies in just 9 days, as the devs reveal what's next for this co-op climbing game: 'Let's talk about what we're cooking'". PCGamer. Retrieved June 26, 2025.