Simulmondo
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Industry | Video games |
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Founded | 1988[1] |
Founder | Francesco Carlà |
Headquarters | Bologna, Italy |
Key people | Francesco Carlà (Founder and CEO), Ivan Venturi (Programmer), Riccardo Cangini [it] (Graphic and Designer) |
Number of employees | 20 |
Website | www |
Simulmondo was an Italian software house from Bologna. Specialized video game developer and publisher, it has produced about 150 video games for Commodore 64, Amiga, PC and Atari ST.[2][3][4]
Initially founded in 1988 by Francesco Carlà and Riccardo Arioti,[1] via an agreement with publisher Ital Video,[5] Simulmondo was among Italy's most important game developers in the late 1980s and early 1990s, mainly developing titles for home computers.[6]
Simulmondo released games mainly for the Amiga, MS-DOS and the Commodore 64 platform. The latest Simulmondo game, the middle 90s, had been released for the Windows 95 platform. For the distribution of the games, Simulmondo used an innovative strategy for the time: Simulmondo branched out into an early form of episodic gaming, by publishing short adventures that could be completed in one or two hours and distributed them on newsstands at a price much lower than that of the complete games sold in a normal shop.[7] In this way, Simulmondo could reduce development costs and maximize profits. Games were usually distributed as tapes or floppies.
Simulmondo's most famous games were licensed video games based on comic books, such as Dylan Dog, Spider-Man, and Tex Willer.
By 1993, the company had lost many of its original programmers and artists, like Ivan Venturi. By the following year, Simulmondo had all but disappeared from the mainstream video games market.[8] In its final years, the software house developed games for television programs, like interactive games for the kids' program Solletico and a football engine for Processo di Biscardi.
List of games
[edit]# | Title | Release year | Platform(s) |
---|---|---|---|
1 | Bocce | 1987 | Amiga, Commodore 64 |
2 | Italy '90 Soccer | 1988 | Amiga, Commodore 64, MS-DOS |
3 | Simulgolf | 1988 | Commodore 64, MS-DOS |
4 | F.1 Manager | 1989 | Amiga, Atari ST, Commodore 64 |
5 | The Basket Manager | 1990 | Amiga, Atari ST, Commodore 64, MS-DOS |
6 | 1000 Miglia | 1991 | Amiga, Commodore 64, MS-DOS |
7 | 3D Scacchi Simulator | 1991 | Commodore 64 |
8 | 500cc Motomanager | 1991 | Amiga, Commodore 64 |
9 | Basket Playoff | 1991 | Amiga, Commodore 64, MS-DOS |
10 | Big Game Fishing | 1991 | Amiga, Atari ST, Commodore 64, MS-DOS |
11 | Formula 1 3D | 1991 | Amiga, Commodore 64 |
12 | Formula 1 3D: F.1 Manager II | 1991 | Amiga, Atari ST, Commodore 64 |
13 | G.P. Tennis Manager | 1991 | Amiga, Commodore 64 |
14 | I Play 3D Soccer | 1991 | Amiga, Atari ST, Commodore 64 |
15 | I Play Football Champ | 1991 | Amiga, Atari ST, Commodore 64 |
16 | 1st Chess Tutor | 1992 | MS-DOS |
17 | 3D World Boxing | 1992 | Amiga, Commodore 64, MS-DOS |
18 | 3D World Soccer | 1992 | Amiga, Commodore 64, MS-DOS |
19 | 3D World Tennis | 1992 | Amiga, Commodore 64, MS-DOS |
20 | Dylan Dog: Gli Uccisori | 1992 | Amiga, Commodore 64, MS-DOS |
21 | Extasy | 1992 | Amiga, MS-DOS |
22 | I Play 3D Tennis | 1992 | Commodore 64 |
23 | Italian Night 1999 | 1992 | Amiga |
24 | Diabolik | 1993 | Amiga, MS-DOS |
25 | Dylan Dog | 1993–1994 | Amiga, MS-DOS |
26 | Dylan Dog: Attraverso lo specchio | 1993 | Amiga, MS-DOS |
27 | Simulman | 1993–1994 | Amiga, MS-DOS |
28 | Tex | 1993 | Amiga, MS-DOS |
29 | Tex: Piombo Caldo | 1993 | Amiga, MS-DOS |
30 | Time Runners | 1993–1995 | Amiga, MS-DOS |
31 | L'Uomo Ragno | 1994 | Amiga, MS-DOS |
32 | Mosè: il profeta della libertà | 1996 | PC |
33 | Viaggio nel corpo umano | 1996 | PC |
34 | We are Angels | 1997 | PC |
35 | SoccerChamp | 1998 | PC |
Note: We are Angels was developed by Simulmondo but released by ARI GAMES. It's a game based on the TV series Noi siamo Angeli.
Cancelled titles
[edit]# | Title | Release year | Platform(s) |
---|---|---|---|
1 | Martin Mystère and the secret of the Birdman | Cancelled | PC |
References
[edit]- ^ a b "Simulmondo: Company profile". Internet Archive. 1992. Retrieved 18 August 2022.
- ^ Audureau, William (2017-06-03). "Pourquoi l'Italie n'est jamais devenue championne des jeux vidéo de football". Le Monde.fr (in French). ISSN 1950-6244. Retrieved 2017-07-30.
- ^ "I videogiochi dell'incubo". Multiplayer.it (in Italian). Retrieved 2017-07-30.
- ^ "In sviluppo Pride Run, primo titolo dedicato al movimento LGBT • GamesVillage.it". GamesVillage.it (in Italian). Retrieved 2017-07-30.
- ^ Gerli, Damiano (2021-02-27). "Once we were giants: the history of Simulmondo - Italy's first software house - Part I". The Genesis Temple. Retrieved 2022-02-28.
- ^ "Simulmondo - MobyGames". MobyGames. Retrieved 2017-07-31.
- ^ infogiochi (2023-02-19). "The history of Simulmondo". Neperos. Retrieved 2023-02-19.
- ^ Gerli, Damiano (2021-03-06). "Once we were giants: the history of Simulmondo - Italy's first software house - Part II". The Genesis Temple. Retrieved 2022-02-28.
External links
[edit]- Official website
- https://archive.org/stream/the-games-machine-italia-80#page/n15/mode/1up
- https://archive.org/stream/computer-videogiochi-11-speciale#page/n97/mode/1uphttps://issuu.com/adpware/docs/mc178/215
- https://www.advancedstudios.it/forum/index.php?/topic/3340-mos%C3%A8-il-profeta-della-libert%C3%A0/http://www.ag.ru/games/1st-chess-tutor
- Once We Were Giants: the History of Simulmondo on The Genesis Temple, a thorough history of the company in two parts.