Draft:History heuristic
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Last edited by Graeme Bartlett (talk | contribs) 0 seconds ago. (Update) |
In computer chess and other games, the history heuristic is a statistical estimate of a move's strength. In other words, it measures the likelihood of a given move to produce a beta-cutoff. The history heuristic is originally used to improve move ordering, but has since been used to improve many other search heuristics. [1]
Origin
[edit]References
[edit]- ^ The History Heuristic and Alpha-Beta Search Enhancements in Practice, Jonathan Schaeffer