Remote Play

From Wikipedia, the free encyclopedia
Remote Play
Developer(s)Sony Interactive Entertainment
Initial release2006; 18 years ago (2006)
Operating systemPSP, PS Vita, PlayStation 4, PlayStation 5, Android, Windows, macOS, iOS
TypeEntertainment
LicenceFreeware
WebsiteOfficial website

Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and tablets (Z2 and later), and PlayStation Now. In 2016, it was expanded to Microsoft Windows PCs and macOS. In 2019, support for Android and iOS devices was eventually added. Support for remote play of PlayStation 5 games to other devices was added in November 2020 just prior to the new console's launch.

Similar functionality is provided on Nintendo's Wii U console, using the Off-TV Play function. This feature essentially allows compatible home console games to be played on the handheld.

While seldom implemented on PS3, Remote Play is a mandatory feature on all PS4 games, except for games that utilize peripherals such as PlayStation Move.

Concept[edit]

Sony defined Remote Play as follows:

"Remote Play allows a PSP system to connect wirelessly to a PS3 system and transfers some functionality of the PS3 to the PSP system. With remote play, a PSP system may access files that are located on the PS3, as well as, play certain software titles ..."[1]

Sony later amended this definition to apply between the PlayStation 4 and PlayStation Vita as well.[2] The premise of Off-TV Play on the Wii U is similar in concept, in how the video game console does all of the processing, but sends the image and sound straight to the Wii U GamePad's screen instead of a television screen.[2] Similarly, in the case of Remote Play, the PlayStation 3 or PlayStation 4 do all of the processing, but transmit the image and sound to the PlayStation Portable or PlayStation Vita screens and speakers.[2] While typically in reference to Sony consoles and handhelds, it has been used in different ways as well. In April 2010, a firmware update was released for the PS3 that allowed Remote Play between it and the Sony VAIO brand desktops and laptops and Sony Xperia brand smartphones and tablets as well.[3]

Background[edit]

PS3 to PSP[edit]

Interactivity between Sony's home video game consoles and handheld video game console is traced back as far as 2006, prior to the PlayStation 3's launch, when journalists noticed a PlayStation Portable icon, with the title "Remote Play", on pre-release versions of their PS3.[4] The functionality was officially revealed just prior to the PS3's launch in October 2006, at Sony's "Gamer's Day" event, where Sony demonstrated the ability to transfer the PS3's output to a PSP instead of a television, through showing downloaded PlayStation games and movie films being transmitted to a PSP's screen and speakers.[5] Sony announced that all original PlayStation games would support the feature, but they had to be digital, not disc-based, media from the PS3's internal harddrive.[6][7] This later changed by the end of 2007, when a firmware update made it so any original PlayStation game was compatible with Remote Play, even disc-based ones.[8]

Despite Sony's early emphasis on Remote Play and original PlayStation game support, it was used very sparingly between the PS3 and PSP, with very few PS3 titles allowing for its use. The feature was even removed from several titles before their final release, most notably Gran Turismo HD and Formula One Championship Edition.[9] Most titles were small PlayStation Network-only titles. The 2007 PS3 title Lair was notable for being one of the few original, physical Blu-ray disc releases to work between the PS3 and PSP.

PS3 to PS Vita[edit]

In late 2011, just prior to the launch of the PlayStation Vita, video game website Eurogamer published a rumor stating that a firmware update for the PS3 would provide Remote Play compatibility for all PS3 games when using Remote Play between a PS3 and Vita.[10] The premise seemed plausible, with websites reporting that Sony had shown working demonstrations of the concept prior to the rumor at the Tokyo Game Show, showing LittleBigPlanet 2 and Killzone 3 supporting the feature.[11][12] Despite this, the rumor was declared false by Sony, who said that the feature had to be implemented on the software side by developers on an individual basis, not on a hardware level.[13]

PS3 to Vita Remote Play went on to be rarely implemented as well. It retained any games supported by PS3 to PSP Remote Play support, including all original PlayStation games, but was again rarely used by actual PS3 games. Only a few games supported it, namely HD Remasters such as The Ico & Shadow of the Colossus Collection and the God of War Collection.[14]

President of Sony's Worldwide Studios for Sony Interactive Entertainment Inc. Shuhei Yoshida summarized the issues with PS3 to Vita Remote Play:

"The single biggest issue, why there are not many PlayStation 3 games that support Remote Play, was that it was optional – the system didn't do much. The game has to set aside some memory or CPU to be able to do that, and usually, memory is the most precious resource that [development] teams fight amongst each other for. So when it comes down to the priorities, these are features that are very easy to drop."[15]

Despite this, unofficial hacks to the PS3 firmware have been reported to unlock the Remote Play feature in a number of PS3 games with varying degrees of success. Games such as Battlefield 3[11] and BioShock Infinite[16] have been shown to technically be feasible, though still impossible to do without unofficially hacking the PS3's firmware.

PS4 to PS Vita[edit]

In June 2013, Sony announced that all PlayStation 4 games would be compatible with Remote Play with the PS Vita, with the exception of games which conceptually would not work, such as ones that heavily revolve around PlayStation Eye use.[15] Otherwise, contrary to PS3 to PS Vita Remote Play, PS4 to PS Vita Remote Play is designed on a hardware level, meaning that all games are automatically compatible, and it is only up to developers to make sure the controls adapt well to being played on a Vita instead of a DualShock 4.[15] This iteration of Remote Play was developed by Gaikai,[17] who also developed PlayStation Now.[18] Remote Play on the updated PlayStation Vita 2000 was shown at Tokyo Game Show in 2013.[19]

PlayStation Portal[edit]

On May 23, 2023 Sony announced the PlayStation Portal a handheld gaming accessory to the PS5, the PS Portal was released on November 15, 2023. The PlayStation Portal's main hardware features include a 8-inch LCD HD screen and "all of the buttons and features of a DualSense controller". It is used to stream from a PlayStation 5 via a Wi-Fi connection using remote play.[20]

Other uses[edit]

PS4 firmware update 1.70 introduced full remote play functionality for the PlayStation TV, allowing users to play PS4 games in a separate room or house, on a television set with a PS TV device remotely connected to the PS4.[21][22]

Remote Play with the PS4 is available for Android smartphones and tablet computers running Android 5.0 Lollipop or later, and requires a DualShock 4 in order to play games. The service was made available on 28 October 2014, exclusively on Sony's Xperia Z3 series phones,[23][24] and was expanded to Sony's older Z2 series a month later.[25] In October 2019, support was expanded to all Android smartphones with the release of PS4 system software 7.00.[26]

With the release of PS4 system software 3.50 on 6 April 2016, Remote Play was made available on Windows PCs and macOS.[27] A DualShock 4 controller is required to use it, and must be connected through a USB cable or wirelessly via a separate accessory. 1080p streaming is available when using a PS4 Pro model.

Cloud gaming and Remote Play are some of several Gaikai-powered streaming services announced for the PlayStation 4 through its PlayStation Now service.[28] Cloud gaming differs from Remote Play in that Remote Play allows games on home devices to operate remotely over a wireless network,[29] while cloud gaming refers to a game that resides on a distant server rather than on a user's device.[30]

Support for PlayStation 5 games was added to the app in early November 2020, just prior to the console's launch on November 12, 2020.[31]

Software compatibility[edit]

In 2007, Sony made all original PlayStation games, when played on a PlayStation 3, compatible with Remote Play on the PSP.[8] Additionally, Sony announced that all PlayStation 4 games will be playable on the PlayStation Vita.[2] Beyond these two scenarios, Remote Play was a feature that was sparingly implemented in games. The below chart indicates instances when Remote Play on PS3 is an available feature.

Game PSP compatible PS Vita compatible
Aqua Vita/Aquatopia Yes Yes
Anarchy: Rush Hour Yes Yes
Bejeweled 2[32] Yes Yes
Bionic Commando Rearmed[33] Yes Yes
BlazBlue: Calamity Trigger[34] Yes Yes
Chaos;Child Yes Yes
Chariot No Yes
FirstPlay Yes Yes
God of War Collection[14] No Yes
Gundemonium Recollection[35] Yes Yes
High Stakes on the Vegas Strip: Poker Edition Yes Yes
Ico & Shadow of the Colossus Collection[14] No Yes
The Idolmaster: Gravure For You! Vol. 9[36] Yes Yes
Imabikisō[37] Yes Yes
Lair[38] Yes Yes
LEGO Batman[39] Yes Yes
Life with PlayStation Yes Yes
Mainichi Issho[40] Yes Yes
Misato Katsuragi's Reporting Plan Yes Yes
Peggle[41] Yes Yes
Peggle Nights[41] Yes Yes
PixelJunk Eden Yes Yes
PixelJunk Monsters Yes Yes
PixelJunk Shooter Yes Yes
PlayTV Yes Yes
Robotics;Notes No Yes
Retro/Grade[42] Yes Yes
SingStar[43] Yes Yes
SingStar Vol. 2[44] Yes Yes
SingStar ABBA[45] Yes Yes
SingStar Viewer[46] Yes Yes
Tokyo Jungle[47] No Yes
VidZone[48] Yes Yes
Weekly Toro Station Yes Yes
Zuma[49] Yes Yes

See also[edit]

References[edit]

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  30. ^ "What is Cloud Gaming?". Archived from the original on 2013-10-02. Retrieved 2013-10-02.
  31. ^ Zheng, Jenny (November 9, 2020). "PS5 Games Can Be Streamed Through PS4 With Remote Play". GameSpot. Archived from the original on November 9, 2020. Retrieved November 8, 2020.
  32. ^ "Bejeweled 2 Coming to PSN – PlayStation.Blog". Blog.us.playstation.com. 2009-01-29. Archived from the original on 2012-05-05. Retrieved 2013-07-10.
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  34. ^ "BlazBlue Gets PSP Support Via Remote Play". Kotaku.com. Archived from the original on 2009-06-27. Retrieved 2013-07-18.
  35. ^ "Gundemonium Collection". Gundemonium.com. Archived from the original on 2011-07-11. Retrieved 2013-07-18.
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  40. ^ Vrabel, Peter (2007-06-05). "Remote Play reveals unique features for Mainichi Issyo [Update". Joystiq. Archived from the original on 2015-01-28. Retrieved 2013-07-19.
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  42. ^ "Retro/Grade's Backwards Battle Begins Today – PlayStation.Blog". Blog.us.playstation.com. 21 August 2012. Archived from the original on 2012-11-24. Retrieved 2013-09-05.
  43. ^ "'SingStar' (PS3) Summer Update To Add Online Battle Mode". Worthplaying. 2010-07-08. Archived from the original on 2010-07-10. Retrieved 2013-09-05.
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  45. ^ "SingStar ABBA - PlayStation 3 - GameSpy". Ps3.gamespy.com. 2008-12-03. Archived from the original on 2008-10-02. Retrieved 2013-09-05.
  46. ^ "SingStar Viewer Available Today on PlayStation Store – PlayStation.Blog". Blog.us.playstation.com. 21 January 2010. Archived from the original on 2013-02-05. Retrieved 2013-09-05.
  47. ^ Kubba, Sinan (2012-09-26). "Tokyo Jungle's Remote Play functionality to be patched in". Joystiq. Archived from the original on 2012-09-27. Retrieved 2013-09-05.
  48. ^ "VidZone: Free Music Video App on PS3 Today, Take the Tour – PlayStation.Blog". Blog.us.playstation.com. 2013-07-16. Archived from the original on 2014-01-06. Retrieved 2013-09-05.
  49. ^ "Zuma Review". IGN. 20 February 2009. Archived from the original on 2013-06-27. Retrieved 2013-09-05.

External links[edit]